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    Model for Rendering Samples - Green Dragon

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    • cottyC 離線
      cotty
      最後由 編輯

      Some variations (without green)...
      (Indigo Renderer)


      dragon_cotty2.jpg

      my SketchUp gallery

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      • alvisA 離線
        alvis
        最後由 編輯

        TwilightRender. 10 min with Easy 09.


        1.jpg


        d.jpg

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        • Al HartA 離線
          Al Hart
          最後由 編輯

          @alvis said:

          TwilightRender. 10 min with Easy 09.

          Alvis,

          It the image which looks like an office in the lower right of the screen shot pertinent, or only the position of the Dragon on the geometry?

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • FrederikF 離線
            Frederik
            最後由 編輯

            @al hart said:

            It the image which looks like an office in the lower right of the screen shot pertinent, or only the position of the Dragon on the geometry?

            The image looking like an office is - I assume - the IBL/HDRI used for this scene... 😉

            Cheers
            Kim Frederik

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            • Al HartA 離線
              Al Hart
              最後由 編輯

              @hellnbak said:

              what's a render?

              All the images in this thread with light highlights and other reflections on the dragon are created with rendering add-ons to SketchUp which create photorealistic, rendered, images from the SketchUp model.

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

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              • jeff hammondJ 離線
                jeff hammond
                最後由 編輯

                .

                Chia

                click -> cleaner

                Indigo, MakeFur
                sun

                dotdotdot

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                • alvisA 離線
                  alvis
                  最後由 編輯

                  @frederik said:

                  @al hart said:

                  It the image which looks like an office in the lower right of the screen shot pertinent, or only the position of the Dragon on the geometry?

                  The image looking like an office is - I assume - the IBL/HDRI used for this scene... 😉

                  Definitely yes 😉

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                  • SminkyS 離線
                    Sminky
                    最後由 編輯

                    I gave it a try with Brighter3D.
                    The lighting is provided by a HDR image of uffizzi museum and you can see it reflected on the mirror ball.


                    green dragon brighter 3d.jpg

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                    • jeff hammondJ 離線
                      jeff hammond
                      最後由 編輯

                      @frederik said:

                      Thea Render TR1
                      Render time: 4 minutes
                      Raw render...

                      that metal looks awesome.
                      i challenge you to try one with weathered(?) copper 😉

                      [you know.. for the green theme.. 💚 ]

                      dotdotdot

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                      • david57D 離線
                        david57
                        最後由 編輯

                        Mitsuba Renders.
                        Fist one: 47 minutes.
                        Second one: 4.5 minutes.
                        Third one: 10 minutes.


                        Untitled Dragon.jpg


                        Lost the green color and lacking wings.


                        Untitled Dragon 3.jpg

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                        • david57D 離線
                          david57
                          最後由 編輯

                          Using Cu2O on this one.


                          Untitled Cu2O Dragon.jpg

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                          • cottyC 離線
                            cotty
                            最後由 編輯

                            A last green one from me, this time with the used simple light scene...
                            (Indigo Renderer)


                            dragon_cotty_b.jpg

                            my SketchUp gallery

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                            • FrederikF 離線
                              Frederik
                              最後由 編輯

                              @jeff hammond said:

                              that metal looks awesome.

                              You can get it here... 😉

                              @jeff hammond said:

                              i challenge you to try one with weathered(?) copper 😉

                              [you know.. for the green theme.. 💚 ]

                              😄
                              That dragon is not UV-mapped... It would definitely be a challenge just to do that... 😉

                              Cheers
                              Kim Frederik

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                              • jeff hammondJ 離線
                                jeff hammond
                                最後由 編輯

                                @frederik said:

                                @jeff hammond said:

                                that metal looks awesome.

                                You can get it here... 😉

                                i almost switched to thea a while back.. i tried it for a few days and i liked it.
                                it's just when i had to make some renders for a project, i ended up using indigo for it since it's more familiar and i like that one too.

                                idk, i guess if rendering was a more important aspect of my work -- or, if i were more passionate about rendering from a hobby pov, i'd be more inclined to switch over or experiment with thea more..
                                but for my requirements, i'm pretty happy with indigo so i'll probably just keep using it
                                (not to mention, i have a lifetime indigo license so.... 😉 )

                                @unknownuser said:

                                That dragon is not UV-mapped... It would definitely be a challenge just to do that... 😉

                                oh.. right-- that would present a challenge 👊

                                i was thinking of the tin can rendering you did a few months ago which had some old looking metal on it and thought something similar would look nice on the dragon.. but yeah, the tin can was round and way easier to map.

                                dotdotdot

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                                • cottyC 離線
                                  cotty
                                  最後由 編輯

                                  @frederik said:

                                  That dragon is not UV-mapped... It would definitely be a challenge just to do that... 😉

                                  For these, I did a quick one with SketchUV...

                                  my SketchUp gallery

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                                  • BoxB 離線
                                    Box
                                    最後由 編輯

                                    How about old gold.


                                    DragonGold.jpg

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                                    • massimoM 離線
                                      massimo Moderator
                                      最後由 編輯

                                      I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                                      Rendered in Thea.
                                      dragon_finale_jpg.jpg
                                      setup.jpg

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                                      • Al HartA 離線
                                        Al Hart
                                        最後由 編輯

                                        @massimo said:

                                        I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                                        Rendered in Thea.
                                        [attachment=1:3p74nvwk]<!-- ia1 -->dragon_finale_jpg.jpg<!-- ia1 -->[/attachment:3p74nvwk]
                                        [attachment=0:3p74nvwk]<!-- ia0 -->setup.jpg<!-- ia0 -->[/attachment:3p74nvwk]

                                        Thanks for this masimo. Just before you posted it I was thinking about contacting a professional photographer I know to get some tips on studio photography in the real world. Many of the contributors to this thread, including myself, took an easy route, using easily accessible render features without spending a lot if time trying to achieve a more profound studio effect.

                                        Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                                        Did you actually use a model like the schematic, and if so, where dud the eye go?

                                        Al Hart

                                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                        IRender nXt from Render Plus

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                                        • micioneM 離線
                                          micione
                                          最後由 編輯

                                          angry dragon...

                                          (Renditioner v3)


                                          Dragon.png

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                                          • massimoM 離線
                                            massimo Moderator
                                            最後由 編輯

                                            @al hart said:

                                            without spending a lot if time trying to achieve a more profound studio effect.

                                            That's indeed time consuming, but you have a lot more control on the effects and, at the end, indeed a "more profound effect" as you said.

                                            @al hart said:

                                            Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                                            No problem. Anyway I took the basic set-up from here. It's in italian, but you have a lot of images to look at.

                                            @al hart said:

                                            Did you actually use a model like the schematic

                                            Yes, what I've posted is the Thea's workspace view from above.

                                            @al hart said:

                                            ...and if so, where dud the eye go?

                                            Sorry, not sure to understand this. You mean where is placed the camera?

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