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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • pbacotP Offline
      pbacot
      last edited by

      P-P

      Contours, as you know can be convoluted. The tool I use in PowerCADD is more hands-on but goes pretty fast. You set the tool to the height of the contour you want to start with, set the increment and up-down direction. Then as you drag the cursor (in this case needle) it tells you what the contour under the cursor will be, then sets it when you let go. So you can do many contours in a sweep, all with a tag giving their elevation. You let go and they're set. Hovering with the cursor will give the contour's set elevation. And you can change it the same way.

      PowerCADD is 2D but it will export such a set of contours in 3d dxf.

      P

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • panixiaP Offline
        panixia
        last edited by

        i'm not into this kind of modeling.. anyway i'm interested into trekking and mountan biking so i tried to have fun with this plugin it works hella fine even with massive geometry here is my test with one of my favourite mountains ๐Ÿ˜„


        toposhaper test.jpg

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        • jolranJ Offline
          jolran
          last edited by

          Fredo, you must be very rich giving a plugin like this away for free ๐Ÿ˜ฒ
          Crazy amounts of code..

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          • P Offline
            Panga
            last edited by

            A really big thanks for this one Fredo, as always ! You don't imagine how many hours of my life you give me back with this ! I'll hit the donation button again, and hit it hard ! Now I have to learn this plugin, it seems that there's so many features in it !
            Thinking of it, you just made what I was waiting from the SU dev team since I started using sketchup...

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            • thomthomT Offline
              thomthom
              last edited by

              @panixia said:

              i'm not into this kind of modeling.. anyway i'm interested into trekking and mountan biking so i tried to have fun with this plugin it works hella fine even with massive geometry here is my test with one of my favourite mountains ๐Ÿ˜„

              That's some nice terrain graphics there. Did you make the earth section texture yourself?

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • panixiaP Offline
                panixia
                last edited by

                i don't deal with contour models, landscape and so on.. just wanted to play with this beauty of plugin.. so grabbed the mountain from google used contour maker by tig to cut the contours, used the cuntours to generate the mesh, did a bit of general cleanup and texturing with a mix of VT + QFT + trupaint, then copied and pasted in place into groups both the contours and the quad grid and converted them with "lines to tubes" plugin for vray to render them.
                just to practice.. one never knows.. plus this is funny.

                edit. i misunderstood the question.. my english is quite bad.. and i'm tired.. yeah i did the texture by myself.. here is the vismat if you like it..


                sezione terreno.zip

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                • R Offline
                  rv1974
                  last edited by

                  Fantastic! thank you Fredo for sharing.

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                  • P Offline
                    publied
                    last edited by

                    no words. one only: amazing!
                    +thank you

                    hire me@ http://www.publied.it !

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                    • T Offline
                      torring
                      last edited by

                      thanks fredo... your the man

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                      • T Offline
                        tspco
                        last edited by

                        Very cool Fredo!. Since I used to grab terrains from within SU that were supposed to be geolocated and truthful...I grabbed one today, used the contour tool, to generate the iso-lines then deleted the terrain I grabbed. Used TopoShaper to redo the terrain. It worked well after a few attempts thank you very much!. All is not perfect however, I tried to project a gradient material to the terrain, and I ended up with a bunch of different colored triangles, not a smooth texture, I will see if I can figure out what I did wrong...

                        SU make 2017, /Twilight Render Hobby
                        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                        • P Offline
                          pjkm21
                          last edited by

                          Really Thank You!! A real Master!

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                          • W Offline
                            Whaat
                            last edited by

                            Just seeing this now for the first time. Pure brilliance! ๐Ÿ‘ ๐Ÿ‘ Another incredible addition!

                            SketchUp Plugins for Professionals

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                            • mitcorbM Offline
                              mitcorb
                              last edited by

                              @Whaat:
                              see this example: http://sketchucation.com/forums/viewtopic.php?f=81&t=52237

                              I take the slow, deliberate approach in my aimless wandering.

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                              • T Offline
                                troyhome
                                last edited by

                                Not sure what's going on here
                                Any ideas why I get this when starting SU after installing TopoShaper?

                                IOviz.com
                                SU Pro 2024 PC

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                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  Have you observed the correct footprint? (See the first post of the thread)

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                                  • T Offline
                                    troyhome
                                    last edited by

                                    @massimo said:

                                    Have you observed the correct footprint? (See the first post of the thread)

                                    Ha! Silly mistake. Thanks!! works fine. ๐Ÿ˜ณ

                                    IOviz.com
                                    SU Pro 2024 PC

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by

                                      ๐Ÿ‘

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                                      • * Offline
                                        **Ewie**
                                        last edited by

                                        Love the idea of this plugin but I'm having no success in getting it to work at all. I've followed the instruction to the letter, checked directories, updated the lib file.. but can't get it to work even with the sample files.

                                        The error message window does not appear, is there a log file located somewhere that I could send in hope of finding the problem??

                                        Cheers

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          Ewan

                                          Open the Ruby Console.
                                          Then try running the tool.
                                          Report any error messages.

                                          Also check your Plugins folder's Properties > Security permissions are set to FULL for everyone in the list [Edit + Apply/OK]
                                          If not this might stop some log file etc getting written if you have limited rights...

                                          TIG

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                                          • T Offline
                                            tspco
                                            last edited by

                                            Fredo, works like a champ here, installation was a tad tricky (no I don't remember what I did to make it work). After p[laying with this a few days, I ran across a issue. The terrain I have is a lake with several high hills around it, I would like to make the water one material and the hills another material, I tried a few gradients, found one close enough to work, but when rendering I cannot make the water reflective and the hills not. The system recognizes the material as one material. I tried freehanding the water areas, but who would of thought water wasn't level?. I know this is not really about this great plugin, but related. If anyone has any ideas please share them.

                                            SU make 2017, /Twilight Render Hobby
                                            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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