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    Shade umbrella???

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    • utilerU Offline
      utiler
      last edited by

      Thanks guys, both posts one in the same. I can see how Ferrari could do it but I'm trying to do it with current tools I use; I'm sure there is a way.

      Below are some examples of what I'm hoping to achieve:

      SHADE IDEAS.pdf

      Also a skippy file of some base shapes:

      Shade.skp

      I'm keen to see some different ways to achieve this.

      ๐Ÿ‘

      purpose/expression/purpose/....

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      • utilerU Offline
        utiler
        last edited by

        working through it a little more here is what I think the shapes should look like:

        shade_profiles.png

        Shade.skp

        purpose/expression/purpose/....

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        • utilerU Offline
          utiler
          last edited by

          So here's progress but not how I want the outcome...

          Shade.png

          Shade-Section.png

          I thought I may have to create segments of the fabric and make them components seeing each side will be the same however when I do that I end up with hard edges where my shapes connect.

          Its really got me beat how you do this. Maybe I should be creating it from the ground up rather than around the edges...?


          Shade.skp

          purpose/expression/purpose/....

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          • pbacotP Offline
            pbacot
            last edited by

            Screen Shot 2014-02-06 at 8.39.13 PM.pngIDK how to do this for the precise mathematics but you get a different shape if you have a curve at the bottom edge. Not sure this is what you are after.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              .

              a square perimeter with a rounded top and a drooping mesh using curviloft would be something like this:

              tent_su6.skp

              tent.jpg

              dotdotdot

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              • gillesG Offline
                gilles
                last edited by

                This how Ferrari deals with it, for info.


                ferrari.png

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  Hi:
                  I fiddled with this yesterday. I did it two ways. When I did the deed by sections, selecting each curve in sequence, and mirror copied the result, I noticed the mis-shapened circular opening. When I selected everything and then activated the tool, I got a more regular opening. Segment count and size of segments in the curves do matter for more regular surfaces, as well as degree of curvature. My "good" result still had too much torsion/warpage in the finished surface. Did you see this too?

                  I take the slow, deliberate approach in my aimless wandering.

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                  • utilerU Offline
                    utiler
                    last edited by

                    @pbacot said:

                    [attachment=0:2noo5rgt]<!-- ia0 -->Screen Shot 2014-02-06 at 8.39.13 PM.png<!-- ia0 -->[/attachment:2noo5rgt]IDK how to do this for the precise mathematics but you get a different shape if you have a curve at the bottom edge. Not sure this is what you are after.

                    Thanks for giving it a go, mate! Normally I would expect the outer edge to be exactly how you've done it but the client wants to be able to fit drapes to the edges to close it in at times.... ๐Ÿ‘

                    purpose/expression/purpose/....

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                    • utilerU Offline
                      utiler
                      last edited by

                      @jeff hammond said:

                      .

                      a square perimeter with a rounded top and a drooping mesh using curviloft would be something like this:

                      [attachment=1:2w6zx0be]<!-- ia1 -->tent_su6.skp<!-- ia1 -->[/attachment:2w6zx0be]

                      [attachment=0:2w6zx0be]<!-- ia0 -->tent.jpg<!-- ia0 -->[/attachment:2w6zx0be]

                      That's pretty much how I had attempted it also, Jeff however the 4 'hips' will actually be welded and stretched so they won't appear to have hard edges....

                      cheers for the input though! ๐Ÿ‘

                      purpose/expression/purpose/....

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                      • utilerU Offline
                        utiler
                        last edited by

                        @gilles said:

                        This how Ferrari deals with it, for info.

                        That's close, gillies although the surface on the outside of the apexes differ from the inner. seems 'warped to one side.

                        Getting close though! ๐ŸŽ‰ ๐ŸŽ‰

                        purpose/expression/purpose/....

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                        • utilerU Offline
                          utiler
                          last edited by

                          @mitcorb said:

                          Hi:
                          I fiddled with this yesterday. I did it two ways. When I did the deed by sections, selecting each curve in sequence, and mirror copied the result, I noticed the mis-shapened circular opening. When I selected everything and then activated the tool, I got a more regular opening. Segment count and size of segments in the curves do matter for more regular surfaces, as well as degree of curvature. My "good" result still had too much torsion/warpage in the finished surface. Did you see this too?

                          Thanks Tim, what tool did you use?

                          purpose/expression/purpose/....

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                          • BoxB Offline
                            Box
                            last edited by

                            I'm not really sure about what shape it is you are after but this is Extrude edges by rails.
                            I don't know how you work white on white? sends me blind.


                            Ute.JPG

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              @utiler said:

                              That's pretty much how I had attempted it also, Jeff however the 4 'hips' will actually be welded and stretched so they won't appear to have hard edges....

                              cheers for the input though! ๐Ÿ‘

                              soften the edges after arraying. (or gap the array at the hips and fill in with an actual rounded surface)

                              the main point being- if you use that outwardly bulging edge of the top ring as part of a networked surface and the opposing edge is straight, the bulge is going to carry throughout the surface.. if you want the surface to sag in the middle, you'll have to do something like i showed (if using curviloft or any of the 2rail sweep plugins)..
                              maybe with soap skin& bubble you could get the sunken results as it has the pressure adjuster..

                              dotdotdot

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                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                @utiler:
                                I used Curviloft by activating the "tent" icon.

                                I take the slow, deliberate approach in my aimless wandering.

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                                • utilerU Offline
                                  utiler
                                  last edited by

                                  So this is where it ended up at but still not convinced its the best result.

                                  Shade_Curviloft01.png

                                  Shade_Hidden.png

                                  Shade_Hidden01.png

                                  purpose/expression/purpose/....

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    hmm.. i'm not entirely sure what shape you're trying to get.. this latest version is different than the one you first described (or more likely- i misinterpreted before)

                                    is this what you want? if so, it's easier to draw than the other one i showed.. i'll tell you how to do it if it's the right shape ๐Ÿ˜‰

                                    tent2_v6.skp

                                    tent2.jpg

                                    dotdotdot

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                                    • utilerU Offline
                                      utiler
                                      last edited by

                                      I don't mind that, Jeff? ๐Ÿ‘
                                      Please tell me more....

                                      purpose/expression/purpose/....

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                                      • Rich O BrienR Online
                                        Rich O Brien Moderator
                                        last edited by

                                        You could use Vertex Tools or even the Smoove tool

                                        Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          If you do not have to respect strict profiles, you could give a try to

                                          1. Curviloft - Loft by Spline (with Bezier method 2 and play with the tension)

                                          Curviloft Tent.gif

                                          1. TopoShaper, based on the square and ellipse

                                          TopoShaper Tent.gif

                                          In either case, you can refine and smooth better with the thomthom's Vertex Tools

                                          Fredo

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            @utiler said:

                                            I don't mind that, Jeff? ๐Ÿ‘
                                            Please tell me more....

                                            Fredo just showed the way i did it ๐Ÿ˜„

                                            Loft by spline, bezier method 2, tension controls.

                                            dotdotdot

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