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    [REQ] Plugin Multi-View Elevations

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    • TIGT Offline
      TIG Moderator
      last edited by

      Late to the party...

      ElevTag - 1 direction == outside elev marker...
      ElevTag4 - 4 direction == room elev marker...

      That's what mine is called...
      Unpublished for personal use...

      TIG

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      • CadFatherC Offline
        CadFather
        last edited by

        camera samurai

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        • KrisidiousK Offline
          Krisidious
          last edited by

          You already have something that does this Tig?

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • renderizaR Offline
            renderiza
            last edited by

            Maybe TIG already have this but just in case here is some initial progress into making this plugin happen.

            The following code is only purpose is to position camera to the center of a group (in this case the marker with arrows). The way the code filters other groups is by name so in this case I am naming the group "Camera".

            model = Sketchup.active_model ;
            sel = model.selection ;
            ents = model.active_entities ;	
            groups = ents.grep(Sketchup;;Group)
            
            groups.each do |e|
              if e.name == "Camera"
                boundbox = e.bounds ;
                @center = boundbox.center ;
              end ;
            end ;
            
            view = Sketchup.active_model.active_view ;
            
            x = @center.x.to_f ;
            y = @center.y.to_f ;
            z = 50 ;
            newEye = Geom;;Point3d.new(x,y,z) ;
            
            targetX = 0.0 if !targetX ; 
            targetY = 0.0 if !targetY ; 
            targetZ = 50.0 if !targetZ ; 
            newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
            
            newUp = Geom;;Vector3d.new(0,0,1)
            
            newCamera = view.camera
            newCamera.set(newEye,newTarget,newUp)
            
            view.camera = newCamera
            view.invalidate()
            

            There is still a lot of things to but just want to post some progress code. This is just testing code that you may use with "Ruby Code Editor" to see results.

            Cheers!

            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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            • CadFatherC Offline
              CadFather
              last edited by

              woudn't it be more useful to actually click on the position required? (cheddar walls)

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              • KrisidiousK Offline
                Krisidious
                last edited by

                @cadfather said:

                woudn't it be more useful to actually click on the position required? (cheddar walls)

                yes that will be necessary. like 5 or more of these will be needed per plan... and rooms will never be in the same location.

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • renderizaR Offline
                  renderiza
                  last edited by

                  What you suggested can be done no problem but having the ability to place a marker will provide visual reference which is good. Maybe you can click where you want to position camera and also place markers at the same time.

                  Cheers!

                  [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                  • OxerO Offline
                    Oxer
                    last edited by

                    Are you probe CubicPanoOut? You can free downloading it here CubicPanoOut.rb
                    The plugin create six Views/Scenes-->Front, Right, Left, Back, Up and Down and you have the possibility to save the six images with size option.
                    With the Place Camera SU Tool, put the camera for example in the center of a room and automatically the CubicPanoOut generate the six Views/Scenes.
                    The problem is that the images generates are square, same width & height but you can go to File/Export/2D Graphic and save the image in the size that you want.

                    "The result is the end what is important is the process" by Oxer
                    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      I'll have a look at it.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • S Offline
                        sepo
                        last edited by

                        We are talking about sections here rather than elevations, right? Elevations would just show internal orthogonal views and sections would cut through the walls.
                        Surely that would be awesome tool to have.

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          In drafting we just call them elevations, but yes it is a section and in SU a section would be used to accomplish it. having the walls on either side cut out would be good. However, I have seen architects and designers show varying methods of showing them. some don't show any walls past the interior surface, some show the section of the wall, floor and roof/ceiling...

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • S Offline
                            sepo
                            last edited by

                            If you are showing design only than cut walls could be omitted, but if you are preparing working drawings than one would show cut walls. In any case I always show cut walls as they convey idea of proximity of windows /doors to the floor/ceiling.
                            So idea of this plugin is really advanced section tool. That would save a lot of time if possible to implement, so +1 from me.

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                            • renderizaR Offline
                              renderiza
                              last edited by

                              Hi,

                              Here is an update of what I have done so far;

                              
                              #########Guide
                              # camdist = 80*12
                              # Elavation A (Front) = x , y+camdist
                              # Elavation B (Right) = x+camdist , y
                              # Elavation D (Left)  = x-camdist , y
                              # Elavation C (Back)  = x , y-camdist
                              ########
                              
                              model = Sketchup.active_model ;
                              view = model.active_view ;
                              camera = view.camera ;
                              pages = model.pages ;
                              page = pages.selected_page
                              sel = model.selection ;
                              ents = model.active_entities ;   
                              groups = ents.grep(Sketchup;;Group)
                              
                              groups.each do |e|
                                if e.name == "Camera"
                                  boundbox = e.bounds ;
                                  @center = boundbox.center ;
                                end ;
                              end ;
                              
                              x = @center.x.to_f ;
                              y = @center.y.to_f ;
                              z = 6*12 ;
                              newEye = Geom;;Point3d.new(x,y,z) ;
                              newUp = Geom;;Vector3d.new(0,0,1)
                              camdist = 80*12
                              
                              if page == nil
                              pages.add "Elevation A" 
                              pages.add "Elevation B" 
                              pages.add "Elevation C" 
                              pages.add "Elevation D" 
                              end
                              
