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    • jeff hammondJ 離線
      jeff hammond
      最後由 編輯

      @gilles said:

      I'm back!

      and I'm back on my phone now 😄
      can't wait to see what you've come up with this time.

      (in 2 more hours or so)

      dotdotdot

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      • andybotA 離線
        andybot
        最後由 編輯

        @gilles said:

        I'm back!

        I realized this is not strictly geometrically correct. The line that you are putting the guide perpendicular to will not be at the same angle once it is adjusted to the correct width. There is a slight shift that occurs once you adjust both ends.

        http://charlottesvillearchitecturalrendering.com/

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        • pilouP 離線
          pilou
          最後由 編輯

          Thx for the V6 ! The figure remember something N 😉

          I will try another idea come back...in...a week...or months... 😒 😄

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • M 離線
            mac1
            最後由 編輯

            @tig said:

            Mac1

            How do you get the rotated guide pt to snap exactly onto the horizontal top guideline ?

            The guide point and the guide lines are rotated ( their 3.5 spacing is used to get the intersect point on the post A bottom. The post B top is used for the snap ref. Have to do that since you cannot inference to guide lines. The error can occur on the other end when trying to get the guide point on the line. If you what more accuracy one could use the technique Jeane uses for interpolation to come close to the intersect point when rotating one line into another.

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            • pilouP 離線
              pilou
              最後由 編輯

              Another method 😄
              I believe that the next time that will be 1.000001 m, maybe 1 m 😉

              Jeff1.jpg


              Test_jeff1.skp

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • TIGT 離線
                TIG Moderator
                最後由 編輯

                I think this plugin-free method works... but it's pretty convoluted...


                RakingRail.skp

                TIG

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                • Rich O BrienR 離線
                  Rich O Brien Moderator
                  最後由 編輯

                  👍

                  Download the free D'oh Book for SketchUp 📖

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                  • jason_marantoJ 離線
                    jason_maranto
                    最後由 編輯

                    Yeah, that's essentially the same thing I did, but the reason I didn't make a circle is the circle geometry is too imprecise to work accurately in every scenario.

                    I'll check out TIGs latest when I get to the studio.

                    Best,
                    Jason.

                    I create video tutorial series about several 2D & 3D graphics programs.

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      This is the simplest non-plugin way I can think of - it's much less hassle than my last attempt...


                      SimpleRakingRail.skp


                      SimpleRakingRailScene 1.jpg


                      SimpleRakingRailScene 2.jpg


                      SimpleRakingRailScene 3.jpg


                      SimpleRakingRailScene 4.jpg


                      SimpleRakingRailScene 5.jpg


                      SimpleRakingRailScene 6.jpg


                      SimpleRakingRailScene 7.jpg

                      TIG

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                      • Wo3DanW 離線
                        Wo3Dan
                        最後由 編輯

                        @dave r said:

                        That stuck with me, too. I can't remember who I took to prom, though.

                        🤣
                        Your wife will be pleased to read this.

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                        • mitcorbM 離線
                          mitcorb
                          最後由 編輯

                          Looks like use of a centerline to start is not a good idea?

                          I take the slow, deliberate approach in my aimless wandering.

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                          • andybotA 離線
                            andybot
                            最後由 編輯

                            @tig said:

                            This is the simplest non-plugin way I can think of - it's much less hassle than my last attempt...

                            That's what gilles came up with.
                            http://forums.sketchucation.com/viewtopic.php?f=15&t=44972&start=90#p401988

                            however, there's a slight shift in the angle of the long side, so technically, it's not precisely tangent to the 300mm circle that would be drawn at the start point.

                            http://charlottesvillearchitecturalrendering.com/

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                            • pilouP 離線
                              pilou
                              最後由 編輯

                              Another tricky Tig method with always fantasy of temp crutches 😉

                              In theory the more elegant is the rotation method : one circle / one rotation
                              It's like this that nurbs programms do 😄

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • gillesG 離線
                                gilles
                                最後由 編輯

                                SU does not manage angles under 0.001° in rotation, another frustrating inaccuracy.

