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    Sketchup 2013 issues

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    • A 離線
      archheni
      最後由 編輯

      @tig said:

      Could you make that very complicated lattice by hand faster ?
      😒
      If you find a tool 'ridiculous' then don't use it.
      It's not like you 'bought it' 😕
      I'll look at LatticeMaker - it could/should perhaps get a slight speed improvement in v2013 😕

      Hi TIG, please don't misunderstand. I fully appreciate your immense efforts in improving SU's capabilities as a modeler over the years with your numerous contributions. And I, like many others here, enjoy using your incredible useful tools (including this one)..
      I simply don't understand why it takes such a long time to execute it?
      What are the bottlenecks..Ruby scripting? SU's single core limitation!? 😒

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      • A 離線
        archheni
        最後由 編輯

        I finally found some time to do some plugin testing in SU13. In most cases I haven't noticed any speed improvements but one of your plugins TIG, Lattice maker, takes now even longer than before to execute.
        And it already consumed a ridicules amount of time prior to the new release (Please see attachment for more details)..
        To create a lattice out of an organic shape it takes me 13min and 20s in SU8 to finish the task..while in SU13 it takes slightly more - legendary 14min and 8s for the very same operation..

        I know this plugin hasn't been updated for a while now and I'm not sure if that's part of the reason that it takes aeons to complete any operation, but it's worth to mention that the very same task can be done in real time (!) in Modo with an inset + thicken command, no matter how complicated the shape is.

        It's also generally problematic that during heavy script operations Sketchup is always in a "frozen state" which means one can only stop the ongoing process by doing a force quit of the application itself.

        Now here would be my humble requests to the Sketchup Dev team and/ or Plugin dev's for the next SU release:

        1. Please let plugins execute faster (I mean much, much faster!)
        2. Please implement the possibility to stop any ongoing plugin operation without having to force quit SU
        3. Maybe also some sort of timer could be integrated to estimate plugin execution time.?

        FYI, my hardware specs are rather new: 2,7 GHz Intel i7 Quadcore; 16GB Ram, SSD


        Lattice2.png


        Lattice1.png

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        • TIGT 離線
          TIG Moderator
          最後由 編輯

          The number of entities added into a context affect SketchUp's processing time of all calls manual and API.
          Each has to be assessed for intersection, merge etc.
          As the numbers increase the time rises almost exponentially as more and more entities are involved...
          Also if the refresh of the graphics is not switch d off that has an effect too...
          Using a
          model.start_operation('xxx', true)
          is the fastest way of processing - especially in v2013...
          I need to check that LatticeMaker has those all set right... 😕

          Edit: bum!
          Although it does because 13 is taken to be < 7 [alphanumerics!] it skips it.
          I'll PM you a test updated version - can you retry and see if the time improves...

          It's now updated to v1.3 in the main thread...

          TIG

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          • charly2008C 離線
            charly2008
            最後由 編輯

            If we are to trust the tool, "Test time display". Then would be "Sketchup 2013," a bit faster. Whether this also has an impact on the plugins I can not judge.


            Test.jpg

            He who makes no mistakes, makes nothing

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            • A 離線
              archheni
              最後由 編輯

              I'd be happy to try it out.

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              • plesiosaurP 離線
                plesiosaur
                最後由 編輯

                @plesiosaur said:

                FYI for those who use 3Dconnexion products:

                I am, or have been, using a 3Dconnecxion SpacePilot Pro with SU8; it appears that 3Dconnexion does not play well with SU2013, at least not for me.

                Per my phone conversation today with 3Dconnecxion: It will be 2-3 weeks before the new software/driver will be available; so, for those who use 3Dconnecxion products you may want to wait on the SU2013 install until their new driver is available, or not....

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  Hasn't this been the case for every SketchUp release that the drivers had to be updated?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • kenK 離線
                    ken
                    最後由 編輯

                    OK, I upgraded as soon as I could, and to my happy surprise, NO, NO bug splats.

                    It seems to be faster, but I don't have a method of this measuring this, so I will let other determine the speed.

                    However, the lack of bug splats I can measure, and I have not received one with this new version. So what ever was done, good job.

                    Job well done.

                    Ken

                    Fight like your the third monkey on Noah's Ark gangway.

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                    • J 離線
                      jastar123
                      最後由 編輯

                      On mac there is no plugins folder so I can't manually load Maxwell render 😠 . any advice?

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                      • A 離線
                        archheni
                        最後由 編輯

                        @jastar123 said:

                        On mac there is no plugins folder so I can't manually load Maxwell render 😠 . any advice?

                        the plugin folder is now located in: ..user/library/ application support/sketchup2013/sketchup/plugins

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                        • A 離線
                          archheni
                          最後由 編輯

                          @tig said:

                          The number of entities added into a context affect SketchUp's processing time of all calls manual and API.
                          Each has to be assessed for intersection, merge etc.
                          As the numbers increase the time rises almost exponentially as more and more entities are involved...
                          Also if the refresh of the graphics is not switch d off that has an effect too...
                          Using a
                          model.start_operation('xxx', true)
                          is the fastest way of processing - especially in v2013...
                          I need to check that LatticeMaker has those all set right... 😕

                          Edit: bum!
                          Although it does because 13 is taken to be < 7 [alphanumerics!] it skips it.
                          I'll PM you a test updated version - can you retry and see if the time improves...

