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Grass as component, not pattern

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  • B Offline
    brookefox
    last edited by brookefox 27 Mar 2012, 18:15

    Don't laugh (so I can hear you), please. While I am texture ignorant, I don't like patterns for grass here because they are mapped to terrain facets that make for a homely look (first two images). Is there an effective way around this?. The stick grasses shown in the third image are components. Any suggestions/thoughts on this approach (apart from scale which is a bit large, I think)?

    These are country people; green types; they don't mow their native grasses.


    grass as texture-pattern-material - 1_cr.jpg


    grass as texture-pattern-material - 2_cr.jpg


    grass as component - 1.JPG

    ~ Brooke

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    • M Offline
      mitcorb
      last edited by 27 Mar 2012, 18:49

      Maybe "MakeFur"? Do a patch, make it a component, populate the scene with instances turned this way and that.

      I take the slow, deliberate approach in my aimless wandering.

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      • B Offline
        brookefox
        last edited by 27 Mar 2012, 20:58

        @mitcorb said:

        Maybe "MakeFur"? Do a patch, make it a component, populate the scene with instances turned this way and that.

        Good suggestion. Not sure what it offers over Spray but I'll try it. Thanks.

        ~ Brooke

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        • M Offline
          Mike Lucey
          last edited by 27 Mar 2012, 21:18

          Let us know how you get on with Fur nd don't let those chickens near the grass, they will ruin it ๐Ÿ˜‰

          Support us so we can support you! Upgrade to Premium Membership!

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          • M Offline
            mitcorb
            last edited by 28 Mar 2012, 01:52

            yeah specially the purple headed one.

            I take the slow, deliberate approach in my aimless wandering.

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            • C Offline
              chedda
              last edited by 28 Mar 2012, 05:36

              Hey Brookefox i posted this a while back take a look it even features a chicken !:

              http://forums.sketchucation.com/viewtopic.php?f=81&t=43722

              i'd avoid fur with such large spaces it's heavy on geometry and sketchup will balk under the load.

              chedda

              Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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              • D Offline
                Dave R
                last edited by 28 Mar 2012, 13:29

                That looks like my lawn. Well, except the bare spots aren't white. ๐Ÿ˜„

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • B Offline
                  brookefox
                  last edited by 28 Mar 2012, 17:54

                  Thank you, chedda. I feared as much. And it has more muscle and learning required than I require right now. I do hope to test it on a patch, though, as I'd like to learn it, as, you see, I'm pretty bald.

                  ~ Brooke

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                  • B Offline
                    brookefox
                    last edited by 28 Mar 2012, 23:21

                    This is about as good as I could do and it took me too long to do it, trying various. Three triangular leaves each component, no verticals.

                    Top: edges style normal.
                    Bottom: edge style as material.


                    grass as component - 8-edge normal.JPG


                    grass as component - 8-edge as material.JPG

                    ~ Brooke

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                    • G Offline
                      Gaieus
                      last edited by 29 Mar 2012, 06:54

                      Here I have some grass patches if you like - they are png files on single faces:
                      http://sketchup.google.com/3dwarehouse/details?mid=7855528f6b0f76e9440b5e85fc05fc55

                      Though I used a different grass component here, this is how it could look with instanced grass:

                      https://lh6.googleusercontent.com/-9SVAwKBpsOA/TP9vbWFBhvI/AAAAAAAAE7s/GDIDfXqOz3U/s800/ortorony.jpg

                      Then if you need to cover a very big area, indeed consider that whatever components you use, you will have problems so another solution (trick) would be to use two surfaces above each other: the bottom surface is a "normal" grass texture and another surface placed somewhat (~5cm / ~2") higher is a material with "holes" on it (semi transparent) like here:
                      http://sketchup.google.com/3dwarehouse/details?mid=52aeba6fee1da988846ddcb7a97e4c0d

                      Gai...

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                      • B Offline
                        brookefox
                        last edited by 30 Mar 2012, 17:35

                        Thank you, Gai...

                        But I don't really trust you soldiers' fashion sense. And where are they headed? Is that a stockade or a granary or a commissary or what?

                        Nevermind.

                        ~ Brooke

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                        • G Offline
                          Gaieus
                          last edited by 30 Mar 2012, 17:52

                          a watchtower.

                          Gai...

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