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    How to create a Mask in Layout

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    • TIGT Offline
      TIG Moderator
      last edited by

      You could us Fog in SKP scene-tab or a Style with depth-cues - to show them feinter.
      You could use a SectionPlane in the SKP scene-tab to hide everything towards the back of the model.
      You could make a large white grouped vertical face on a special layer that's only on in that scene-tab, locate it to obscure the back of the model.
      Or a shaped mask face overlaid in LayOut to hide them, or even made edgeless and translucent to show what's behind feinter.

      There are many ways to achieve different effects - you choose or invent one that does what you want... 😕

      TIG

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      • P Offline
        penumbra
        last edited by

        Thanks tig. Very helpful.

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        • pbacotP Offline
          pbacot
          last edited by

          Penumbra,

          In common elevations, one should be able to see background elements of the building. Here is a masterful use of fog by Sonder, in SU and LO:
          http://sketchucation.com/forums/download/file.php?id=80022&t=1
          .

          http://sketchucation.com/forums/viewtopic.php?f=12&t=15911&p=374990#p374467

          Peter

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • P Offline
            penumbra
            last edited by

            Thanks Peter, i find fog difficult to control but once is setup right, looks great.

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            • bmikeB Offline
              bmike
              last edited by

              @penumbra said:

              Thanks Peter, i find fog difficult to control but once is setup right, looks great.

              I find it difficult to use as well, likely operator error on my part.

              mike beganyi design + consulting llc

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              • TIGT Offline
                TIG Moderator
                last edited by

                Use [and update] scene-tabs, styles etc to 'remember' your settings for fog, layers etc

                TIG

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                • S Offline
                  sonder
                  last edited by

                  Fog is really easy to use. I set it up always in SU saved to the scene. Once you understand how the two arrows work, it is really intuitive. I like to think of the two as - right arrow = overall fog thickness - thicker as you slide to the left. Left arrow = fog depth from view point to your model - gets thinner as you slide it towards the right arrow.

                  I wish the fog in my brain were so easily controlled.

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                  • bmikeB Offline
                    bmike
                    last edited by

                    @unknownuser said:

                    Fog is really easy to use. I set it up always in SU saved to the scene. Once you understand how the two arrows work, it is really intuitive. I like to think of the two as - right arrow = overall fog thickness - thicker as you slide to the left. Left arrow = fog depth from view point to your model - gets thinner as you slide it towards the right arrow.

                    I wish the fog in my brain were so easily controlled.

                    Do you need a separate style anytime you change the arrows? Or is it remembered per scene like the shadows?

                    mike beganyi design + consulting llc

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      @bmike said:

                      Do you need a separate style anytime you change the arrows? Or is it remembered per scene like the shadows?

                      Per Scene.


                      Screen shot 2012-11-16 at 10.34.27 PM.png

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • S Offline
                        sonder
                        last edited by

                        Yes, it saves with the scene when updated after adjustment.

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