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    SU upgrade to 8.0.4811 (Maintenance 1)

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    • C Offline
      cadmunkey
      last edited by

      Just reinstalled but the message didnt appear. Obviously the info is still in the registry so doesnt need to do it again. I'll check out compatibility settings in the Microsoft forums to see what I need to do to take them off.

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      • Al HartA Offline
        Al Hart
        last edited by

        It used to be in XP that you had to change the OS to give you 3GB rather than 1.8GB of 32-bit space. I presume that fix would still help with SketchUp.

        The other half of my question was whether you still had to do something to enable LargeAddressAware in 32 bit Windows 7?

        A;

        @thomthom said:

        @al hart said:

        @thomthom said:

        Yes - Under 64bit Windows, SU can now address up to 4GB RAM. (I have tried it with a huge render.) 😄

        Do we have to do anything to XP (e.g. the /3GB tweak) and/or 32-bit Windows 7 and/or 64 bit Windows to use LargeAddressAware?

        Do we have to do anything to SketchUp?

        You don't do anything, but if you have a 64bit OS, SketchUp can address more than 2GB of memory, up til 4GB. Just make sure you have a 64bit OS and at least 4GB RAM.

        Al Hart

        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
        IRender nXt from Render Plus

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        • thomthomT Offline
          thomthom
          last edited by

          @al hart said:

          The other half of my question was whether you still had to do something to enable LargeAddressAware in 32 bit Windows 7?

          No - LAA is not possible on 32bit Windows. You do have the 3G which, which gives applications 3GB RAM and the system 1GB (As oppose to the default 2GB/2GB). That also required you to have 4GB to make use of it. I found the 3G switch to make the system a bit flimsy and unstable.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • GaieusG Offline
            Gaieus
            last edited by

            I also have the 3Gb switch "installed" in my boot.ini file (but I also kept the normal boot, too). I generally do not boot that way but I will make some tests if it helps with RAM-hungry operations in SU (say exporting large images with AA on).

            Gai...

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            • Al HartA Offline
              Al Hart
              last edited by

              Thanks Gai - it would be nice to see if LAA let SketchUp grow larger for XP users who have 3GB or 4GB RAM and could make use of it.

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

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              • GaieusG Offline
                Gaieus
                last edited by

                Al, iRender has been LAA for a while irrespective of SU running behind it, hasn't it? (Or is there a 64 bit version? I can't remember...)

                Gai...

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  When we render, we jump out of the SketchUp process and run a stand alone .EXE, and we are able to have a 64-bit version. However, when extracting the model from SketchUp we are in the SketchUp process - running ruby code and DLLs which share the SketchUp process space. We have to be careful not to use to much RAM, because some of our clients send us models which can just barely fit in SketchUp even without loading our stuff and using it.

                  I think the answer to one question I am asking is "Is there something 32-bit XP users can do do let SketchUp have more address space" A by product of the answer will be that Render Plus Apps will run better on top of SketchUp as well.

                  The other question I am asking is "Do you have to do something to the operating to take advantage of LargeAddressAware? For all SketchUp users, that would be nice to know.

                  @gaieus said:

                  Al, iRender has been LAA for a while irrespective of SU running behind it, hasn't it? (Or is there a 64 bit version? I can't remember...)

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Ah, OK, thanks, I understand the difference now. As I said, I am (also) planning to test this on my 32 bit OS (I have some pretty heavy models with over a million polys and such - even without entourage)

                    Gai...

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                    • Bob JamesB Offline
                      Bob James
                      last edited by

                      @spence said:

                      So, I just installed DivX and gave it a whirl, awesome, it worked so slick and the export was very fast. It looked super good.
                      If anyone would like to try, check out the difference between codecs like the default (I thinks it's Sorenson) and DivX. DivX is so much smoother, no where near as much jitter. http://www.divx.com/DivX

                      Which DivX codec: MEV, H264, AAC, AVI ?

                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                      • Al HartA Offline
                        Al Hart
                        last edited by

                        Regarding using LargeAddressAware on 32 bit machines.

                        I found out how to do this, See: LargeAddressAware Thread

                        Al Hart

                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                        IRender nXt from Render Plus

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          Mmm ... LAA + Vray ... Exporting large images fixed ... Looks like a useful update.

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                          • spenceS Offline
                            spence
                            last edited by

                            @bob james said:

                            @spence said:

                            So, I just installed DivX and gave it a whirl, awesome, it worked so slick and the export was very fast. It looked super good.
                            If anyone would like to try, check out the difference between codecs like the default (I thinks it's Sorenson) and DivX. DivX is so much smoother, no where near as much jitter. http://www.divx.com/DivX

                            Which DivX codec: MEV, H264, AAC, AVI ?

                            Bob,

                            Not entirely sure. I just downloaded the free DivX (Not the Pro) and installed the Codec Pack 1.0. I set it to export an .AVI, but I'm not sure which codec it uses. I don't believe I'm able to change what codec because I'm not using the Pro version. I hope that answers your question.

                            Spence

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                            • Bob JamesB Offline
                              Bob James
                              last edited by

                              Thanks, Spence: I'll give it a try

                              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                Doesn't DivX require a DivX player? Will it work with the WinMedia Player?

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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  List of default codecs in Windows media player: http://support.microsoft.com/kb/899113

                                  Everything else will need a special codec download.
                                  As of DivX there is also the free Xvid. Still a codec is needed to play.

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    @spence said:

                                    I don't believe I'm able to change what codec because I'm not using the Pro version.

                                    There's absolutely no difference between the free and pro versions in this case (since version 6, they can export animation exactly the same way).

                                    If it does not work, there must be something else. To check if it does work, set the codec to something else than Cinepack. Export something (just a couple of frames) and open the export options again. If it did not change back to Cinepack, it works.

                                    (I still like to export as image sequence better. I generally export at a double size then I batch resize them with some better antialiasing than what SU has and make the movie of the images - more control, more options, nicer output - but double/triple as much time to accomplish)

                                    Gai...

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                                    • PixeroP Offline
                                      Pixero
                                      last edited by

                                      @gaieus said:

                                      I still like to export as image sequence better. I generally export at a double size then I batch resize them with some better antialiasing than what SU has and make the movie of the images - more control, more options, nicer output - but double/triple as much time to accomplish

                                      Plus, if anything goes wrong, like a crash, with images you can just continue where you left of while for a movie export you'd have to start from the beginning.

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Yes, exactly. And although not an excellent movie, this technique also allows me to use some special effects between the different parts like below.

                                        Phases of an excavation
                                        [flash=450,380:4adfvfw1]http://www.youtube.com/v/bKsEpF1Neh0?fs=1&hl=en_US[/flash:4adfvfw1]

                                        Gai...

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                                        • K Offline
                                          Khai
                                          last edited by

                                          @honoluludesktop said:

                                          Doesn't DivX require a DivX player? Will it work with the WinMedia Player?

                                          for all your video playback needs - http://www.videolan.org/ small, powerful, free, plays just about anything.

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                                          • PixeroP Offline
                                            Pixero
                                            last edited by

                                            Yes VLC Player is great, but what if you want to send a movie to a client?
                                            Then you must use something that can be viewed on any computer.

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