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MSPhysics 1.0.3 (16 October 2017)

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  • G Offline
    gepponline77
    last edited by 31 Mar 2016, 07:52

    Thanks PituPhysics, now I can move my objects.
    Still some doubts about parameters (like controller and min-max position)
    But it start to be clearer

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    • P Offline
      pnickles
      last edited by 7 Apr 2016, 14:50

      SU2016 Plugins folder location:

      C:\Users[USERNAME]\AppData\Roaming\SketchUp\SketchUp 2016\SketchUp\Plugins

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      • P Offline
        PituPhysics
        last edited by 8 Apr 2016, 14:13

        @pnickles said:

        SU2016 Plugins folder location:

        C:\Users[USERNAME]\AppData\Roaming\SketchUp\SketchUp 2016\SketchUp\Plugins

        Just write this: %APPDATA%\SketchUp\SketchUp 2016\SketchUp\Plugins

        The USERNAME is will be automatically detected. Or here is shortcuts 2014+ in zip archive:

        Plugins Shortcuts.zip

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        • A Offline
          Anton_S
          last edited by 11 Apr 2016, 10:07

          Announcing 0.6.0. See change-log here: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/file/CHANGELOG.md

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          • F Offline
            faust07
            last edited by 11 Apr 2016, 17:09

            Usefully new options, functions and joints!
            What is meant with the Sliders Control Panel? A control panel for the slider joint in MSPhysics UI or a Joint Controller Panel with slider input similar to SP (couldn't find it...)?

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            • A Offline
              Anton_S
              last edited by 12 Apr 2016, 00:25

              Faust, the control panel displays only when necessary, that is when there are actually slider controllers. The control panel will display in the lower-right corner when simulation is started. Here is an example that uses a slider controllers.


              Arrow keys to drive and slider to raise suspension.

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              • J Offline
                jenujacob
                last edited by 12 Apr 2016, 10:17

                i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? πŸ˜„ love the way u can paint over a couple of selected objects and just 'drop 'em'!
                http://hocuspocus-studio.fr/tools/product/physx-painter/

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                • T Offline
                  thomthom
                  last edited by 12 Apr 2016, 11:26

                  @jenujacob said:

                  i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? πŸ˜„ love the way u can paint over a couple of selected objects and just 'drop 'em'!

                  So many times I wished for a tool like that!

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • P Offline
                    PituPhysics
                    last edited by 12 Apr 2016, 14:54

                    Super the new, transparent Control Panel. πŸ‘

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                    • A Offline
                      Anton_S
                      last edited by 18 Apr 2016, 16:17

                      Announcing 0.7.0: Change Log

                      Here is a little turret with particle effects.


                      turret.skp

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                      • F Offline
                        faust07
                        last edited by 18 Apr 2016, 17:04

                        Wow, what an update rate and what significant new features. Thanks!!! Let's test the best ... And another (shameless ...) request: Would it be possible to save the replay data with the model to call this stored simulation again in another session?

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                        • P Offline
                          PituPhysics
                          last edited by 18 Apr 2016, 17:22

                          @anton_s said:

                          Announcing 0.7.0: Change Log

                          Here is a little turret with particle effects.

                          OMG πŸ˜„ it's very cool. And good the innovation on UI dialog.
                          I will try the "create_particle" function.

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                          • F Offline
                            faust07
                            last edited by 19 Apr 2016, 11:55

                            Example turret works under Windows 7, SU16 make very good. But immediate BugSplat under Windows 8.1, SU16 make (have to test more). Smoke and fire are not reproduced in Replay. And ... if the velocity is too low, the sun will never shine again ... πŸ˜‰

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                            • F Offline
                              faust07
                              last edited by 21 Apr 2016, 22:00

                              @PituPhysics: cool new MSPhysics models in 3D-Warehouse πŸ‘

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                              • F Offline
                                faust07
                                last edited by 22 Apr 2016, 13:22

                                How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

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                                • B Offline
                                  BallBearing
                                  last edited by 23 Apr 2016, 10:35

                                  At first glance MSPhysics working "mostly", nicely with SPGears & Linux SU8. When Using UI only simulation tab works on Linux / Wine.

                                  MSPhysics-SPGears-Linux.png

                                  SketchUp, 3D printing stuff and more:
                                  http://www.youtube.com/user/CinemaTablet

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                                  • P Offline
                                    PituPhysics
                                    last edited by 24 Apr 2016, 22:14

                                    @faust07 said:

                                    How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

                                    What exactly do you think? curve.skp

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                                    • F Offline
                                      faust07
                                      last edited by 24 Apr 2016, 23:16

                                      Yes, this is exactly what I mean. Thank you very much! The first step to this:


                                      path following bird

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                                      • A Offline
                                        Anton_S
                                        last edited by 25 Apr 2016, 08:07

                                        Hey faust, here is your birdy configured to work on MSPhysics and SketchyPhysics. I think it needs some adjustments though.


                                        BirdTest01SUF.skp

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                                        • F Offline
                                          faust07
                                          last edited by 25 Apr 2016, 09:12

                                          Hey Anton, this is more than I could wish. It works excellent. Many thanks also to you!
                                          For people who want to work with the unlimited possibilities of Physics scripts, such examples are fundamental.
                                          In addition to the new capabilities of MSP, especially the transfer of SP to MSP is interesting for me because there are so many very good models and scripts. And when you look at this example, there are significant differences in the scripts. I would like to explore them in the near future ...

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