sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    FluidImporter free .obj importer Beta 1.0.5 Updated

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    168 Posts 46 Posters 62.9k Views 46 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • F Offline
      fluid
      last edited by

      We just released FluidImporter 2 for Mac OSX, together with a new website specific for the FluidImporter. Check it out here http://www.fluidimporter.com

      1 Reply Last reply Reply Quote 0
      • P Offline
        Phil Rader AIA
        last edited by

        SU2014 Import Dialog WIndow no OBJ formatSketchup.App>contents>Plugins>Fluidimporter.plugin
        @fluid said:

        We just released FluidImporter 2 for Mac OSX, together with a new website specific for the FluidImporter. Check it out here http://www.fluidimporter.com

        Just purchased and installed in both SU2014 and SU2013 Mac and the import option for OBJ does not appear. IE: the plugin is not functioning as it is supposed to.

        http://www.philrader.com

        1 Reply Last reply Reply Quote 0
        • K Offline
          KrisM
          last edited by

          Has anyone had any success with this plugin?
          I downloaded the trial which tells me it's expired even though I have never used it and installed it on the same day as I downloaded it. Two emails to the developer have gone unanswered.
          I tried the free version on SketchUp 8 but it doesn't work. I can't tell if it's a problem with my file or the plugin.
          I would like to incorporate this plugin into my workflow but am somewhat frustrated. I would like to hear if this plugin actually works.

          KrisM

          1 Reply Last reply Reply Quote 0
          • D Offline
            dtrarch
            last edited by

            I really needed a good obj import and got the new $ version.
            Day one it refused to validate the purchase. πŸ‘Ž
            Day two it works perfectly and is really fast an imports accurately. πŸ‘ πŸ‘
            IMO good value and is better than the free one for hi-res people stuff.
            HMMMMmmmmmm?

            dtr

            1 Reply Last reply Reply Quote 0
            • F Offline
              fluid
              last edited by

              Update:
              We are testing a new release of FluidImporter, it should resolve the above issues.

              1 Reply Last reply Reply Quote 0
              • K Offline
                KrisM
                last edited by

                4 emails to the developer and still no reply??
                I really want to try this.
                KrisM

                1 Reply Last reply Reply Quote 0
                • F Offline
                  fluid
                  last edited by

                  Hi KrisM,
                  Can you please contact us directly here:

                  http://www.fluidimporter.com/contact/

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    KrisM
                    last edited by

                    Thanks for your response. I have sent an email.
                    KrisM

                    1 Reply Last reply Reply Quote 0
                    • P Offline
                      Phil Rader AIA
                      last edited by

                      They are still working out the kinks on the Mac version. Have to give them credit for communicating with an end user and sending me test builds to see if it is working. Hope they get this working on the macs as I already have a use for it.

                      http://www.philrader.com

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        mac1
                        last edited by

                        Comments on Install for PC;

                        1. The fluid importer web site states the free version is for SU 7 &8;
                        2. Web site also states for those the windows version is 7 and 8
                        3. The file for download is a zip file;
                        4. Check properties of the zip file and you will note it has an unblock option. For zip files if you extract first then each file must be unblocked but if you unblock the zip file first before extraction all files will be unblocked at once;
                        5. The extracted exe file installs in the program (x86)/importer directory not the plugin directory?
                        1 Reply Last reply Reply Quote 0
                        • F Offline
                          fluid
                          last edited by

                          We just released version 2.1.2, you can get if here: http://www.fluidimporter.com/downloads
                          Fixes:

                          • Solved issues making the plugin not show up on some MAC configurations
                          • Improved import accuracy
                          1 Reply Last reply Reply Quote 0
                          • I Offline
                            imx
                            last edited by

                            @krism said:

                            Has anyone had any success with this plugin?
                            I downloaded the trial which tells me it's expired even though I have never used it and installed it on the same day as I downloaded it. Two emails to the developer have gone unanswered.
                            I tried the free version on SketchUp 8 but it doesn't work. I can't tell if it's a problem with my file or the plugin.
                            I would like to incorporate this plugin into my workflow but am somewhat frustrated. I would like to hear if this plugin actually works.

                            KrisM

                            Instal
                            Microsoft Visual C++ 2008 Redistributable Package (x86)
                            or
                            Microsoft Visual C++ 2008 Feature Pack Redistributable Package (x86)

                            1 Reply Last reply Reply Quote 0
                            • vyctortumbuanV Offline
                              vyctortumbuan
                              last edited by

                              I cant use the demo version.

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                dtrarch
                                last edited by

                                Very good app.

                                I have the paid for version and it is fast and accurate. πŸ‘ πŸ‘
                                Works very well for Artlantis import too (v4.1)

                                dtr

                                1 Reply Last reply Reply Quote 0
                                • K Offline
                                  keitheseymour
                                  last edited by

                                  Would it be difficult to create a version that works for Sketchup8 on a Mac? It would be very much appreciated... πŸ˜„

                                  1 Reply Last reply Reply Quote 0
                                  • F Offline
                                    fluid
                                    last edited by

                                    We just released FluidImporter 2.1.4, you can get it here: http://www.fluidimporter.com/downloads.
                                    This version solves a lot of bugs and crashes, and is much faster for files containing many groups.

                                    1 Reply Last reply Reply Quote 0
                                    • F Offline
                                      fluid
                                      last edited by

                                      We just released FluidImporter 2.1.5. You can get it here.

                                      In this version:

                                      • Support for SketchuUp 2015 and 64bit versions
                                      • Bug fixes
                                      1 Reply Last reply Reply Quote 0
                                      • A Offline
                                        AriseSavage
                                        last edited by

                                        I've tried to import an OBJ file in all OBJ importers I could find, and also tested in other apps like Blender or Rhino and I can't get the texture mapped ok.

                                        When I use the model inside the rendering app based on libgdx, it appears fine, at least the top of it.

                                        Anyone knows why the ship.obj file doesn't look ok in sketchup?

                                        This is how the model should look like:
                                        Ship rendered (how it should like)


                                        The texture


                                        Full zip archive

                                        1 Reply Last reply Reply Quote 0
                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          I don't know why the UV mapping is messed up in this case...
                                          BUT it is fixable. πŸ˜„
                                          Import the OBJ and the UV mapping is rubbish...
                                          Now edit the 'ship' Material [oddly named 'cube1_auv' !] - edit its image ship.PNG.
                                          In Gimp [or PS] - rotate it 180 degrees and then flip it - see the thumbnail in the Materials Browser screen-shot, compared to the original ship.PNG [which I've also attached]...
                                          Save/close the image and the Material updates - the UV mapping is now corrected... πŸ€“


                                          Capture.PNG


                                          ship.png

                                          TIG

                                          1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            AriseSavage
                                            last edited by

                                            Thanks, now I have to figure out a way to batch process the images I assume to convert from Sketchup to my LibGDX obj scene loader.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 8 / 9
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement