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[Plugin] MoveAlong - v1.2b - 07 Jul 14

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  • R Offline
    rv1974
    last edited by 27 Apr 2014, 11:48

    @TIG: Exactly, that's what I tried to illustrate with the 2nd vid. I just suggested to MoveAlong to support the Shift trick (with Acad's numeric input, if possible).

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    • F Offline
      fredo6
      last edited by 27 Apr 2014, 11:59

      @TIG, @rv1974

      That's just remote inferencing (passive and active). It was planned and I am actually coding it. So should go in next release whenever I have time.

      Fredo

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      • X Offline
        xianglin
        last edited by 27 Apr 2014, 15:41

        @fredo6 said:

        @TIG, @rv1974

        That's just remote inferencing (passive and active). It was planned and I am actually coding it. So should go in next release whenever I have time.

        Fredo

        Hello fredo.
        DO you see the powerful road editor?
        If there is a person who can do such the powerful road editor in SkethcUp.I think only you.

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        • F Offline
          fredo6
          last edited by 28 Apr 2014, 14:32

          @xianglin said:

          Hello fredo.
          DO you see the powerful road editor?
          If there is a person who can do such the powerful road editor in SkethcUp.I think only you.

          Yes I did. This is quite a piece of work. And the main difficulty is to create the roads over a surface mesh.
          I think you should try to see if this tool can export the roads data format that can be re-imported into Sketchup. That would be the most efficient.

          Fredo

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          • F Offline
            fredo6
            last edited by 28 Apr 2014, 15:08

            @rv1974 said:

            Fredo,
            is it possible to replicate the Acad's Tracking (with numeric distance input) as shown on vid.1? And I can't figure out how do standard Move with Shift pressed (vid.2.) Is it supported in MoveAlong?
            Another little thing: this strip of beige with current snapping info.. could it stay permanently (no popping-up)?

            Here is a preview of the remote inferencing feature. It allows to type the distance from the remote in the VCB.

            MoveAlong Remote inference.gif

            Fredo

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            • R Offline
              rviz
              last edited by 28 Apr 2014, 18:34

              so far the best animated film in this season.
              .. but it's important to keep it simple.

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              • G Offline
                g_wilson
                last edited by 28 Apr 2014, 20:35

                I really like movealong but have encountered a problem. I am running XP SP3 and Windows 8 both updated to final MS update and SU8. The problem comes when trying to use "Defer mode" and same occurs with either copy or move and plane or vector selected. The wirecage does not appear when a group (simple cube) is selected until I do a zoom then if I move the movealong cursor,the wireframe does not follow it until I do another zoom. Second case - if I select the group the wireframe does not appear until I run the cursor out of the drawing window,then it appears at whatever point I ran out of the dwg area. Then,if I move across the dwg area,the wireframe does not move until I leave the dwg area again and.as before,the wireframe moves to the point at which I left the dwg area. Every other function I have tried so far works just fine.

                EDIT: No answer ??

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                • topic:timeago-later,17 days
                • F Offline
                  fredo6
                  last edited by 15 May 2014, 20:37

                  NEW RELEASE: MoveAlong v1.1a - 15 May 14

                  Movealong 1.1 is an update fixing bugs and including:

                  • Remote inferences (as in DrawAlong)
                  • AutoSmooth of new created edges when the selection is deformed by auto-folding

                  It is published as part of FredTools 1.9a.

                  See main post of this thread and FredoTools for download.

                  Fredo

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                  • R Offline
                    Rich O Brien Moderator
                    last edited by 15 May 2014, 20:48

                    Autosmooth support.

                    Thank you Fred. Much appreciated

                    Download the free D'oh Book for SketchUp

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                    • F Offline
                      fredo6
                      last edited by 15 May 2014, 20:52

                      @rich o brien said:

                      Autosmooth support.

                      Thank you Fred. Much appreciated

                      That was your suggestion, Rich, and it makes a lot of sense.

                      Fredo

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                      • F Offline
                        fredo6
                        last edited by 17 May 2014, 14:49

                        NEW RELEASE: MoveAlong v1.1b - 17 May 14

                        Movealong 1.1 is an update fixing bugs and including:

                        • Remote inferences (as in DrawAlong)
                        • AutoSmooth of new created edges when the selection is deformed by auto-folding

                        v1.1b fixes a bug preventing to enter architectural units (like 3' 4" ou 5'2 1/4) in the VCB.

                        It is published as part of FredTools 1.9b.

                        See main post of this thread and FredoTools for download.

                        Fredo

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                        • topic:timeago-later,14 days
                        • D Offline
                          dedmin
                          last edited by 31 May 2014, 19:24

                          1. Pick a component's insertion point when moving.
                          2. Move a perpendicular to a curve - grab a center of a face and move it perpendicular to a curve.

                          Thanks.

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                          • F Offline
                            fredo6
                            last edited by 31 May 2014, 19:45

                            @dedmin said:

                            1. Pick a component's insertion point when moving.
                            2. Move a perpendicular to a curve - grab a center of a face and move it perpendicular to a curve.

                            Thanks.

                            This is coming

                            Fredo

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                            • D Offline
                              dedmin
                              last edited by 31 May 2014, 21:27

                              :tada:
                              
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                              • P Offline
                                Pixero
                                last edited by 31 May 2014, 21:33

                                Thats very impressive. 👍

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                                • R Offline
                                  rv1974
                                  last edited by 2 Jun 2014, 09:46

                                  Is it possible to replicate (via Ruby) the Max'2015 Placement Tools?
                                  The moving object temporallygets the 'gluing' feature, all environment temporally
                                  looses it's group\component structure (and thus becomes a set of primitive surfaces-receivers).

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                                  • F Offline
                                    fredo6
                                    last edited by 3 Jun 2014, 21:46

                                    @rv1974 said:

                                    Is it possible to replicate (via Ruby) the Max'2015 Placement Tools?
                                    The moving object temporallygets the 'gluing' feature, all environment temporally
                                    looses it's group\component structure (and thus becomes a set of primitive surfaces-receivers).

                                    I believe this is doable.

                                    However, I think this should be in another plugin. The reason is that with Move, you match the origin point picked with a target. If you pick a point of the Component on its top, then the component will be flipped because the picked point will be moved to the underlying surface. So you'll see now the bottom of the component.

                                    The Place function is different and has more to do with detection of collision. The issue is that the top of a component may well be different from its bottom, and thus the Place function will not be accurate for the placement.

                                    Anyway, this is an interesting problem and worth exploring as this is missing in Sketchup.

                                    For the time being, I intend to publish an evolution of MoveAlong with Alignment features, as illustrated in the video below (probably next week as I take a few days off the computer):

                                    Fredo

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                                    • P Offline
                                      pilou
                                      last edited by 3 Jun 2014, 23:42

                                      fredomax6 ! 😄

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • cottyC Offline
                                        cotty
                                        last edited by 4 Jun 2014, 05:39

                                        it's hard to wait any longer... 👍

                                        my SketchUp gallery

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                                        • topic:timeago-later,15 days
                                        • F Offline
                                          fredo6
                                          last edited by 18 Jun 2014, 21:28

                                          NEW RELEASE: MoveAlong v1.2a - 18 Jun 14

                                          MoveAlong 1.2 is an update fixing bugs and including:

                                          • Alignment mode (useful for preparing a Follow me or chaining curves)

                                          It is published as part of FredTools 2.0a.

                                          See main post of this thread and FredoTools for download.

                                          Fredo

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