                                " c'est curieux chez les marins ce besoin de faire des phrases "

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                                • andybotA 離線
                                  andybot
                                  最後由 編輯

                                  Gilles and TIG,
                                  This method is not precise. I've added a "true tangent" to where the corner of the board should be, and if you zoom way in, you can see there is an imprecision there.
                                  diagonal2a.jpg
                                  if you zoom in to the corner, you can see how it doesn't exactly match the true tangent.
                                  diagonal2b.jpg

                                  Andy


                                  diagonal2.skp

                                  http://charlottesvillearchitecturalrendering.com/

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                                  • Wo3DanW 離線
                                    Wo3Dan
                                    最後由 編輯

                                    @tig said:

                                    This is the simplest non-plugin way I can think of - it's much less hassle than my last attempt...

                                    Unfortunately it's not accurate either. It's "just" an approach like all other attempts before. If you were to measure along the long edges(true distance between long edges) instead of still using the already existing dimension (300.000000mm)you can see that it is still less than exactly 300mm. After rotating the short 300mm edges on both sides towards the respective Clines, these Clines by themselves aren't perpendicular to the long edges anymore. So you need two new Clines and rotate the short edges again, and afgter that again etc. You'll get closer and closer but to quote Jeff: "no sigare", for it isn't 100%. SU can't do it with its native tools.
                                    SketchUp simply lacks the true (construction-)circle and unfortunately does not snap an endpoint A (of a rotated edge AB) to another edge CD (unless the edge's other endpoint B is already on CD.
                                    As you said before, Your "true tangent intersection" and also (I'll take his word for it) Jeff's DC are the solutions to go by.
                                    SU-team (now that you're not caged by Google anymore) please, it's high time for a construction circle tool to solve these issues.

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                                    • andybotA 離線
                                      andybot
                                      最後由 編輯

                                      TIG, I have to say, your true tangents ruby is thanks again!

                                      http://charlottesvillearchitecturalrendering.com/

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                                      • jason_marantoJ 離線
                                        jason_maranto
                                        最後由 編輯

                                        OK, I broke down and looked at the math on this -- it seems dirt simple to do so I think this is the solution (based on the math).

                                        challenge solved.skp

                                        In this instance the desired width is 2 inches.

                                        Best,
                                        Jason.

                                        I create video tutorial series about several 2D & 3D graphics programs.

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                                        • gillesG 離線
                                          gilles
                                          最後由 編輯

                                          This is not perfect, sorry.


                                          challenge solved.png

                                          " c'est curieux chez les marins ce besoin de faire des phrases "

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                                          • TIGT 離線
                                            TIG Moderator
                                            最後由 編輯

                                            This started as an exercise in drawing something using only SUp's native tools that is actually impossible to do to 100% accuracy; however, it can be done manually to a reasonable accuracy.

                                            You are of course right, in that the width of my 300mm rail when adjusted using my methods is in fact 299.982273mm [the ends are still slightly skewed to the long sides!], but since that 0.0177mm is much thinner than a human hair and only about 1/3rd of the thickness of a Rizla cigarette paper [approaching the limit of human visual acuity!]... and we aren't [usually] designing nanobots or sending someone to Mars - all of these simplified approaches are usually adequate. For how often might we expect to find a piece of wood exactly 300mm wide - even when measured with some uncommonly accurate gauge ?

                                            Repeating this process twice does get even ridiculously closer, but with little benefit...

                                            My True-Tangent's - True Intersection tool will give the best result, but we should also not loose sight of the fact that since trigonometry/geometry uses 'irrational numbers' in its sines/cosines/square-roots etc the result of most angular rotations of points cannot be be determined with absolute accuracy either - but it is just close enough that it will report for all intents and purposes as the expect values ! If you made the same 300mm rail using True Intersection it would measure in the SKP as 300mm exactly - although in fact it's maybe ±0.0000001mm off too - but Ruby and SUp always rounds answers to suit themselves - just as SUp will do if it ever gets built-in tools to do this.

                                            This all said, I do agree however, that some simple native guide-arc tools would be very useful so that we might find the intersection of two arcs without using convoluted calculations as used in my toolset... 🤓

                                            TIG

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