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    How would you model this?

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    • utilerU Offline
      utiler
      last edited by

      thanks mac1, I was hoping to stick with SU rather than use another program.....

      Just Curious...

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      • KrisidiousK Offline
        Krisidious
        last edited by

        I don't think he's pointing to the other program, more so pointing to Tig's answer of using Boolean Tools.

        I would suggest section modeling but I'm not one to give advice on organic modeling.

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • H Offline
          Howard leslie
          last edited by

          Andrew,
          See attached.
          Should get you started.
          ........
          Extrude your CAD sections and use Bool Tools or new SU8 Solid Tools.
          Use Intesect or Difference Tool
          ........
          Hope this Helps

          Howard L'


          slophopper2.skp

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          • D Offline
            Don Burns
            last edited by

            Push profiles, 2 at a time. Use Intersect Faces. Get rid of parts you do not want.

            Good luck.

            am1.jpg


            am2.jpg


            am3.jpg


            am4.jpg


            am5.jpg


            am6.jpg


            am7.jpg

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Those drawings are missing an element in the design...i think?

              The transition from the bowl to the back. I'd imagine it would curve inwards? Have you a real photo?

              Download the free D'oh Book for SketchUp πŸ“–

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              • B Offline
                Booman
                last edited by

                Its hard to tell you all the steps to modeling a sink, but honestly, I found that you can model anything with Sketchup.
                Even an animal or person.
                I would suggest doing one piece at a time.
                Try the "revolve" tool and the "follow-me" tool to create organic shapes.
                I usually create a geometric shape first and then use the "M" tool and "S" tool to tweak it into an organic one.

                Also, sandbox has a lot of capabilities to create organic meshes. Its harder to use, but I created a Grotto (Pool cave with waterfall/slide) with the sandbox tools and it came out pretty good.
                Takes a lot of patience but once you learn all the advanced capabilities of Sketchup... anything is possible

                Brian McCracken
                In The Red Website Design

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                • utilerU Offline
                  utiler
                  last edited by

                  Thanks to you all taking the time and chiming in. πŸ‘
                  Kris - I see what you mean... sorry for the misunderstanding, mac1! πŸ‘
                  Don & Howard - Both methods were how I tried at first however the look is not the same.... [see attached photo image] you'll see that the underside of the rim is moulded consistent with the top rather than squared. I was thinking it may be an ExtrudeBy____ process or curviloft.

                  slophopper.png

                  What do you think?

                  πŸ˜‰

                  Just Curious...

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                  • utilerU Offline
                    utiler
                    last edited by

                    @unknownuser said:

                    Those drawings are missing an element in the design...i think?

                    The transition from the bowl to the back. I'd imagine it would curve inwards? Have you a real photo?

                    you read my mind, Rich! see above... πŸ‘

                    Just Curious...

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      Here's the start.....
                      Andrew_Shitter.PNG
                      Andrew_Shitter.skp

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Rich

                        It's a sluice for washing away 'dirty stuff' - NOT for 'number twos' directly produced over it... 😲
                        BUT the principle of its modeling remains the same........

                        TIG

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          Don't invite me round for a party then

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • utilerU Offline
                            utiler
                            last edited by

                            That's pretty close, Rich! πŸ‘ so what did you do to get it?

                            And yes TIG's right; that stainless steel rack on it's lid might make for an iteresting experience.... πŸ˜†

                            Just Curious...

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                            • utilerU Offline
                              utiler
                              last edited by

                              Here's a play.
                              When you look closely the profiles of front to side are not the same as well as the side walls deminish as it moves to the back. I tried EEByRails but the bottom curve is a questions which you'll see in the plan view....

                              I just copied the CAD lines so segments are high and hence many facets so I would need to cut them down. How would I do that considering the welded profile may be made up of differing lines lengths?

                              πŸ‘


                              RicksFridayNightPillow.png


                              planView.png


                              RichsFridayNightPillow.skp

                              Just Curious...

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                              • B Offline
                                Booman
                                last edited by

                                Very nice, looking good

                                Brian McCracken
                                In The Red Website Design

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                                • chippwaltersC Offline
                                  chippwalters
                                  last edited by

                                  Late to this party, but I'd use Artisan and these video tutes:

                                  http://forums.sketchucation.com/viewtopic.php?f=335&t=35730

                                  Currently working with Cross-Reality technologies

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                                  • boofredlayB Offline
                                    boofredlay
                                    last edited by

                                    @tig said:

                                    Rich

                                    It's a sluice for washing away 'dirty stuff' - NOT for 'number twos' directly produced over it... 😲
                                    BUT the principle of its modeling remains the same........

                                    @unknownuser said:

                                    Don't invite me round for a party then

                                    🀣 🀣 🀣

                                    Andrew, sorry I did not see this earlier.

                                    There are obviously many different ways to go about it, here is my starting stab...
                                    (I find it useful to use Subdivide & Smooth to create a profile that will later be Subdivided & Smoothed, wait, what? πŸ˜† )
                                    [flash=853,505:5722dj61]http://www.youtube.com/v/C3g_oktqBiY&fs=1[/flash:5722dj61]

                                    http://www.coroflot.com/boofredlay

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                                    • KrisidiousK Offline
                                      Krisidious
                                      last edited by

                                      nice Boo...

                                      By: Kristoff Rand
                                      Home DesignerUnique House Plans

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                                      • HumpmetwiceH Offline
                                        Humpmetwice
                                        last edited by

                                        Some people here make things seem so easy!

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                                        • mitcorbM Offline
                                          mitcorb
                                          last edited by

                                          It's a damned lavatory with an identity problem. A sink with delusions of grandeur. An egotripping spitoon
                                          A bidet down on its luck

                                          I take the slow, deliberate approach in my aimless wandering.

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                                          • chippwaltersC Offline
                                            chippwalters
                                            last edited by

                                            Here's a quick version I created in about 30 minutes with Artisan using a more traditional box modeling technique which has just about all the detail. I captured the video and it's posting to YouTube now-- I'll put a link here when it's done.

                                            A real advantage of box modeling is you can go back in easily and tweak proportions and add detail as you go.

                                            Here's the skp file:
                                            http://www.widgetgadget.com/stuff/slophopper.skp

                                            http://www.widgetgadget.com/stuff/untitled.74.jpg

                                            http://www.widgetgadget.com/stuff/slophopper1.jpg

                                            http://www.widgetgadget.com/stuff/slophopper2.jpg

                                            http://www.widgetgadget.com/stuff/slophopper3.jpg

                                            Currently working with Cross-Reality technologies

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