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    • jeff hammondJ 離線
      jeff hammond
      最後由 編輯

      @moujiik said:

      Hi

      May be like this?

      Moujiik

      im curious to see what you've come up with. I'll be able to download your file in an hour or so.

      dotdotdot

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      • jason_marantoJ 離線
        jason_maranto
        最後由 編輯

        I'm not sure why you think so -- all 4 corners are 90 degrees, and since we know where 2 of the corner are why not use them...

        It works fine and you get about as accurate results as any other non-plugin solution put out here.

        Best,
        Jason.

        I create video tutorial series about several 2D & 3D graphics programs.

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        • jeff hammondJ 離線
          jeff hammond
          最後由 編輯

          @jason_maranto said:

          I'm not sure why you think so -- all 4 corners are 90 degrees, and since we know where 2 of the corner are why not use them...

          It works fine and you get about as accurate results as any other non-plugin solution put out here.

          Best,
          Jason.

          nah.. the corners won't end up square when doing that

          dotdotdot

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          • jason_marantoJ 離線
            jason_maranto
            最後由 編輯

            OK... did you watch the video? Those results are as accurate as any other non-plugin result I've seen in this thread -- it works, you can say it shouldn't if you want to but it does.

            I guess the thing here is I don't think square corners matter anyway, since they will be trimmed off -- what matters is the width... I mean after all this is a cross brace.

            Best,
            Jason.

            I create video tutorial series about several 2D & 3D graphics programs.

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            • M 離線
              moujiik
              最後由 編輯

              you're right.
              And it's the same solution as Tig's.
              I miss my real wood planks. It is so easy to do that for real!

              moujiik

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              • jeff hammondJ 離線
                jeff hammond
                最後由 編輯

                yep. watched it.

                the corners need to be perfectly square if thats where you're drawing a line to determine the boards width.

                upon finishing your method, delete the diagonal (as to avoid confusion) then measure the angles of the board's corners. they won't be 90°

                dotdotdot

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                • jeff hammondJ 離線
                  jeff hammond
                  最後由 編輯

                  @moujiik said:

                  you're right.
                  And it's the same solution as Tig's.
                  I miss my real wood planks. It is so easy to do that for real!

                  moujiik

                  sometimes.. I'll upload a picture a little later which shows a situation where you can't just put a long board in there and trace/cut it.

                  another reason for having a precut board is that you can use it to plumb a wall with. (instead of needing two people do it -- one to use the level and one to trace the board)

                  dotdotdot

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                  • jason_marantoJ 離線
                    jason_maranto
                    最後由 編輯

                    Yeah, I already said that several posts back -- but it is consistently the same regardless of the distance between the beams, which is why I said I think there may be an accuracy issue with the engine somewhere.

                    If the method was faulty there would random results each time... right? 😕

                    Best,
                    Jason.

                    I create video tutorial series about several 2D & 3D graphics programs.

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                    • jeff hammondJ 離線
                      jeff hammond
                      最後由 編輯

                      @jason_maranto said:

                      Yeah, I already said that several posts back -- but it is consistently the same regardless of the distance between the beams, which is why I said I think there may be an accuracy issue with the engine somewhere.

                      If the method was faulty there would random results each time... right? 😕

                      Best,
                      Jason.

                      in this particular case, the fault isn't sketchups. the approach is geometrically flawed.

                      edit-- for instance, doing what you're doing.. the wider you decide to make your board, the further away from 90° you'll get in the corners.

                      dotdotdot

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                      • jason_marantoJ 離線
                        jason_maranto
                        最後由 編輯

                        Gotcha, yeah, I see that now -- so it was just an illusion created by the long rectangles/aspect ratio of the beams here.

                        I guess nothing is as simple as it seems with math (which is why I avoid it as much as possible). 😞

                        I'm ready to just use Fredos tool and call it a day 😄

                        Best,
                        Jason.

                        I create video tutorial series about several 2D & 3D graphics programs.

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                        • jeff hammondJ 離線
                          jeff hammond
                          最後由 編輯

                          @jason_maranto said:

                          Gotcha, yeah, I see that now -- so it was just an illusion created by the long rectangles/aspect ratio of the beams here.

