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    MSPhysics 1.0.3 (16 October 2017)

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    • A Offline
      Anton_S
      last edited by

      Faust, the control panel displays only when necessary, that is when there are actually slider controllers. The control panel will display in the lower-right corner when simulation is started. Here is an example that uses a slider controllers.


      Arrow keys to drive and slider to raise suspension.

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      • jenujacobJ Offline
        jenujacob
        last edited by

        i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? πŸ˜„ love the way u can paint over a couple of selected objects and just 'drop 'em'!
        http://hocuspocus-studio.fr/tools/product/physx-painter/

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        • thomthomT Offline
          thomthom
          last edited by

          @jenujacob said:

          i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? πŸ˜„ love the way u can paint over a couple of selected objects and just 'drop 'em'!

          So many times I wished for a tool like that!

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • P Offline
            PituPhysics
            last edited by

            Super the new, transparent Control Panel. πŸ‘

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            • A Offline
              Anton_S
              last edited by

              Announcing 0.7.0: Change Log

              Here is a little turret with particle effects.


              turret.skp

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              • F Offline
                faust07
                last edited by

                Wow, what an update rate and what significant new features. Thanks!!! Let's test the best ... And another (shameless ...) request: Would it be possible to save the replay data with the model to call this stored simulation again in another session?

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                • P Offline
                  PituPhysics
                  last edited by

                  @anton_s said:

                  Announcing 0.7.0: Change Log

                  Here is a little turret with particle effects.

                  OMG πŸ˜„ it's very cool. And good the innovation on UI dialog.
                  I will try the "create_particle" function.

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                  • F Offline
                    faust07
                    last edited by

                    Example turret works under Windows 7, SU16 make very good. But immediate BugSplat under Windows 8.1, SU16 make (have to test more). Smoke and fire are not reproduced in Replay. And ... if the velocity is too low, the sun will never shine again ... πŸ˜‰

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                    • F Offline
                      faust07
                      last edited by

                      @PituPhysics: cool new MSPhysics models in 3D-Warehouse πŸ‘

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                      • F Offline
                        faust07
                        last edited by

                        How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

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                        • B Offline
                          BallBearing
                          last edited by

                          At first glance MSPhysics working "mostly", nicely with SPGears & Linux SU8. When Using UI only simulation tab works on Linux / Wine.

                          MSPhysics-SPGears-Linux.png

                          SketchUp, 3D printing stuff and more:
                          http://www.youtube.com/user/CinemaTablet

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                          • P Offline
                            PituPhysics
                            last edited by

                            @faust07 said:

                            How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

                            What exactly do you think? curve.skp

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                            • F Offline
                              faust07
                              last edited by

                              Yes, this is exactly what I mean. Thank you very much! The first step to this:


                              path following bird

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                              • A Offline
                                Anton_S
                                last edited by

                                Hey faust, here is your birdy configured to work on MSPhysics and SketchyPhysics. I think it needs some adjustments though.


                                BirdTest01SUF.skp

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                                • F Offline
                                  faust07
                                  last edited by

                                  Hey Anton, this is more than I could wish. It works excellent. Many thanks also to you!
                                  For people who want to work with the unlimited possibilities of Physics scripts, such examples are fundamental.
                                  In addition to the new capabilities of MSP, especially the transfer of SP to MSP is interesting for me because there are so many very good models and scripts. And when you look at this example, there are significant differences in the scripts. I would like to explore them in the near future ...

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                                  • F Offline
                                    faust07
                                    last edited by

                                    @Anton: cool new MSPhysics models in 3D-Warehouse - you linked in the first post πŸ‘
                                    Magnets test, copyable joints, new turret with missiles, buoyancy with flow on water surface ... - impressive!

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                                    • T Offline
                                      tomasz
                                      last edited by

                                      Can we have an option to store Replay in a model, please?

                                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                      • F Offline
                                        faust07
                                        last edited by

                                        And from Anton's TODO list - the fracture/split function and Twilight implementation. 😎


                                        Split_02.gif

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                                        • A Offline
                                          andychang28
                                          last edited by

                                          Hey everyone, first post here. I have MSPhysics 0.4.0, and I have a model which I would like to use in a physics simulation. The model is a box with several protrusions and a few holes. When I run the simulation with show collision meshes enabled, the box's mesh is rendered as a box with all the empty spaces included, so objects hit the spaces between the protrusions instead of continuing through. Any help would be much appreciated!

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                                          • S Offline
                                            SynSuka3D
                                            last edited by

                                            I speak French
                                            Excuse me my english
                                            I want a body designated by name ? Please
                                            I TEST get_"group_by_name(name) Does not work !!!
                                            β˜€ ex: skechiphysics FindBodyName(NAME)...

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