                              elev1 = "Elevation A" ;
                              elev2 = "Elevation B" ;
                              elev3 = "Elevation D" ;
                              elev4 = "Elevation C" ;
                              page_num = 0 ;
                              
                              pages.each {|page|
                              	if page.name == elev1
                              		pages.selected_page = model.pages[page_num] ;
                              		break
                              	end ;
                              	page_num+=1 ;
                              } #Pages.each
                              if page.name != "Elevation A"
                              pages.add "Elevation A" 
                              end
                              
                              targetX = x ;
                              targetY = y+camdist ;
                              targetZ = z ;
                              newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                              
                              elevACam = view.camera
                              elevACam.set(newEye,newTarget,newUp)
                              
                              view.camera = elevACam
                              view.invalidate()
                              
                              camera.perspective = true ;
                              camera.perspective = false ;
                              page = pages.selected_page.update(1) ;
                              
                              #####################################################################
                              x = @center.x.to_f ;
                              y = @center.y.to_f ;
                              page_num = 0 ;
                              pages.each {|page|
                              	if page.name == elev2
                              		pages.selected_page = model.pages[page_num] ;
                              		break
                              	end ;
                              	page_num+=1 ;
                              } #Pages.each
                              if page.name != "Elevation B" 
                              pages.add "Elevation B" 
                              end
                              
                              targetX = x+camdist ;
                              targetY = y ;
                              targetZ = z ;
                              newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                              
                              elevBCam = view.camera
                              elevBCam.set(newEye,newTarget,newUp)
                              
                              view.camera = elevBCam
                              view.invalidate()
                              
                              camera.perspective = false ;
                              page = pages.selected_page.update(1) ;
                              
                              #####################################################################
                              x = @center.x.to_f ;
                              y = @center.y.to_f ;
                              page_num = 0 ;
                              pages.each {|page|
                              	if page.name == elev3
                              		pages.selected_page = model.pages[page_num] ;
                              		break
                              	end ;
                              	page_num+=1 ;
                              } #Pages.each
                              if page.name != "Elevation D" 
                              pages.add "Elevation D" 
                              end
                              
                              targetX = x-camdist ;
                              targetY = y ;
                              targetZ = z ;
                              newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                              
                              elevBCam = view.camera
                              elevBCam.set(newEye,newTarget,newUp)
                              
                              view.camera = elevBCam
                              view.invalidate()
                              
                              camera.perspective = false ;
                              page = pages.selected_page.update(1) ;
                              
                              #####################################################################
                              x = @center.x.to_f ;
                              y = @center.y.to_f ;
                              page_num = 0 ;
                              pages.each {|page|
                              	if page.name == elev4
                              		pages.selected_page = model.pages[page_num] ;
                              		break
                              	end ;
                              	page_num+=1 ;
                              } #Pages.each
                              if page.name != "Elevation C" 
                              pages.add "Elevation C" 
                              end
                              
                              targetX = x ;
                              targetY = y-camdist ;
                              targetZ = z ;
                              newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                              
                              elevBCam = view.camera
                              elevBCam.set(newEye,newTarget,newUp)
                              
                              view.camera = elevBCam
                              view.invalidate()
                              
                              camera.perspective = false ;
                              page = pages.selected_page.update(1) ;
                              
                              #####################################################################
                              page_num = 0 ;
                              pages.each {|page|
                              	if page.name == elev1
                              		pages.selected_page = model.pages[page_num] ;
                              		break
                              	end ;
                              	page_num+=1 ;
                              } #Pages.each
                              
                              

                              Important to realize that the above code is just a sketch which still needs to be polish but it offers an idea of the progress. Also I post it so that if anyone spots something that I can improve then please by all means let me know.

                              If you want to test this its important to do the following;

                              1. Crete group to serve as a marker
                              2. Right click that group and pick "Entity info"
                              3. Under Name enter "Camera"
                              4. Open "Ruby Code Editor" plugin
                              5. Copy & Paste the above code I provided to "Ruby Code Editor"
                              6. Execute Code
                              7. Done!

                              Anyways hope to keep working on this so I can finish and make Beta rb file...Cheers!

                              [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                I have PM'd a 2013 compliant version of my tool 'TIG-ElevTag' to some of you for beta-testing...
                                All comments welcome [by PM] before it gets published...

                                TIG

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  Are you gonna publish it how i think you're gonna publish it?

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    NO.
                                    I await beta-test results...
                                    I'll send you a copy - to test πŸ˜•

                                    TIG

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                                    • renderizaR Offline
                                      renderiza
                                      last edited by

                                      Hi,

                                      TIG is upcoming plugin looks very good! I might still finish my attempt to make plugin but only for learning purpose. (Hope to be as good as TIG one day) πŸ’š

                                      Cheers!

                                      [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by

                                        @renderiza said:

                                        Hi,

                                        TIG is upcoming plugin looks very good! I might still finish my attempt to make plugin but only for learning purpose. (Hope to be as good as TIG one day) πŸ’š

                                        Cheers!

                                        He's a talented guy no doubt. I still want to see what you came up with too Renderiza.

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • S Offline
                                          sepo
                                          last edited by

                                          Hi Tig
                                          Any chance for me to test it?
                                          Best
                                          Sepo

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                                          • K Offline
                                            KrisM
                                            last edited by

                                            TIG or Rendriza,

                                            Have you done anything further on your plugin? The need is certainly still out there.

                                            KrisM

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