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    [plugin] Rotated Box [updated 30-Mar-2014]

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    • sdmitchS Offline
      sdmitch
      last edited by

      @jorge2011 said:

      thank you very much, excellent plugin.
      just a query, you can use the "Ctrl" key to switch between geometry and geometry grouped ungrouped?

      thank you very much

      Do you mean toggle the grouping of the box on and off with the "Ctrl" key?

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • J Offline
        jorge2011
        last edited by

        yes

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        • gillesG Offline
          gilles
          last edited by

          The best for my needs should be
          first point center second point axis third point radius.

          " c'est curieux chez les marins ce besoin de faire des phrases "

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            @gilles said:

            The best for my needs should be
            first point center second point axis third point radius.

            thats a good one

            dotdotdot

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            • gillesG Offline
              gilles
              last edited by

              I don't think so, but I may be wrong.

              In fact I think something similar to the rotate tool.

              " c'est curieux chez les marins ce besoin de faire des phrases "

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              • urgenU Offline
                urgen
                last edited by

                ....old post http://forums.sketchucation.com/viewtopic.php?f=323&t=9556&start=15
                ...Guys,I use this for a long time... πŸ˜‰ thanks once again CPhillips,Sahi and Macs! πŸ‘

                @gilles said:

                The best for my needs should be
                first point center second point axis third point radius.

                ...it should be useful.

                --pupil forever...------

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                • sdmitchS Offline
                  sdmitch
                  last edited by

                  @gilles said:

                  The best for my needs should be
                  first point center second point axis third point radius.

                  Defining a axis other than standard red, green, or blue can be difficult without something to inference to. So, unless you are not interested in defining an arbitrary axis, I guess it would work

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

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                  • gillesG Offline
                    gilles
                    last edited by

                    I think about a snapping point, edge vertice etc..

                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                    • T Offline
                      the.pjt
                      last edited by

                      thanks dear Sam ...

                      I posted this massage in me question topc .. but I think you haven't seen it ..... :

                      this plugin is exactly what every body wants : a time saver ... draw .. rotate .. select .. make group .. push pull ... all in one ! well done .. tanks dear sam .. tanks πŸŽ‰

                      and I have a question .. why do these display problems happen ??!? I'm not a pro developer but I can understand if you tell me the reasons ... ?!??

                      and another thing : if you add a "make cylinder" feature , it's gonna to be perfect ... because SU's default cylinder is not a time saver .. it makes the cylinder in 0,0,0 ... thanks
                      this is a snapshot from shetchyphisics > sketchy solids ..
                      pictures describes it Sam ... so don't need to make codes from my wrong described requests .. πŸ˜„ 😳

                      [xxl-img:2l4cslic]http://forums.sketchucation.com/download/file.php?mode=view&id=89033[/xxl-img:2l4cslic]

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                      • sdmitchS Offline
                        sdmitch
                        last edited by

                        I don't know exactly why either. You might post this question on the developers forum and get an answer but basically it has to do with the way Sketchup displays things on the screen. There is a certain field of view and if you get to close to an object it disappears. Zooming out usually makes it reappear.

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

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                        • utilerU Offline
                          utiler
                          last edited by

                          Well done, Sam! A great little tool...... πŸ‘

                          The efforts in responding to plugin requests often goes un-noticed so thank you for all that you do mate!!

                          purpose/expression/purpose/....

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                          • sdmitchS Offline
                            sdmitch
                            last edited by

                            Rotated box has been updated to allow the option turning grouping on and off.

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

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                            • J Offline
                              jorge2011
                              last edited by

                              Thank you very much. just one more thing
                              is possible to align the axes of the group rectangle?

                              Now, when creating a rotated rectangle, the axes of the group are the same as the axes of the model.

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                              • sdmitchS Offline
                                sdmitch
                                last edited by

                                No way to define the axes of a group that I'm aware of.
                                You can temporarily align the axes to the group when in group edit mode.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  You can [re]set a group's axes...
                                  Find each of the desired-axes in turn and its angle from the SKP's axes - do the three axes in turn...
                                  Apply a rotation-transformation to the group's geometry in turn:
                                  group.entities.transform_entities(transformation, group.entities.to_a)
                                  to rotate the geometry back to be 'axial'.
                                  Then immediately apply the inverse transformation to the group itself:
                                  group.transform!(transformation.inverse)

                                  • again this must be done once for each axis in turn - so that could be three transformations in all ?

                                  The group is now as if you made it 'axially' and then rotated it in 3d afterwards.......

                                  TIG

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                                  • T Offline
                                    the.pjt
                                    last edited by

                                    thanks for new vertion mr. sdmitch .... nice update ... πŸŽ‰

                                    .. waiting for cylinder plugin too πŸ˜‰

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                                    • sdmitchS Offline
                                      sdmitch
                                      last edited by

                                      TIG, thanks for the info. I guess my next question is what is the advantage or need to do this?

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • J Offline
                                        jorge2011
                                        last edited by

                                        sdmitch, when editing a group or component is better to work with the axes perpendicular or parallel to the predominant form (inthis case a square) is simpler drawing

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                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by

                                          I agree so when you get into edit mode, right click on the group and choose Align Axes.

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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                                          • J Offline
                                            jorge2011
                                            last edited by

                                            if I agree, but is simpler if this is automatic

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