                          It's now updated to v1.3 in the main thread...

                          Thanks for the quick fix TIG! The good news - it's faster than before now on SU13. But I'm still puzzled because every time I run the script I get a different result now - 13min14s; 8min; 9min30s; 9min20s..and 4min58s.
                          I did also crash SU13 when I did copy/ paste the geometry into a new file and started the script for a second consecutive time.
                          Not sure why it behaves like this..? I will send you the file, maybe you can reproduce the results.
                          Thanks for all the efforts!!

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                          • Tyler MillerT 離線
                            Tyler Miller
                            最後由 編輯

                            @charly2008 said:

                            If we are to trust the tool, "Test time display". Then would be "Sketchup 2013," a bit faster. Whether this also has an impact on the plugins I can not judge.

                            I see someone has been playing around with their registry settings... 😄

                            -Tyler

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                            • Tyler MillerT 離線
                              Tyler Miller
                              最後由 編輯

                              @penguin2 said:

                              Toolbars for Plugins missing.

                              Loaded the following from EW:-
                              'Selection Toys'
                              'Edge Tools2'

                              Tried un-checking then re-checking in Toolbar list. Still not visible.

                              We're working on a fix for this now. It was a last minute regression that slipped into the release. Sigh. Sorry about that.

                              -Tyler

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                              • R 離線
                                rv1974
                                最後由 編輯

                                Shadows- very unpleasant surprise. In v8 it was only the viewport artefact, now the output also get affected ! 😡
                                And this clipping issue... 👊


                                66 - Copy.jpg

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                                • jeff hammondJ 離線
                                  jeff hammond
                                  最後由 編輯

                                  this isn't an 'issue' so much as it's a new behavior (one that i've seen requested a few times here as well as for a certain other drawing app.

                                  on mac, when you launch sketchup, a sketchup window will be created.. once you close that window, the only way to get a new one is to cmmdN (file->new)

                                  previously, you'd get a new window by clicking on the dock icon or upon switching back to the app..

                                  kind of hard to explain without doing the comparison yourself.. i guess i can see why some people might prefer the new behavior but i can also see why someone might prefer the previous behavior.. i'm on the fence and i haven't used 2013 for actual work yet so i don't really know.

                                  dotdotdot

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                                  • pbacotP 離線
                                    pbacot
                                    最後由 編輯

                                    @unknownuser said:

                                    this isn't an 'issue' so much as it's a new behavior (one that i've seen requested a few times here as well as for a certain other drawing app.

                                    on mac, when you launch sketchup, a sketchup window will be created.. once you close that window, the only way to get a new one is to cmmdN (file->new)

                                    previously, you'd get a new window by clicking on the dock icon or upon switching back to the app..

                                    kind of hard to explain without doing the comparison yourself.. i guess i can see why some people might prefer the new behavior but i can also see why someone might prefer the previous behavior.. i'm on the fence and i haven't used 2013 for actual work yet so i don't really know.

                                    I prefer it. I usually have to close that new window--and it always asks to save (v.8). No other apps I have act the old way, opening an empty file every time you choose the app in the dock.

                                    It is more common to want to open an existing file.

                                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                    • jeff hammondJ 離線
                                      jeff hammond
                                      最後由 編輯

                                      @pbacot said:

                                      @unknownuser said:

                                      I usually have to close that new window--and it always asks to save (v.8)..

                                      that's a ruby which is causing the "would you like to save?" behavior when trying to close a fresh window..

                                      one of the su9 wishlist items i presented was to have the sketchup app itself preventing this from happening regardless of any 'bad' coding by the ruby author.. i haven't put all of my plugins in 2013 yet to see if it's now being prevented.. i'll try out one of the rogue plugins in a little while to check.

                                      dotdotdot

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                                      • jeff hammondJ 離線
                                        jeff hammond
                                        最後由 編輯

                                        ^ yeah, that's still happening in su 2013

                                        i used to track down the ruby authors to get them to fix the behavior (as many of them aren't aware of it since they don't have macs to test on) but.. one would get fixed then a new one would pop up so i sort of gave up..

                                        there's only one of these plugins that i actually need (rendering) and i just keep it turned off as an extension until i need to use it.. the other ones, i just don't install them..

                                        dotdotdot

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                                        • charly2008C 離線
                                          charly2008
                                          最後由 編輯

                                          Can anyone help me? In Sketchup 2013 my sandbox tool is missing. I have checked everything including the Resources folder.


                                          1.jpg


                                          2.jpg

                                          He who makes no mistakes, makes nothing

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                                          • BoxB 離線
                                            Box
                                            最後由 編輯

                                            I notice you have Sketchucation plugin, have you perhaps disabled it in the plugin manager?

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