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    Creating a 3D Wall Panel

    Scheduled Pinned Locked Moved Organic Modelling
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    • neetsN Offline
      neets
      last edited by

      Mac1, Rich and Boofredlay

      This is exactly the kind of assistance I need - thankyou, thankyou, thankyou!! πŸ˜„ I will have a go at this myself later (have to do grocery shopping now...ugh) and let you know how I get on.

      Boofredlay, as you say I might only use this effect on a small portion of the wall - I was initially going to use it on the entire wall but I felt it might have been too much for SU to handle.

      Thanks again guys πŸ˜‰

      Neets

      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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      • neetsN Offline
        neets
        last edited by

        Rich - your tutorial was spot on. Thanks for taking the time to do that, it's now in my Favourites - much appreciated πŸ˜„

        Boofredlay - I followed your steps and was able to create the same shape. Gold star for you πŸ˜„

        You people are legends!!! My only issue is that you don't live next door...is that a sigh of relief I hear??!!

        Anita
        #sketchucationrocks

        Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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        • boofredlayB Offline
          boofredlay
          last edited by

          Glad to help.

          http://www.coroflot.com/boofredlay

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          • Bryan KB Offline
            Bryan K
            last edited by

            I did much the same thing except after forming the square and the arches, I then used From Contours.

            See my portfolio at https://delphiscousin.blogspot.com/

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            • pilouP Offline
              pilou
              last edited by

              Any chance to see it in v6 ? πŸ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • boofredlayB Offline
                boofredlay
                last edited by

                Wall Tile v6.skp

                http://www.coroflot.com/boofredlay

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                • pilouP Offline
                  pilou
                  last edited by

                  Thx for the V6 😎
                  Tricky indeed! β˜€

                  colors.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    That just gave me migraine.

                    http://www.coroflot.com/boofredlay

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                    • GarethG Offline
                      Gareth
                      last edited by

                      Pilou,

                      Have you been eating those strange mushrooms again..??!!

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                      • gillesG Offline
                        gilles
                        last edited by

                        A very simple way to do it:


                        Autofold_V6.skp


                        Minitel version

                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                        • K Offline
                          keyston
                          last edited by

                          Also can use fredo's curviloft skinning following 2 paths. fairly low poly result. πŸ‘

                          Actually, the result is exactly the same as in gilles method.

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                          • A Offline
                            artcarpenter
                            last edited by

                            How hard would it be to combine a 3d texture like this one, and a paintbucket command that would that would do say a wall with windows and doors, and omit the 3d shape at the voids like a paint texture does. I'm starting to learn ruby and thought it might be an interesting exercise

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              Are you thinking of making a tool that would apply a square like this repeatedly to a surface? Essentially acting like the paint bucket tool, but it would paint a 3d square?

                              I would say that would be very difficult, but not impossible. The ruby side would be challenging, but the exercise in 3d geometry would be a nightmare. Although it would be a fun nightmare πŸ˜„

                              @boofredlay said:

                              That just gave me migraine.

                              I was thinking the exact same thing!

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • A Offline
                                artcarpenter
                                last edited by

                                Yes exactly It would save so much time, I am modeling alot of architecture, things like 3d bevel siding, brickwork etc. , doing one now I will post later of an older building with a rough textured block. Im thinking: select face, extrude edges x distance past thickness, array component, explode all, intersect with model erase negative space, reverse faces in negative space, or something along those lines. My ultimate wish would be some kind of code driven geometry, or smart component that would recognize edges and adjust itself accordingly, ultimatly I would love to see a program that would do perhaps stone work without tiling, using some random number generator function, and some ways to mix the shape with out repeating.


                                textured block on brickworks project.png

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