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Grass as component, not pattern

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  • B Offline
    brookefox
    last edited by 27 Mar 2012, 20:58

    @mitcorb said:

    Maybe "MakeFur"? Do a patch, make it a component, populate the scene with instances turned this way and that.

    Good suggestion. Not sure what it offers over Spray but I'll try it. Thanks.

    ~ Brooke

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    • M Offline
      Mike Lucey
      last edited by 27 Mar 2012, 21:18

      Let us know how you get on with Fur nd don't let those chickens near the grass, they will ruin it 😉

      Support us so we can support you! Upgrade to Premium Membership!

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      • M Offline
        mitcorb
        last edited by 28 Mar 2012, 01:52

        yeah specially the purple headed one.

        I take the slow, deliberate approach in my aimless wandering.

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        • C Offline
          chedda
          last edited by 28 Mar 2012, 05:36

          Hey Brookefox i posted this a while back take a look it even features a chicken !:

          http://forums.sketchucation.com/viewtopic.php?f=81&t=43722

          i'd avoid fur with such large spaces it's heavy on geometry and sketchup will balk under the load.

          chedda

          Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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          • D Offline
            Dave R
            last edited by 28 Mar 2012, 13:29

            That looks like my lawn. Well, except the bare spots aren't white. 😄

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • B Offline
              brookefox
              last edited by 28 Mar 2012, 17:54

              Thank you, chedda. I feared as much. And it has more muscle and learning required than I require right now. I do hope to test it on a patch, though, as I'd like to learn it, as, you see, I'm pretty bald.

              ~ Brooke

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              • B Offline
                brookefox
                last edited by 28 Mar 2012, 23:21

                This is about as good as I could do and it took me too long to do it, trying various. Three triangular leaves each component, no verticals.

                Top: edges style normal.
                Bottom: edge style as material.


                grass as component - 8-edge normal.JPG


                grass as component - 8-edge as material.JPG

                ~ Brooke

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                • G Offline
                  Gaieus
                  last edited by 29 Mar 2012, 06:54

                  Here I have some grass patches if you like - they are png files on single faces:
                  http://sketchup.google.com/3dwarehouse/details?mid=7855528f6b0f76e9440b5e85fc05fc55

                  Though I used a different grass component here, this is how it could look with instanced grass:

                  https://lh6.googleusercontent.com/-9SVAwKBpsOA/TP9vbWFBhvI/AAAAAAAAE7s/GDIDfXqOz3U/s800/ortorony.jpg

                  Then if you need to cover a very big area, indeed consider that whatever components you use, you will have problems so another solution (trick) would be to use two surfaces above each other: the bottom surface is a "normal" grass texture and another surface placed somewhat (~5cm / ~2") higher is a material with "holes" on it (semi transparent) like here:
                  http://sketchup.google.com/3dwarehouse/details?mid=52aeba6fee1da988846ddcb7a97e4c0d

                  Gai...

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                  • B Offline
                    brookefox
                    last edited by 30 Mar 2012, 17:35

                    Thank you, Gai...

                    But I don't really trust you soldiers' fashion sense. And where are they headed? Is that a stockade or a granary or a commissary or what?

                    Nevermind.

                    ~ Brooke

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                    • G Offline
                      Gaieus
                      last edited by 30 Mar 2012, 17:52

                      a watchtower.

                      Gai...

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