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    Grass as component, not pattern

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    • brookefoxB Offline
      brookefox
      last edited by

      @mitcorb said:

      Maybe "MakeFur"? Do a patch, make it a component, populate the scene with instances turned this way and that.

      Good suggestion. Not sure what it offers over Spray but I'll try it. Thanks.

      ~ Brooke

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      • Mike LuceyM Offline
        Mike Lucey
        last edited by

        Let us know how you get on with Fur nd don't let those chickens near the grass, they will ruin it 😉

        Support us so we can support you! Upgrade to Premium Membership!

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        • mitcorbM Offline
          mitcorb
          last edited by

          yeah specially the purple headed one.

          I take the slow, deliberate approach in my aimless wandering.

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          • cheddaC Offline
            chedda
            last edited by

            Hey Brookefox i posted this a while back take a look it even features a chicken !:

            http://forums.sketchucation.com/viewtopic.php?f=81&t=43722

            i'd avoid fur with such large spaces it's heavy on geometry and sketchup will balk under the load.

            chedda

            Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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            • Dave RD Offline
              Dave R
              last edited by

              That looks like my lawn. Well, except the bare spots aren't white. 😄

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • brookefoxB Offline
                brookefox
                last edited by

                Thank you, chedda. I feared as much. And it has more muscle and learning required than I require right now. I do hope to test it on a patch, though, as I'd like to learn it, as, you see, I'm pretty bald.

                ~ Brooke

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                • brookefoxB Offline
                  brookefox
                  last edited by

                  This is about as good as I could do and it took me too long to do it, trying various. Three triangular leaves each component, no verticals.

                  Top: edges style normal.
                  Bottom: edge style as material.


                  grass as component - 8-edge normal.JPG


                  grass as component - 8-edge as material.JPG

                  ~ Brooke

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Here I have some grass patches if you like - they are png files on single faces:
                    http://sketchup.google.com/3dwarehouse/details?mid=7855528f6b0f76e9440b5e85fc05fc55

                    Though I used a different grass component here, this is how it could look with instanced grass:

                    https://lh6.googleusercontent.com/-9SVAwKBpsOA/TP9vbWFBhvI/AAAAAAAAE7s/GDIDfXqOz3U/s800/ortorony.jpg

                    Then if you need to cover a very big area, indeed consider that whatever components you use, you will have problems so another solution (trick) would be to use two surfaces above each other: the bottom surface is a "normal" grass texture and another surface placed somewhat (~5cm / ~2") higher is a material with "holes" on it (semi transparent) like here:
                    http://sketchup.google.com/3dwarehouse/details?mid=52aeba6fee1da988846ddcb7a97e4c0d

                    Gai...

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                    • brookefoxB Offline
                      brookefox
                      last edited by

                      Thank you, Gai...

                      But I don't really trust you soldiers' fashion sense. And where are they headed? Is that a stockade or a granary or a commissary or what?

                      Nevermind.

                      ~ Brooke

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        a watchtower.

                        Gai...

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