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    [WIP] '69 Dodge Charger

    Scheduled Pinned Locked Moved WIP
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    • panixiaP Offline
      panixia
      last edited by

      i found this:
      http://area.autodesk.com/userdata/forum/6/69charger.jpg
      but i'm realizing i'm not good at all.. damn car! 😑

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      • thomthomT Offline
        thomthom
        last edited by

        @panixia said:

        i found this:
        http://area.autodesk.com/userdata/forum/6/69charger.jpg
        but i'm realizing i'm not good at all.. damn car! 😑

        Hey! That's the same drawings I got - just a whole lot higher resolution!

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • thomthomT Offline
          thomthom
          last edited by

          Door.png

          LoopFlow.png

          I'm seeing the door as three surfaces.
          The red lines are the loops that separate the surfaces.
          The blue lines are the crease lines.

          I'll start with the red loops, then build the crease lines and finish off with the "scoops". At least - that's my plan of attack now.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • panixiaP Offline
            panixia
            last edited by

            i see only crappiness at the horizon.
            if only there was an international crappiness contest i would have been the champ..
            because ever attempt i do is crappier than the crappiest one achieved before. 😐


            crappy.jpg

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            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              Bit of clean up to do but an interesting challenge. No creases added all controlled by loops and whatnot.

              [xxl-img:1lhc91mo]http://i.minus.com/iBpzj8HmgIqBr.png[/xxl-img:1lhc91mo]

              Download the free D'oh Book for SketchUp πŸ“–

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              • panixiaP Offline
                panixia
                last edited by

                @rich o brien said:

                Bit of clean up to do but an interesting challenge. No creases added all controlled by loops and whatnot.

                how did you achieve the middle version (smoothed+quads) in sketchup?

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                • Rich O BrienR Online
                  Rich O Brien Moderator
                  last edited by

                  @unknownuser said:

                  how did you achieve the middle version (smoothed+quads) in sketchup?

                  QuadFace Tools > Smooth Quads

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • panixiaP Offline
                    panixia
                    last edited by

                    maybe you would say "unsmooth quads", ok, but i didn't mind that..
                    i'm guessing how do you manage to have a so clean quad mesh after subdivision in sketchup .. 😲

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                    • Rich O BrienR Online
                      Rich O Brien Moderator
                      last edited by

                      Luck πŸ˜‰

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • panixiaP Offline
                        panixia
                        last edited by

                        ah ok, i was wondering if you exported to blender or used some modeling trick or cleaned it by hand or something like this.
                        so.. luck.. πŸ’š

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          69 Dodge Charger.skp

                          Here my version

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            That's a two iteration subdivision you did there, right?
                            That seem to generally produce a smooth enough result for most cases - certainly enough polys.

                            RichCharger.png

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • ely862meE Offline
                              ely862me
                              last edited by

                              I tried a bit the shape, if you know well the real shape it shouldn't be hard, at least not how I work.


                              69 Dodge Charger 1.jpg


                              69 Dodge Charger 2.jpg


                              69 Dodge Charger 3.jpg


                              69 Dodge Charger 4.jpg

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                Better one ..


                                69 Dodge Charger 1b.jpg


                                69 Dodge Charger 2b.jpg

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • Rich O BrienR Online
                                  Rich O Brien Moderator
                                  last edited by

                                  @thomthom said:

                                  That's a two iteration subdivision you did there, right?

                                  1 😲

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @ely862me said:

                                    Better one ..

                                    Now that's pretty close.

                                    You're using tris for your mesh, are you?

                                    I'm building the mesh in quads atm. I'm finding that I need another tool for building corners.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • hellnbakH Offline
                                      hellnbak
                                      last edited by

                                      Are you guys speaking a foreign language? Maybe Martian? Wookie? 😲

                                      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                      • panixiaP Offline
                                        panixia
                                        last edited by

                                        @thomthom said:

                                        I'm finding that I need another tool for building corners.

                                        thomthom, while cutting and splitting all those quads i was wondering if would be possible to add an option to the insert vertex tool..
                                        in some cases i think could be helpfuf if one can choose to insert vertex that snap to edges or mid-points of the face instead of existing vertices (see the attachment), so the new small splitted facets are quads (at least with quad or tri parent face..)
                                        what do you think about it? not sure if that can lead to logical/coding problems..


                                        quad insert vertex.jpg

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @panixia said:

                                          @thomthom said:

                                          I'm finding that I need another tool for building corners.

                                          thomthom, while cutting and splitting all those quads i was wondering if would be possible to add an option to the insert vertex tool..
                                          in some cases i think could be helpfuf if one can choose to insert vertex that snap to edges or mid-points of the face instead of existing vertices (see the attachment), so the new small splitted facets are quads (at least with quad or tri parent face..)
                                          what do you think about it? not sure if that can lead to logical/coding problems..

                                          Very good idea!! πŸ‘ πŸ‘ πŸ’­
                                          Say, you tap Ctrl to toggle between connect from vertices or edges.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            I had a go at the door yesterday. Got the top blend between front and back fender roughly there. The blend between the scoops where harder than I thought. I need to completely rework them because the loops I got now doesn't match up. I end up with tris - and I want to do all quads.

                                            DamnedDoor.png

                                            Also updated the blue prints to the high res one. They where also much straighter than the ones I had.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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