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    [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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    • R Offline
      rv1974
      last edited by

      Fredo, would it be possible to add 'afterward selection department' to JPP?
      Say 3 check boxes that rule which category will stay selected: initial faces, offset faces, or connecting faces.

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      • fredo6F Offline
        fredo6
        last edited by

        @rv1974 said:

        Fredo, would it be possible to add 'afterward selection department' to JPP?
        Say 3 check boxes that rule which category will stay selected: initial faces, offset faces, or connecting faces.

        I am not sure I understand. The selection scope option is kept across JPP sessions and even Sketchup sessions.

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        • R Offline
          rv1974
          last edited by

          Say you have state 0, then run JPP and immediately after execution (on exit) you'd have (wishful thinking) 3 states.
          The goal is ability to group selection and assign diffrent material or make some geniuos manipulations (independently).


          Capture.JPG

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          • fredo6F Offline
            fredo6
            last edited by

            OK. I get what you want to get.
            Doable indeed, but this is another option in a GUI which some consider already 'bloated'!!

            Currently, JPP keeps the selection on the faces which have been selected.

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            • R Offline
              rv1974
              last edited by

              @fredo6 said:

              ...Currently, JPP keeps the selection on the faces which have been selected.

              OK. Could you please change this setting it to the offsetones? It would solve all my request without UI bloating. You see, I can Cnrl+C initial faces before JPP execution, and then just paste original faces after JPP is done. This simple hack restores original selection.

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              • fredo6F Offline
                fredo6
                last edited by

                @rv1974 said:

                OK. Could you please change this setting it to the offsetones? It would solve all my request without UI bloating. You see, I can Cnrl+C initial faces before JPP execution, and then just paste original faces after JPP is done. This simple hack restores original selection.

                The native SketchUp Push Pull does the following

                • if and only if a face is pre-selected before launching the PP tool...
                • ...its offset fasce is hard-selected when you finished the push pull.
                  This means that if you wish to push-pull another face right after within the same Push-Pull session, you have to press Escape to deselect.

                Is this behavior you want to reproduce with JPP?

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                • R Offline
                  rv1974
                  last edited by

                  This is the way I imagine:

                  1. Preselect
                  2. Run JPP
                  3. Hit Enter to exit
                  4. Offset faces stay selected

                  It's very similar to the principle described in Pilou gifs here:
                  http://sketchucation.com/forums/viewtopic.php?f=323&t=1523&start=30
                  but in our case we deal with faces, not lines
                  P.S. By 'offset faces' I mean case #1 (see my picture above ^^^)

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @rv1974

                    Can you have a look at JPP v4.4c.

                    It selects the offset faces of preselected faces (if any) at exit. This assumes indeed that you perform only one Push Pull operation and then exit.

                    Fredo

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                    • R Offline
                      rv1974
                      last edited by

                      Tested right now. Works perfectly, many many thanks! I'll post tomorrow some micro explanation how distribute materials in conjunction with JPP.

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @rv1974 said:

                        Tested right now. Works perfectly, many many thanks!

                        Or take v4.4d...

                        I made it work even if you perform several push pull operations within the same JPP session.

                        JPP - Preserve preselection.gif

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          NEW RELEASE: JointPushPull Interactive v4.4d - 20 Feb 19

                          JointPushPull Interactive 4.4d select the offset faces of pre-selected faces at exit. See post just above.

                          JointPushPull 4.4b requires LibFredo6 8.7m or above


                          See plugin home page of JointPushPull for Download of JointPushPull.

                          Main Post of the JointPushPull thread on this forum

                          Fredo

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                          • R Offline
                            rv1974
                            last edited by

                            Fredo, when FollowPushPull is used on chamfer face, is there way to get somehow an exact 'chamfer 0' state?

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                            • S Offline
                              SpookyChick1013
                              last edited by

                              Massively useful plugins as always Fredo. Had the following error found when attempting round pushpull. Here's the log dump.

                              Thanks in advance!

                              Date: 19-Mar-19 09:41:55
                              An error occurred in Round Push Pull
                              Error in generation of the geometry

                              undefined method `collect' for nil:NilClass

                              jointpushpull4geometry.rbe: 1450 -- geometry_rounding_mesh
                              jointpushpull4geometry.rbe: 1283 -- block in geometry_create_roundings
                              jointpushpull4geometry.rbe: 1282 -- each
                              jointpushpull4geometry.rbe: 1282 -- geometry_create_roundings
                              jointpushpull4geometry.rbe: 267 -- geometry_robot_prepare_mesh
                              jointpushpull4geometry.rbe: 211 -- robot_call_action
                              jointpushpull4geometry.rbe: 182 -- geometry_robot_exec
                              jointpushpull4geometry.rbe: 165 -- geometry_robot
                              jointpushpull4geometry.rbe: 80 -- block in geometry_execute
                              lib6operation.rbe: 365 -- call
                              lib6operation.rbe: 365 -- step_geometry
                              lib6operation.rbe: 413 -- start_execution
                              jointpushpull4geometry.rbe: 80 -- geometry_execute
                              jointpushpull4tool.rbe: 1034 -- go_preview_or_geom
                              jointpushpull4tool.rbe: 812 -- dragging_stop

                              https://kuromatsudriveyards.com

                              Fo-su to tomo ni aran koto o...

