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    [Plugin] MaterialConsolidator

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    • E Offline
      Ecuadorian
      last edited by

      I was thinking about this yesterday, as using FormFonts objects bloats my files with duplicate materials.

      Thanks, TIG! 👍

      -Miguel Lescano
      Subscribe to my house plans YouTube channel! (30K+ subs)

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      • TIGT Offline
        TIG Moderator
        last edited by

        Here's v1.3 http://forums.sketchucation.com/viewtopic.php?p=295290#p295290
        It is now wrapped into its own class 'MaterialConsolidator'.

        TIG

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        • H Offline
          headshot
          last edited by

          GR8 !!!
          TY.

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          • S Offline
            Staatsfeind
            last edited by

            thank you for this useful tool !

            but one question:

            how do i delete unused materials that result from objects imported by
            the warehouse and which i dont use anymore?

            to be more exactly, i tried out several warehouse objects to fit my needs
            and mixed some of them. at the end i got 50+ textures loaded but maybe only
            15 are in use. deleting all by hand would take some time.

            did i get something wrong ?

            cheers

            http://www.frenchtouchstudio.com
            manager/modeler

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            • TIGT Offline
              TIG Moderator
              last edited by

              @staatsfeind said:

              thank you for this useful tool !
              but one question:
              how do i delete unused materials that result from objects imported by
              the warehouse and which i dont use anymore?
              to be more exactly, i tried out several warehouse objects to fit my needs
              and mixed some of them. at the end i got 50+ textures loaded but maybe only
              15 are in use. deleting all by hand would take some time.
              did i get something wrong ?
              cheers
              'Used' Materials are not 'purged'...
              Erase all unwanted Component Instances OR go to the Component Browser and find the unwanted component, right-click its icon and pick 'Delete' - this removes it from the model/browser/data-base.
              OR if there are no Instances left use Component Browser > Purge... pop-out to remove any unused Components
              It's recommended that you also use Layer Browser > Purge... pop-out to remove any unused Layers [that might have been associated with Components that you have just purged]
              NOW use Material Browser > Purge... pop-out to remove any unused Materials [that might have been associated with Components that you have just purged]

              OR simply use Model Info > Statistics > Purge Unused... to purge them all in one go - this also includes a purge of unused Styles.

              OR try my 'Purge' script which is similar but it lets you choose which kinds of thing to purge, and makes a 'report' of what's gone too...

              TIG

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              • S Offline
                Staatsfeind
                last edited by

                hell you react fast ! ;D

                thx for your answer, will give it a try.

                http://www.frenchtouchstudio.com
                manager/modeler

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                • brodieB Offline
                  brodie
                  last edited by

                  Great plugin, thanks TIG. Not one I'll likely use very often but I just had need of it and it worked perfectly.

                  -Brodie

                  steelblue http://www.steelbluellc.com

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                  • D Offline
                    DavidXJ98
                    last edited by

                    Thank you for this plugin... it's quite useful.

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                    • M Offline
                      MartinK
                      last edited by

                      Thanks TIG, I've got just the project for this.

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                      • bagateloB Offline
                        bagatelo
                        last edited by

                        I set keyboard shortcuts for all the plugins I use.

                        Since this script takes a long time to complete their tasks in some files, I get confused sometimes I use the shortcuts, and inadvertently I press the shortcut for this plugin. You could insert an option to be given a warning to accept or not if we want to do cleaning?

                        Another interesting option is the possibility of inserting a percentage level where materials are not identical, but similar would be united into one.

                        It's possible to rename all the materials in words capitalized?
                        If we could make a clean sweep in the names would also help.
                        Why? Try it:
                        http://www.den4b.com/?x=products&product=renamer

                        While the cat's away, the mice will play

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          First things last... 😉

                          You cannot 'rename' materials via the Ruby API unless you have Sketchup >= v8M1 [OR my SKMtools installed] because material.name=string doesn't exist as a method otherwise. If the method is available then this one-liner will rename ALL materials in the model using CAPITAL letters - otherwise you'll get an error message!

                          Sketchup.active_model.materials.each{|m|m.name=m.name.upcase}
                          

                          The accuracy idea would apply to what exactly ? I expect Red, Green, Blue, Alpha ❓
                          At the moment the code has several tests of equivalence like
                          next if mat.color.red != m0.color.red
                          You can edit the code [using a plain text editor like Notepad/Notepad++ etc] to apply an accuracy thus, where you'll define the accuracy as say per=0.01 [i.e. we'll accept it as a match if it's within 1%]. You can either hardcode the 'per' or you could get this from an added dialog as the tool runs... [see below]
                          So now tweak the test[s]

                          next if mat.color.red > m0.color.red*(1+per) or mat.color.red < m0.color.red*(1-per)
                          

                          Repeat this for RGB and A...

                          To get the accuracy from a dialog add this at the start of the code on a new line immediately after ' initialize()'

                          results=inputbox(["0.NNN; "],[0.01],"Material Consolidator Accuracy")
                          return nil unless results
                          per=results[0]
                          

                          you then enter the required accuracy in the format 0.01 =1%, 0.1 =10%, 0.5 =50% etc.
                          Obviously if you use the dialog to set the accuracy you do not need a line that says per=... elsewhere in the code!
                          If you cancel the dialog the material-consolidation is aborted.

                          This accuracy dialog could act as your startup prompt... BUT if you don't implement it then add this line at the start of the code instead

                          return nil if UI.messagebox("Consolidate All Materials ?",MB_YESNO,"")==7
                          

                          🤓

                          TIG

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                          • irwanwrI Offline
                            irwanwr
                            last edited by

                            thank you for the plugin 😄

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                            • G Offline
                              Gabbiano
                              last edited by

                              Really a great plugin!
                              Thank you TIG!

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                              • H Offline
                                hegemonicoMX
                                last edited by

                                Came down in the best moment. I had a horrible mess in the materials of a collaborative model. 😉 its a blessing

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                                • E Offline
                                  Ecuadorian
                                  last edited by

                                  Hey, TIG. How about adding some "fuzzy" logic to this? I mean, sometimes you have very similar materials that have only slightly different properties. For example, half a dozen of glasses with only slightly different tints, or slightly different alpha values, and it would be useful to consolidate them.

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                                  • JClementsJ Offline
                                    JClements
                                    last edited by

                                    A mighty handy plugin. Thanks!

                                    John | Illustrator | Beaverton, Oregon

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                                    • B Offline
                                      bsfranza
                                      last edited by

                                      is there somebody out there who can compile the above mentioned "accuracy" code addon into the plugin and share it with us 😄?

                                      would be awesome!!

                                      thanks

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        Here's v2.0 which includes optional 'tolerances' for RGBA values.
                                        So you can now consolidate colors which are almost a match !
                                        Use it with thought...
                                        But it is one-step undo-able !
                                        https://sketchucation.com/pluginstore?pln=materialconsolidator
                                        Please read the updated usage notes in the first post: http://sketchucation.com/forums/viewtopic.php?p=295290#p295290

                                        TIG

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                                        • D Offline
                                          db11
                                          last edited by

                                          Thanks TIG. This will be a very useful addition to an often-used plugin.

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                                          • pbacotP Offline
                                            pbacot
                                            last edited by

                                            Thank you!

                                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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