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    • jason_marantoJ Offline
      jason_maranto
      last edited by

      Under Window> Model Info> Units you can set the precision of SketchUp (to its limits) -- generally I never get this precise because it's not practical for what I do, but it is there if you want it.

      Best,
      Jason.

      I create video tutorial series about several 2D & 3D graphics programs.

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        @pbacot said:

        all these methods are the same. You are either rotating a guide point or the board, to an insecure target along a line. SU should rotate using the projected arc intersection and that would be no issue for SU? I assume the rotate arc IS on a true curve. It is just that missing "projected arc intersection" function. In my CAD program (which does have arcs of course) a downfall is inability of lines and arcs to find (snap) that projected intersection point without using a trim tool. SU does line completion correctly why not rotation.

        It should be part of the SU inference tools (and toggling OFF the inference tools should also be a part! 😑 )

        right. I think the devs could make sketchup inferencing work the way we're expecting it to without changing the essence of sketchup.. a 'smart rotate' tool might be able to be created via ruby but for all I know, a ruby coder may end up facing the same brick wall?

        dotdotdot

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        • pbacotP Offline
          pbacot
          last edited by

          all these methods are the same. You are either rotating a guide point or the board, to an unsecured target along a line. SU should rotate using the projected arc intersection and that would be no issue for SU? I assume the rotate arc IS on a true curve. It is just that missing "projected arc intersection" function. In my CAD program (which does have arcs of course) a downfall is inability of lines and arcs to find (snap) that projected intersection point without using a trim tool. SU does line completion correctly why not rotation.

          It should be part of the SU inference tools (and toggling OFF the inference tools should also be a part! 😑 )

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • TIGT Offline
            TIG Moderator
            last edited by

            Pilou

            If the 'cut' end of the rail has the same 'height' when it is flat as it does when it is angled, then the sloping rail has been distorted and it is no longer the same 'width' [i.e. the square/vertical dimension] as it was before it was rotated...

            TIG

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              When testing I recommend you put the posts further apart as with near square shape deviances might be so small that you think you have a correct solution.

              I don't understand why you don't receive my test? 😲
              All seems perfect! πŸ˜„
              Where is the glitch ? (I am in decimal with maximum precision alowed by SU )

              test_jeff.jpg


              test_jeff.skp

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • GaieusG Offline
                Gaieus
                last edited by

                @unknownuser said:

                i'm not quite sure they could give us true arcs in sketchup without entirely changing the way sketchup works.. (how would a cylinder be drawn if there were no segments in the arcs? a nurbs surface? )

                I do nor care for any "real" geometry. Let it me an approximated, segemented surface model.

                What should be here is circular guides. To let us do geometry we learnt in secondary/high school at our teen ages... That's not much but fairly enough.

                Gai...

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @gaieus said:

                  @unknownuser said:

                  i'm not quite sure they could give us true arcs in sketchup without entirely changing the way sketchup works.. (how would a cylinder be drawn if there were no segments in the arcs? a nurbs surface? )

                  I do nor care for any "real" geometry. Let it me an approximated, segemented surface model.
                  What should be here is circular guides. To let us do geometry we learnt in secondary/high school at our teen ages... That's not much but fairly enough.
                  My Tangent Tools fill the gap [for now] and allow you to find the real intersection points of tangents to arcs, lines and arcs, arcs and arcs etc etc...
                  They are not new πŸ˜•

                  TIG

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                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    @unknownuser said:

                    @unknownuser said:

                    When testing I recommend you put the posts further apart as with near square shape deviances might be so small that you think you have a correct solution.

                    I don't understand why you don't receive my test? 😲
                    All seems perfect! πŸ˜„
                    Where is the glitch ? (I am in decimal with maximum precision alowed by SU )

                    [attachment=0:1h4o0r1i]<!-- ia0 -->test_jeff.jpg<!-- ia0 -->[/attachment:1h4o0r1i]

                    I think presenting the problem in 3D could of been confusing. the direction youre measuring 5 in this latest image is insignificant.. try drawing the 2D version (posted on pg 2 or so)

                    dotdotdot

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                    • pilouP Offline
                      pilou
                      last edited by

                      Aaaaaaaaaaaaahhhhh πŸ˜„
                      Call me Fredo! πŸ˜† πŸ˜† πŸ˜† I was suffering from hallucinations! 😳

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP Offline
                        pilou
                        last edited by

                        I just avoid to test the height result! πŸ˜’ πŸ˜’ πŸ˜’ A sort of rotating geometric mirage! πŸ˜„
                        2.670000 against 2.470811m 😳

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • gillesG Offline
                          gilles
                          last edited by

                          I'm back!


                          Mini-challenge2v6.skp


                          Mini-challenge2v6.png

                          " c'est curieux chez les marins ce besoin de faire des phrases "

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            @tig said:

                            @gaieus said:

                            @unknownuser said:

                            i'm not quite sure they could give us true arcs in sketchup without entirely changing the way sketchup works.. (how would a cylinder be drawn if there were no segments in the arcs? a nurbs surface? )

                            I do nor care for any "real" geometry. Let it me an approximated, segemented surface model.
                            What should be here is circular guides. To let us do geometry we learnt in secondary/high school at our teen ages... That's not much but fairly enough.
                            My Tangent Tools fill the gap [for now] and allow you to find the real intersection points of tangents to arcs, lines and arcs, arcs and arcs etc etc...
                            They are not new πŸ˜•

                            yeah, true tangents seems to be the only viable ruby solution at this time.

                            is it possible to make it more interactive? to where it basically acts like the standard rotate tool but it will snap to an arbitrary point along a line segment? or is something like that impossible to code with the current API?

                            dotdotdot

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              @gilles said:

                              I'm back!

                              and I'm back on my phone now πŸ˜„
                              can't wait to see what you've come up with this time.

                              (in 2 more hours or so)

                              dotdotdot

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                              • andybotA Offline
                                andybot
                                last edited by

                                @gilles said:

                                I'm back!

                                I realized this is not strictly geometrically correct. The line that you are putting the guide perpendicular to will not be at the same angle once it is adjusted to the correct width. There is a slight shift that occurs once you adjust both ends.

                                http://charlottesvillearchitecturalrendering.com/

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Thx for the V6 ! The figure remember something N πŸ˜‰

                                  I will try another idea come back...in...a week...or months... πŸ˜’ πŸ˜„

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • M Offline
                                    mac1
                                    last edited by

                                    @tig said:

                                    Mac1

                                    How do you get the rotated guide pt to snap exactly onto the horizontal top guideline ?

                                    The guide point and the guide lines are rotated ( their 3.5 spacing is used to get the intersect point on the post A bottom. The post B top is used for the snap ref. Have to do that since you cannot inference to guide lines. The error can occur on the other end when trying to get the guide point on the line. If you what more accuracy one could use the technique Jeane uses for interpolation to come close to the intersect point when rotating one line into another.

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Another method πŸ˜„
                                      I believe that the next time that will be 1.000001 m, maybe 1 m πŸ˜‰

                                      Jeff1.jpg


                                      Test_jeff1.skp

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        I think this plugin-free method works... but it's pretty convoluted...


                                        RakingRail.skp

                                        TIG

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          πŸ‘

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • jason_marantoJ Offline
                                            jason_maranto
                                            last edited by

                                            Yeah, that's essentially the same thing I did, but the reason I didn't make a circle is the circle geometry is too imprecise to work accurately in every scenario.

                                            I'll check out TIGs latest when I get to the studio.

                                            Best,
                                            Jason.

                                            I create video tutorial series about several 2D & 3D graphics programs.

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