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    Simple Artisan examples collection

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    • john2J 離線
      john2
      最後由 編輯

      Hexagonal chain onwards, it was rotated and copied around a central axis,. Then what happened? You did a joint push pull I suppose, but how did the final outcome, the bend occur?

      Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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      • olisheaO 離線
        olishea
        最後由 編輯

        Free Form Deformation plugin. FFD. A classic.

        Could also do it with a couple of other plugins.

        There are some other similar things on this thread:

        http://sketchucation.com/forums/viewtopic.php?f=333%26amp;t=50584

        oli

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        • Rich O BrienR 離線
          Rich O Brien Moderator
          最後由 編輯

          Click image....

          [sw:36hr5zeo]8ooOjnfQxycbKwV[/sw:36hr5zeo]

          Click Image...

          [sw:36hr5zeo]kv02TBsbR5JGVgg[/sw:36hr5zeo]

          Download the free D'oh Book for SketchUp 📖

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          • mitcorbM 離線
            mitcorb
            最後由 編輯

            Very nice, Rich:
            Which viewer is this?

            I take the slow, deliberate approach in my aimless wandering.

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            • BoxB 離線
              Box
              最後由 編輯

              I was just fiddling with some ideas while eating lunch and thought it might fit this thread.

              I wanted a solid egg shape with pulled legs.
              I can make it in glass, I just wanted to see if I could model and effectively show it.
              So a very quick model, and an equally quick render.
              The whole thing could have been done in a 30min challenge.

              So here's the proxy and the artisan result.
              Egg proxy.JPG
              And a very fast Twilight render.
              Eggs0.JPG

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              • pilouP 離線
                pilou
                最後由 編輯

                Philippe Stark revival! 😄

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • cottyC 離線
                  cotty
                  最後由 編輯

                  Nice example, Box!

                  my SketchUp gallery

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                  • panixiaP 離線
                    panixia
                    最後由 編輯

                    really nice.. just try to achieve a bit cleaner topology in the bottom to avoid those little smoothing artifacts.. 👍

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                    • BoxB 離線
                      Box
                      最後由 編輯

                      I'm not quite sure which artifacts you mean but I deliberately wanted to create the stretch you get when you pull hot glass.
                      I took this another step further and made the full Faberge/Stark lemon juicer with a turned wood base. The glass picks up the wood texture nicely.
                      The client specifically asked for something earthy with a modern feel and mentioned both Faberge and Stark and then threw in "but we love oriental Lacquer-ware". They looked at this today and said when can we have it.


                      Faberge Stark0.jpg

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                      • Rich O BrienR 離線
                        Rich O Brien Moderator
                        最後由 編輯

                        wow!

                        can you wing me the proxy?

                        Download the free D'oh Book for SketchUp 📖

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                        • BoxB 離線
                          Box
                          最後由 編輯

                          If by the proxy you mean the rough before subdivide and smooth, No, fraid not, I'm far too casual to keep that. If I don't like something I start again or go back. Once it's working I move ahead so all I have is the model.

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                          • Rich O BrienR 離線
                            Rich O Brien Moderator
                            最後由 編輯

                            it's ok. i just wanted to have a doodle....

                            thing2.png

                            thing.png

                            Download the free D'oh Book for SketchUp 📖

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                            • panixiaP 離線
                              panixia
                              最後由 編輯

                              @box said:

                              I'm not quite sure which artifacts you mean

                              i mean the subdivision artifacts between the legs and the base wich usually can be simply avoided doing exactly what rich did with those control loops..


                              poles topology.jpg

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                              • cottyC 離線
                                cotty
                                最後由 編輯

                                @panixia said:

                                i mean the subdivision artifacts between the legs and the base wich usually can be simply avoided doing exactly what rich did with those control loops..

                                He did this intentionally...

                                @box said:

                                I deliberately wanted to create the stretch you get when you pull hot glass

                                I think he reached a realistic effect in this special case. 👍

                                my SketchUp gallery

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                                • BoxB 離線
                                  Box
                                  最後由 編輯

                                  Thanks Cotty, Yes, I'm fully aware of how to make the faces flat or regular. That's not what I wanted, so they aren't Artifacts they are design decisions.
                                  Look at the shape you get when you pull a spoon out of thick honey, it's a fluid solid and behaves in a very particular way. The surface tension isn't uniform so you get stretching.

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                                  • soloS 離線
                                    solo
                                    最後由 編輯

                                    @rich o brien said:

                                    it's ok. i just wanted to have a doodle....

                                    [attachment=1:jgvor0yd]<!-- ia1 -->thing2.png<!-- ia1 -->[/attachment:jgvor0yd]

                                    [attachment=0:jgvor0yd]<!-- ia0 -->thing.png<!-- ia0 -->[/attachment:jgvor0yd]

                                    Blender?

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      Ultra nice! 😎

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • panixiaP 離線
                                        panixia
                                        最後由 編輯

                                        @box said:

                                        Thanks Cotty, Yes, I'm fully aware of how to make the faces flat or regular. That's not what I wanted, so they aren't Artifacts they are design decisions.
                                        Look at the shape you get when you pull a spoon out of thick honey, it's a fluid solid and behaves in a very particular way. The surface tension isn't uniform so you get stretching.

                                        ok if it's intentional and you are happy with thw result that's fine 👍
                                        i was only pointing it in case you did'nt know of the control loops stuff, when you know what you are doing, "rules" can be broke here and there ☀

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                                        • HieruH 離線
                                          Hieru
                                          最後由 編輯

                                          @panixia said:

                                          i was only pointing it in case you did'nt know of the control loops stuff, when you know what you are doing, "rules" can be broke here and there ☀

                                          Makes sense to me.

                                          Molten glass has a much greater surface tension than something like honey, so whilst you will get deformation when pulling away gathers of glass, flat surfaces will tend to remain pretty even.

                                          If I was modelling this I would add control loops and then move their position to allow for varying degrees of deformation/stretch.

                                          I'd forget about actually making it in glass as it would be an absolute nightmare. Pulling multiple gathers off the plate whilst maintaining it's shape is one thing, but then adding in a pre-blown centre piece and twisting the gathers before everything collapses is insane....and then you'll have to keep everything in place whilst reheating the plate so that it will form-fit with the wood.....aaaarghhhh!!!!

                                          www.davidhier.co.uk

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                                          • BoxB 離線
                                            Box
                                            最後由 編輯

                                            Obviously my 35 years of working with molten glass are meaningless.

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