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    Model This: Sofas

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    • shuraS Offline
      shura
      last edited by

      Thank you Richard! yes, piping sounds a bit weird... well, I am still very unexperienced with technical terms in english.
      (I guess that the textile industry has a mind bending nomenclature in every language πŸ˜† )

      for piping I also found:

      • cording
      • pin-tuck
      • piping cord
      • tuck
      • tucking

      πŸŽ‰

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      • I Offline
        imabzeous
        last edited by

        Can any one help me, whats thi SDS2

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        • GaieusG Offline
          Gaieus
          last edited by

          SDS2 would be Subdivide and Smooth 2 but it has not been released yet.

          Gai...

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          • jo-keJ Offline
            jo-ke
            last edited by

            What technic do you use to do the piping? I still have problems to do that.

            http://www.zz7.de

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            • ely862meE Offline
              ely862me
              last edited by

              When subdividing usually the geometry has itself the line for piping detail,u just have to select it,but sometimes u must make the path for the piping with some tools on surface or intersection methods.

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • jo-keJ Offline
                jo-ke
                last edited by

                OK, I've subdivided the group but I've got no glue how to work on...


                sofachallenge001.jpg

                http://www.zz7.de

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                • shuraS Offline
                  shura
                  last edited by

                  I was really happy with the method to separate my proxy before subdividing.
                  Then the path selection is nothing to worry about.

                  piping.jpg

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    That is a great technique shura.

                    http://www.coroflot.com/boofredlay

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                    • A Offline
                      Ands43
                      last edited by

                      Wow! Some of the people on this forum are crazy good! I'm reasonably experienced 3 years, but well WOW!

                      What is/are SDS2, FFD and lines2cylinder? Where can I find them.

                      Are the images rendered in a separate renderer?

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        @tails said:

                        What is/are SDS2, FFD and lines2cylinder?

                        SDS2 is a soon to be released plugin by Whaat, but you can get SDS v1 here

                        FFD is Free Form Divide which is available here

                        Lines 2cyclinder is here

                        Don't forget to thank the Authors πŸ˜‰

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • A Offline
                          Ands43
                          last edited by

                          Thanks rclub24, I'll have a look!

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                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            are you subdividing each piece seperatly or do you make one group?

                            I'm still in touble with the piping...
                            my result looks like this:


                            sofachallenge002.jpg

                            http://www.zz7.de

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                            • shuraS Offline
                              shura
                              last edited by

                              Sorry Jo-ke, I missed your question πŸ˜’

                              Subdivision is done on each part of the shell separately. After that they match as if they have been processed in one piece.
                              Then you will find it easy to select the border of one of the parts to make the piping with L2C.
                              From your picture it looks like you need to add the piping for the backrest, too. And maybe you could try to change the bevel on the bottom sides left and right, to reduce the bulging.

                              Eric, thank you! getting good critiques from you really means a lot.

                              cheers
                              alex

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                              • olisheaO Offline
                                olishea
                                last edited by

                                nice work guys....and good challenge. hats off solo.

                                jo-ke...you know you don't need to subdivide a group? Just triple click anything and subdivide so you can make transformations directly to mesh without having the purple proxy .

                                oli

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  @olishea said:

                                  nice work guys....and good challenge. hats off solo.

                                  jo-ke...you know you don't need to subdivide a group? Just triple click anything and subdivide so you can make transformations directly to mesh without having the purple proxy .

                                  Ah, thank you! I will try that.

                                  http://www.zz7.de

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                                  • jarynzlesaJ Offline
                                    jarynzlesa
                                    last edited by

                                    super. just mark.

                                    http://www.vizualizaceschodiste.mypage.cz/

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                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by

                                      I'll wait for SDS2 and try that again

                                      http://www.zz7.de

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                                      • K Offline
                                        krash88
                                        last edited by

                                        I was just wondering how Solo got his proxy to smooth so nicely... I just bought a copy of Artisan and hoped that the algorithm had improved, but I'm stuck with the same results as the original SD&S.

                                        http://i109.photobucket.com/albums/n65/krash88/001.jpg

                                        http://i109.photobucket.com/albums/n65/krash88/002.jpg

                                        http://i109.photobucket.com/albums/n65/krash88/003.jpg

                                        I have tried to smooth this same model using a proxy similar to what Solo has a few posts above with the same results. Am I doing something wrong?

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                                        • ely862meE Offline
                                          ely862me
                                          last edited by

                                          U need to make corners like this.


                                          c.jpg

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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                                          • K Offline
                                            krash88
                                            last edited by

                                            Thanks, I'll need to wait until I get back to work tomorrow to try that out. However, I have used Fredo's RoundCorner plug to bevel the same model into something a little more similar to Solo's proxy in post #6 in this thread. Still, I get something close to the same result that I posted earlier. I'm just looking for a more efficient work-flow and I'm wondering if that is indeed the final proxy or if more edges or any creases were added to obtain the final smoothed result. Thanks again!

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