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @spookychick1013 said:

                                Massively useful plugins as always Fredo. Had the following error found when attempting round pushpull. Here's the log dump.

                                You don't seem to have the latest version of JPP (it should be v4.4d).

                                Could you update it and advise. Thanks.

                                Fredo

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                                • S Offline
                                  SpookyChick1013
                                  last edited by

                                  What? Wooops! You're right. I try to keep things updated, but somehow that one slipped past me.

                                  I'll let you know once I've had a chance to test things. Thanks Fredo!

                                  Update"Installed teh new version, made sure everything was updated, no conflicting versions, and presto, the same error.

                                  @unknownuser said:

                                  %(#40BFFF)[Date: 22-Mar-19 11:54:25
                                  An error occurred in Round Push Pull
                                  Error in generation of the geometry

                                  undefined method `collect' for nil:NilClass

                                  jointpushpullgeometry.rbe: 1529 -- geometry_rounding_mesh
                                  jointpushpullgeometry.rbe: 1362 -- block in geometry_create_roundings
                                  jointpushpullgeometry.rbe: 1361 -- each
                                  jointpushpullgeometry.rbe: 1361 -- geometry_create_roundings
                                  jointpushpullgeometry.rbe: 269 -- geometry_robot_prepare_mesh
                                  jointpushpullgeometry.rbe: 212 -- robot_call_action
                                  jointpushpullgeometry.rbe: 183 -- geometry_robot_exec
                                  jointpushpullgeometry.rbe: 166 -- geometry_robot
                                  jointpushpullgeometry.rbe: 81 -- block in geometry_execute
                                  lib6operation.rbe: 365 -- call
                                  lib6operation.rbe: 365 -- step_geometry
                                  lib6operation.rbe: 413 -- start_execution
                                  jointpushpullgeometry.rbe: 81 -- geometry_execute
                                  jointpushpulltool.rbe: 1119 -- go_preview_or_geom
                                  jointpushpulltool.rbe: 845 -- dragging_stop]

                                  It happens whether I use the VCB or not. What I'm trying to do is Round PushPull the faces highlighted in the enclosed sreeen snip
                                  Model snip.PNG
                                  If you need the model, let me know where to send it and I will do so.

                                  Cathryn

                                  https://kuromatsudriveyards.com

                                  Fo-su to tomo ni aran koto o...

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                                  • H Offline
                                    HeyJujube
                                    last edited by

                                    J'ai de gros problèmes avec ce plugin (mode vecteur) sous SketchUp Pro 2019 (Mac 10.14). Problème connu ?
                                    Merci


                                    Capture d’écran 2019-04-05 à 11.30.28.png

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @heyjujube said:

                                      J'ai de gros problèmes avec ce plugin (mode vecteur) sous SketchUp Pro 2019 (Mac 10.14). Problème connu ?
                                      Merci

                                      Difficile de juger sans le modele. Et, franchement, l'image ne me permet de savoir de quoi il s'agit.

                                      Fredo

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                                      • H Offline
                                        HeyJujube
                                        last edited by

                                        N'importe quel modèle, ici une simple colonne inclinée pour l'exemple.
                                        La face part dans tous les sens, se déforme, "explose".
                                        J'ai toujours utilisé le plugin, mais récemment passage à SU 2019 sous Mac.
                                        Merci

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @heyjujube said:

                                          N'importe quel modèle, ici une simple colonne inclinée pour l'exemple.
                                          La face part dans tous les sens, se déforme, "explose".
                                          J'ai toujours utilisé le plugin, mais récemment passage à SU 2019 sous Mac.
                                          Merci

                                          it looks like the Vector direction is on the plane of the face.
                                          Could you either lock an axis direction with the arrows, or find a proper direction and lock it (Shift).

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                                          • T Offline
                                            theVonZipper
                                            last edited by

                                            Thanks Fredo for the fantastic plugins. I use 'Divide faces' often and of course Joint Push Pull. Just wondering, is there a way for Push Pull Interactive to inherit layers from the faces they are affecting as the Classic version did?

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