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MSPhysics 1.0.3 (16 October 2017)

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  • A Offline
    Anton_S
    last edited by 12 Apr 2016, 00:25

    Faust, the control panel displays only when necessary, that is when there are actually slider controllers. The control panel will display in the lower-right corner when simulation is started. Here is an example that uses a slider controllers.


    Arrow keys to drive and slider to raise suspension.

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    • J Offline
      jenujacob
      last edited by 12 Apr 2016, 10:17

      i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? πŸ˜„ love the way u can paint over a couple of selected objects and just 'drop 'em'!
      http://hocuspocus-studio.fr/tools/product/physx-painter/

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      • T Offline
        thomthom
        last edited by 12 Apr 2016, 11:26

        @jenujacob said:

        i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? πŸ˜„ love the way u can paint over a couple of selected objects and just 'drop 'em'!

        So many times I wished for a tool like that!

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • P Offline
          PituPhysics
          last edited by 12 Apr 2016, 14:54

          Super the new, transparent Control Panel. πŸ‘

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          • A Offline
            Anton_S
            last edited by 18 Apr 2016, 16:17

            Announcing 0.7.0: Change Log

            Here is a little turret with particle effects.


            turret.skp

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            • F Offline
              faust07
              last edited by 18 Apr 2016, 17:04

              Wow, what an update rate and what significant new features. Thanks!!! Let's test the best ... And another (shameless ...) request: Would it be possible to save the replay data with the model to call this stored simulation again in another session?

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              • P Offline
                PituPhysics
                last edited by 18 Apr 2016, 17:22

                @anton_s said:

                Announcing 0.7.0: Change Log

                Here is a little turret with particle effects.

                OMG πŸ˜„ it's very cool. And good the innovation on UI dialog.
                I will try the "create_particle" function.

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                • F Offline
                  faust07
                  last edited by 19 Apr 2016, 11:55

                  Example turret works under Windows 7, SU16 make very good. But immediate BugSplat under Windows 8.1, SU16 make (have to test more). Smoke and fire are not reproduced in Replay. And ... if the velocity is too low, the sun will never shine again ... πŸ˜‰

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                  • F Offline
                    faust07
                    last edited by 21 Apr 2016, 22:00

                    @PituPhysics: cool new MSPhysics models in 3D-Warehouse πŸ‘

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                    • F Offline
                      faust07
                      last edited by 22 Apr 2016, 13:22

                      How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

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                      • B Offline
                        BallBearing
                        last edited by 23 Apr 2016, 10:35

                        At first glance MSPhysics working "mostly", nicely with SPGears & Linux SU8. When Using UI only simulation tab works on Linux / Wine.

                        MSPhysics-SPGears-Linux.png

                        SketchUp, 3D printing stuff and more:
                        http://www.youtube.com/user/CinemaTablet

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                        • P Offline
                          PituPhysics
                          last edited by 24 Apr 2016, 22:14

                          @faust07 said:

                          How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

                          What exactly do you think? curve.skp

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                          • F Offline
                            faust07
                            last edited by 24 Apr 2016, 23:16

                            Yes, this is exactly what I mean. Thank you very much! The first step to this:


                            path following bird

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                            • A Offline
                              Anton_S
                              last edited by 25 Apr 2016, 08:07

                              Hey faust, here is your birdy configured to work on MSPhysics and SketchyPhysics. I think it needs some adjustments though.


                              BirdTest01SUF.skp

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                              • F Offline
                                faust07
                                last edited by 25 Apr 2016, 09:12

                                Hey Anton, this is more than I could wish. It works excellent. Many thanks also to you!
                                For people who want to work with the unlimited possibilities of Physics scripts, such examples are fundamental.
                                In addition to the new capabilities of MSP, especially the transfer of SP to MSP is interesting for me because there are so many very good models and scripts. And when you look at this example, there are significant differences in the scripts. I would like to explore them in the near future ...

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                                • F Offline
                                  faust07
                                  last edited by 26 Apr 2016, 09:55

                                  @Anton: cool new MSPhysics models in 3D-Warehouse - you linked in the first post πŸ‘
                                  Magnets test, copyable joints, new turret with missiles, buoyancy with flow on water surface ... - impressive!

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                                  • T Offline
                                    tomasz
                                    last edited by 26 Apr 2016, 10:27

                                    Can we have an option to store Replay in a model, please?

                                    Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                    • F Offline
                                      faust07
                                      last edited by 26 Apr 2016, 12:21

                                      And from Anton's TODO list - the fracture/split function and Twilight implementation. 😎


                                      Split_02.gif

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                                      • A Offline
                                        andychang28
                                        last edited by 26 Apr 2016, 20:19

                                        Hey everyone, first post here. I have MSPhysics 0.4.0, and I have a model which I would like to use in a physics simulation. The model is a box with several protrusions and a few holes. When I run the simulation with show collision meshes enabled, the box's mesh is rendered as a box with all the empty spaces included, so objects hit the spaces between the protrusions instead of continuing through. Any help would be much appreciated!

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                                        • S Offline
                                          SynSuka3D
                                          last edited by 30 Apr 2016, 20:33

                                          I speak French
                                          Excuse me my english
                                          I want a body designated by name ? Please
                                          I TEST get_"group_by_name(name) Does not work !!!
                                          β˜€ ex: skechiphysics FindBodyName(NAME)...

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