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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    UV mapping trouble

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    • EdsonE Offline
      Edson
      last edited by

      @unknownuser said:

      Edson,

      Did you change the pin positions on those textures? If you right click and choose position what happens?

      all I did was to rotate the texture without scaling it.

      edson mahfuz, architect| porto alegre β€’ brasil
      http://www.mahfuz.arq.br

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      • EdsonE Offline
        Edson
        last edited by

        I had to throw that wall away and model it again. no solution worked. thanks, anyway. I learned some more about UV mapping because of this problem.PV_3_16AGO_render 2011-08-27 18411600000 copy.jpg

        edson mahfuz, architect| porto alegre β€’ brasil
        http://www.mahfuz.arq.br

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Here's a mapped bedsheet that only needs the material replaced via Entity Info to keep mapping

          Edson_Bedsheet.jpg

          Bedsheet_Mapped.skp

          Download the free D'oh Book for SketchUp πŸ“–

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          • EdsonE Offline
            Edson
            last edited by

            @unknownuser said:

            Here's a mapped bedsheet that only needs the material replaced via Entity Info to keep mapping

            [attachment=1:1bw55jfn]<!-- ia1 -->Edson_Bedsheet.jpg<!-- ia1 -->[/attachment:1bw55jfn]

            [attachment=0:1bw55jfn]<!-- ia0 -->Bedsheet_Mapped.skp<!-- ia0 -->[/attachment:1bw55jfn]

            thanks, rich. could you tell me how you did it? which tool was involved? as people say : it is nice to be given the fish but it is much nicer to be taught how to fish it.

            edson mahfuz, architect| porto alegre β€’ brasil
            http://www.mahfuz.arq.br

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              I'm using Whaat's UV Tools v0.2 to export the UVs as an .obj file. Then in UV Layout 2 I map the texture and save. In SU I reimport the .obj UV map. This then applies the mapping to the normally skewed textures. here's a video I did awhile back showing the workflow between SU and UV LayOut

              [flash=800,600:3dh8q0qe]http://www.youtube.com/v/_HdqT_SGbek[/flash:3dh8q0qe]

              Download the free D'oh Book for SketchUp πŸ“–

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              • PixeroP Offline
                Pixero
                last edited by

                Here is the scene with UVs projected. The bedspread would naturally look better with UVs unwrapped to avoid streching. Also made a copy with separate projections for the sides. That looks a little better but shows a seam where the projections meet. Does the wall look correct in render now?


                texture_problem_2b.skp

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                • EdsonE Offline
                  Edson
                  last edited by

                  @pixero said:

                  Here is the scene with UVs projected. The bedspread would naturally look better with UVs unwrapped to avoid streching. Also made a copy with separate projections for the sides. That looks a little better but shows a seam where the projections meet. Does the wall look correct in render now?

                  thanks, jan. yes, the wall looks correct now that I remodeled it. I just could not fix the problem related here.PV_3_16AGO_render 2011-08-27 18411600000 copy.jpg

                  edson mahfuz, architect| porto alegre β€’ brasil
                  http://www.mahfuz.arq.br

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                  • EdsonE Offline
                    Edson
                    last edited by

                    @unknownuser said:

                    I'm using Whaat's UV Tools v0.2 to export the UVs as an .obj file. Then in UV Layout 2 I map the texture and save. In SU I reimport the .obj UV map. This then applies the mapping to the normally skewed textures. here's a video I did awhile back showing the workflow between SU and UV LayOut

                    a very informative video, rich. I have saved the name of the app for future needs.

                    edson mahfuz, architect| porto alegre β€’ brasil
                    http://www.mahfuz.arq.br

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                    • EdsonE Offline
                      Edson
                      last edited by

                      @pixero said:

                      You could try my UVprojection script: http://forums.sketchucation.com/viewtopic.php?f=323&t=34552

                      there is a very good tutorial on the use of UVProjection in conjunction with Artisan:
                      Sketchup Projection Painting - YouTube
                      by AprC8Life

                      edson mahfuz, architect| porto alegre β€’ brasil
                      http://www.mahfuz.arq.br

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                      • PixeroP Offline
                        Pixero
                        last edited by

                        Sweet. I haven't seen it before.
                        Thanks for the link.

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