                          I guess nothing is as simple as it seems with math (which is why I avoid it as much as possible). 😞

                          I'm ready to just use Fredos tool and call it a day 😄

                          Best,
                          Jason.

                          me too. fredo solved it..
                          I'm still curious to see an alternative solution but as far as actually drawing the thing, the fastest method will win and I think it's going to be fredoScale's latest addition.

                          dotdotdot

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            Jason,

                            You're right.
                            The native Rotate tool seems to find inference in alignment of edges with others. You have to play around with it, but it seems to find it in the end.

                            Jeff Challenge3.gif

                            Fredo

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                            • jason_marantoJ 離線
                              jason_maranto
                              最後由 編輯

                              Yeah I was trying for stupid simplicity, and just ended up with stupid 😉

                              BTW I'm playing with the protractor a bit more and it seems to be snapping to something, I can't tell what -- and it's not giving me any feedback, but the result is the missing correct 90 degree reference... maybe they (SketchUp Devs) already solved this problem and we just never found it.

                              It's strange though because you have to kind-of slide the protractor along a guideline until it just decides to snap for some reason. 😕

                              Best,
                              Jason.

                              I create video tutorial series about several 2D & 3D graphics programs.

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                              • jeff hammondJ 離線
                                jeff hammond
                                最後由 編輯

                                @unknownuser said:

                                Jason,

                                You're right.
                                The native Rotate tool seems to find inference in alignment of edges with others. You have to play around with it, but it seems to find it in the end.

                                [attachment=0:1qducgxr]<!-- ia0 -->Jeff Challenge3.gif<!-- ia0 -->[/attachment:1qducgxr]

                                Fredo

                                what the heck ??

                                at first i though 'this guy is nuts' but then after fiddling around for a minute or so, it eventually snapped exactly into place ???

                                so i guess the quest now is figuring out what it's doing and how to gain better control over it..

                                dotdotdot

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                                • jeff hammondJ 離線
                                  jeff hammond
                                  最後由 編輯

                                  haha.. this is crazy..

                                  what's going on here? i don't understand..

                                  (i mean, the reference click of the rotate tool doesn't even happen on the edge of the board that needs aligned.. like in fredo's latest video.. i'll click on the bottom of the board then the top of it snaps perfectly into place.. and i've been able to repeat it a few times now..)

                                  dotdotdot

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                                  • jason_marantoJ 離線
                                    jason_maranto
                                    最後由 編輯

                                    That's crazy -- I'm sure the Dev Team was really laughing at us for the last 13 pages, with us flopping around trying to solve something they already took care of 😆 😆 😆

                                    Edit -- it seems to still be limited by the angle precision settings... much like my previous try using the guide-point. I think I'll still with your plugin solution.

                                    Best,
                                    Jason.

                                    I create video tutorial series about several 2D & 3D graphics programs.

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                                    • gillesG 離線
                                      gilles
                                      最後由 編輯

                                      Fredo is a devil, be afraid!

                                      Bravo!!!

                                      " c'est curieux chez les marins ce besoin de faire des phrases "

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                                      • Rich O BrienR 離線
                                        Rich O Brien Moderator
                                        最後由 編輯

                                        I was doing this earlier today and trying to zoom in to find the error. Never thought it was actually aligned as I was 100% certain it wasn't possible.

                                        Not to mention spending 2 hrs with TOS plugin hoping to find the golden egg.

                                        Download the free D'oh Book for SketchUp 📖

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                                        • jeff hammondJ 離線
                                          jeff hammond
                                          最後由 編輯

                                          @unknownuser said:

                                          I was doing this earlier today and trying to zoom in to find the error. Never thought it was actually aligned as I was 100% certain it wasn't possible.

                                          Not to mention spending 2 hrs with TOS plugin hoping to find the golden egg.

                                          right.. it's weird. there's no feedback when it happens so it's hard to tell if you're just at a .001 angle or actually snapped into place. but so far, ive been able to get it perfectly into place in many situations (some situations (variations on height/length/boardwidth) I haven't been able to do it)

                                          dotdotdot

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                                          • ely862meE 離線
                                            ely862me
                                            最後由 編輯

                                            Can't do it !! And I'm trying for about 10 minutes now ! lol

                                            Elisei (sketchupper)


                                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                            Come and See EliseiDesign

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