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    Creating a 3D Wall Panel

    Scheduled Pinned Locked Moved Organic Modelling
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    • M Offline
      mac1
      last edited by

      A simple approach;

      1. Create a small say 24"x24" basic tile;
      2. On that face draw the desired profiles. You can use an ARC, Bezier etc
      3. Create the face on the surface using the suggestions above, TIGS extrude,ARC tools.
      4. Make tha tile a component;
      5. Using that component replicate it in a x y grid, circular array etc. or manually. SU has an native array( linear or circular) function you may find useful'
        The attached skp was made with the SU ARC tool and the Soap Skin AND Bubble plugin to create the 1/4 face
        Do not try and use the follow me tool if the profile needs to be adapative to follow the edge.
        Good Luck

      3d wall panel.skp

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        That's a nice result DD πŸ‘

        Had a go using just native tools.

        302 Found

        favicon

        (www.screenr.com)

        Download the free D'oh Book for SketchUp πŸ“–

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        • boofredlayB Offline
          boofredlay
          last edited by

          Anita, welcome to SketchUcation.

          All of the methods mentioned are great. One thing I would make sure to do is reduce the polygon count however. If you are going to use this across an entire wall the poly count can grow very fast and slow your model down significantly. Unless you are doing a close up product shot a low poly model should suffice.

          Attached is a tut on how I would accomplish this shape. All simple basic SU tools.
          Cheers.

          Wall Tile.skp
          Wall-Tile.jpg

          http://www.coroflot.com/boofredlay

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            πŸ‘

            Legend

            Download the free D'oh Book for SketchUp πŸ“–

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            • neetsN Offline
              neets
              last edited by

              Mac1, Rich and Boofredlay

              This is exactly the kind of assistance I need - thankyou, thankyou, thankyou!! πŸ˜„ I will have a go at this myself later (have to do grocery shopping now...ugh) and let you know how I get on.

              Boofredlay, as you say I might only use this effect on a small portion of the wall - I was initially going to use it on the entire wall but I felt it might have been too much for SU to handle.

              Thanks again guys πŸ˜‰

              Neets

              Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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              • neetsN Offline
                neets
                last edited by

                Rich - your tutorial was spot on. Thanks for taking the time to do that, it's now in my Favourites - much appreciated πŸ˜„

                Boofredlay - I followed your steps and was able to create the same shape. Gold star for you πŸ˜„

                You people are legends!!! My only issue is that you don't live next door...is that a sigh of relief I hear??!!

                Anita
                #sketchucationrocks

                Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Glad to help.

                  http://www.coroflot.com/boofredlay

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    I did much the same thing except after forming the square and the arches, I then used From Contours.

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • pilouP Offline
                      pilou
                      last edited by

                      Any chance to see it in v6 ? πŸ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Wall Tile v6.skp

                        http://www.coroflot.com/boofredlay

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                        • pilouP Offline
                          pilou
                          last edited by

                          Thx for the V6 😎
                          Tricky indeed! β˜€

                          colors.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • boofredlayB Offline
                            boofredlay
                            last edited by

                            That just gave me migraine.

                            http://www.coroflot.com/boofredlay

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                            • GarethG Offline
                              Gareth
                              last edited by

                              Pilou,

                              Have you been eating those strange mushrooms again..??!!

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                              • gillesG Offline
                                gilles
                                last edited by

                                A very simple way to do it:


                                Autofold_V6.skp


                                Minitel version

                                " c'est curieux chez les marins ce besoin de faire des phrases "

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                                • K Offline
                                  keyston
                                  last edited by

                                  Also can use fredo's curviloft skinning following 2 paths. fairly low poly result. πŸ‘

                                  Actually, the result is exactly the same as in gilles method.

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                                  • A Offline
                                    artcarpenter
                                    last edited by

                                    How hard would it be to combine a 3d texture like this one, and a paintbucket command that would that would do say a wall with windows and doors, and omit the 3d shape at the voids like a paint texture does. I'm starting to learn ruby and thought it might be an interesting exercise

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      Are you thinking of making a tool that would apply a square like this repeatedly to a surface? Essentially acting like the paint bucket tool, but it would paint a 3d square?

                                      I would say that would be very difficult, but not impossible. The ruby side would be challenging, but the exercise in 3d geometry would be a nightmare. Although it would be a fun nightmare πŸ˜„

                                      @boofredlay said:

                                      That just gave me migraine.

                                      I was thinking the exact same thing!

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • A Offline
                                        artcarpenter
                                        last edited by

                                        Yes exactly It would save so much time, I am modeling alot of architecture, things like 3d bevel siding, brickwork etc. , doing one now I will post later of an older building with a rough textured block. Im thinking: select face, extrude edges x distance past thickness, array component, explode all, intersect with model erase negative space, reverse faces in negative space, or something along those lines. My ultimate wish would be some kind of code driven geometry, or smart component that would recognize edges and adjust itself accordingly, ultimatly I would love to see a program that would do perhaps stone work without tiling, using some random number generator function, and some ways to mix the shape with out repeating.


                                        textured block on brickworks project.png

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