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    Texture Mapping Curtains

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    • renderizaR Offline
      renderiza
      last edited by

      Smart texturing with Tgi3D SU Amorph plugin for SketchUp ...

      [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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      • jo-keJ Offline
        jo-ke
        last edited by

        I'm textureing my curtains with quadface tools

        http://sketchucation.com/forums/viewtopic.php?t=39442

        the result is very nice and it's fast and easy to use.


        ofenloch-render123denoised-kl.jpg

        http://www.zz7.de

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        • neetsN Offline
          neets
          last edited by

          Hi there, I've tried to upload the skp. file (which only contains a pair of curtains) and it says that I've exceeded the maximum allowance???!!!

          I've also downloaded Quadface Tools but can't access it within SketchUp - I've obviously done something wrong...any ideas?!

          Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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          • jo-keJ Offline
            jo-ke
            last edited by

            Can you post a picture of the mesh of your curtains (with hidden geometrie)
            Or upload the skp somewhere else and post the link here.

            http://www.zz7.de

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            • neetsN Offline
              neets
              last edited by

              Ok, here's a JPEG of the two different types of curtain that I've been trying to texture map recently and they look good when viewing them at front elevation but from the side the patterns are distorted.Curtains.jpg

              Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                @Neets

                Did you look a my tut on umwrapping in Blender?

                There's absolutely noway that'll map in SU unless you spend time converting it to QuadFace compliant

                Download the free D'oh Book for SketchUp πŸ“–

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  are those polys I see? I would say those could be a lot lighter... might want to hit ThomThom's cleanup tools or artisan's poly reducer.

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • neetsN Offline
                    neets
                    last edited by

                    I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?Texture Projection.jpg

                    Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @unknownuser said:

                      I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?[attachment=0:2uldkfx6]<!-- ia0 -->Texture Projection.jpg<!-- ia0 -->[/attachment:2uldkfx6]

                      Neets,

                      With the projection mode of ThruPaint, you have 2 parameters to choose

                      1. the plane of projection (via the floating palette). Instead of choosing the default, which "picked face", I guess you should select the vertical plane of the curtain.

                      2. the initial orientation, which is indicated by the samm red and green UV axes when you mouse over the faces.

                      But the fact that it is distorted when trying to align the texture 'vertically' has nothing with Thrupaint or the native SU paint bucket tool.

                      This is simply the normal behavior of any planar texture projection. Since the curtain is folded you will always have some parts which are almost perpendicular to the projection plane, and thus heavily distorted.

                      Only a Mesh mapping can make it. So the best is probably to use SketchUV and map it in an external software that can cope with this type of convoluted surface.

                      Fredo

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                      • Gus RG Offline
                        Gus R
                        last edited by

                        @rich o brien said:

                        @unknownuser said:

                        what does everyone else do when they need to texture map an organic object

                        Learn how to UV map or start a discussion here πŸ˜‰

                        Try clicking my signature you never know what sh!t turns up in there

                        Rich, great tutorial video. For some strange reason it's importing into Blender at a 45 degree angle. Not changing any of the texture positions in SU nor the position of the model.

                        Blender-UV.jpg

                        www.instagram.com/gusrobatto/

                        www.facebook.com/gusrobatto

                        www.flickr.com/photos/gusrobatto

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          Are you using SketchUV Gus?

                          Did you explode the model to remove it default axix position?

                          Did you remove the mats applied to the group and not the geometry?

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • neetsN Offline
                            neets
                            last edited by

                            Darn,

                            I had posted a reply and for some strange reason it hasn't appeared. I said something like; 'Fredo!!! The infamous Fredo!!! Thanks for your reply! πŸ˜‰ I shall act on your instruction tomorrow but I'm currently onto my 3rd glass of wine and singing into a mirror using my hairbrush - cos we all gotta take a step back (even from my beloved SketchUp) for a wee breather'

                            Thanks
                            Anita

                            Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                            • neetsN Offline
                              neets
                              last edited by

                              @rich o brien said:

                              Are you using SketchUV Gus?

                              Did you explode the model to remove it default axix position?

                              Did you remove the mats applied to the group and not the geometry?

                              Rich, how on earth do you know all of this stuff??!! Huh?!

                              Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                I don't I just pretend πŸ˜‰

                                Download the free D'oh Book for SketchUp πŸ“–

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                                • neetsN Offline
                                  neets
                                  last edited by

                                  Yea, right...!! If I can work out how to get those stripes to appear as good vertically using Thrupaint I shall treat myself to ANOTHER glass of wine!!

                                  Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                  • Gus RG Offline
                                    Gus R
                                    last edited by

                                    @rich o brien said:

                                    Are you using SketchUV Gus?

                                    Did you explode the model to remove it default axix position?

                                    Did you remove the mats applied to the group and not the geometry?

                                    Opened the skp. Removed the material from the group. One iteration of Artisan smoothing. Applied material. Exported UV with SketchUV within the group not moving or having rotated anything. Imported obj into Blender. Scaled it down. Right click and smooth. Tabbed into edit mode and click U and then UV unwrap. Then I switch over to texture mode and it's at 45 degrees. Tried it again with a fresh download of the skp in case I moved anything earlier.

                                    www.instagram.com/gusrobatto/

                                    www.facebook.com/gusrobatto

                                    www.flickr.com/photos/gusrobatto

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                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by

                                      @Gus

                                      In the UV editor hover over the unwrapped mesh and press L to select it

                                      R to rotate it

                                      If you can give me a link to that cloth as I can't find it now...so I can investigate it.

                                      I'm sure I'm missing something here

                                      Download the free D'oh Book for SketchUp πŸ“–

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                                      • Gus RG Offline
                                        Gus R
                                        last edited by

                                        @rich o brien said:

                                        @Gus

                                        In the UV editor hover over the unwrapped mesh and press L to select it

                                        R to rotate it

                                        If you can give me a link to that cloth as I can't find it now...so I can investigate it.

                                        I'm sure I'm missing something here

                                        Thanks, was practicing the rotation as well. Reset Blender to factory settings as well. Here's the link to the model.

                                        www.instagram.com/gusrobatto/

                                        www.facebook.com/gusrobatto

                                        www.flickr.com/photos/gusrobatto

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          So, here's my result

                                          Exploded SU model

                                          removed texture

                                          sub'd

                                          applied mat to front face

                                          selected all export UVs

                                          imported into Blender

                                          scaled down

                                          tabbed into edit mode

                                          U to unwrap and here's the results

                                          Image 5.png

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            @Gus

                                            Looking at this again there is some stray geometry getting unwrapped

                                            http://sketchucation.com/forums/download/file.php?id=105623&mode=view/rokbox.jpg

                                            you can see it in the bottom right corner

                                            Download the free D'oh Book for SketchUp πŸ“–

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