sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Bending a textured face

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    43 Posts 8 Posters 3.3k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      That is exactly what I meant. It might be the only way to do it? I don't know. Where's Thom?

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

      1 Reply Last reply Reply Quote 0
      • Wo3DanW Offline
        Wo3Dan
        last edited by

        @chris fullmer said:

        If you made the texture unique on each face of the mat, it might work then?

        Hi Chris, that shouldn't be necessary in the way that you get multiple textures.
        Only one should do.
        If you do this manually it's an easy proces towards the result. See attached file.
        (Although I don't suppose hellnbak is looking for laborious modelling).

        I don't know enough about your plugin but when done manually the texture I used is fixed to the original flat mat geometry. Once you split up the mat and rotate mat "segments" successively, the texture stays as it should. This could be done the same way in a script can't it?


        textured floor mat without distortion in texture

        1 Reply Last reply Reply Quote 0
        • hellnbakH Offline
          hellnbak
          last edited by

          @wo3dan said:

          (Although I don't suppose hellnbak is looking for laborious modelling)

          Is anybody?

          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            @hellnbak said:

            Is anybody?

            Even if I am not deliberately looking for it, I do not mind doing it when I know I cannot achieve it otherwise and the result is worth the laborious way. Wrapping a texture around a curved face should not take longer (even if you go facet by facet) than writing a forum post.

            This window below is on a curved wall (a basilica apse), arched and all the edges are rounded. So there was no other way than manually doing it.

            (By the way, in this model, all the edges are rounded everywhere as you can see from the buttress, too, so when I made the textures, I even counted the pixels how they would wrap around to make a seamless tiling when they reach around pillars and such - tell me about labour! 😄 )

            http://lh5.ggpht.com/_zcvsIuYiVbo/Suw3FoVmC8I/AAAAAAAACu4/pZfgc8630Gg/Bazilika-Texture20.jpg

            Gai...

            1 Reply Last reply Reply Quote 0
            • R Offline
              Roger
              last edited by

              Texture on a curved shape

              The leather textures were applied to the curved shape with hidden geometry showing and clicking the paint texture tool at each change of plane. Rendered in Twilight Render using Metropolis Light Transport with Bidirectional Path Tracing. This is one small part of my project without end.

              http://www.azcreative.com

              1 Reply Last reply Reply Quote 0
              • hellnbakH Offline
                hellnbak
                last edited by

                @gaieus said:

                If this object is bending only one direction, you should not use projected material on it but simply wrap it around the curve.

                Could you please elaborate? I've tried so many things with this I'm not sure if this is one of them.

                "Politicians are just like diapers -- they need to be changed often, and for the same reason"

                1 Reply Last reply Reply Quote 0
                • GaieusG Offline
                  Gaieus
                  last edited by

                  Where's that model?

                  Gai...

                  1 Reply Last reply Reply Quote 0
                  • hellnbakH Offline
                    hellnbak
                    last edited by

                    If you mean the jpg for the mat, here it is


                    FLOOR MATS 1 a copy.jpg

                    "Politicians are just like diapers -- they need to be changed often, and for the same reason"

                    1 Reply Last reply Reply Quote 0
                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @hellnbak said:

                      If you mean the jpg for the mat, here it is

                      Well, not really the jpg but the model (as I do not know where and how you wanted to bend it) however here it is


                      Mat.skp


                      mat.jpg

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • hellnbakH Offline
                        hellnbak
                        last edited by

                        Great! Now, could you please explain the process of what you did?

                        "Politicians are just like diapers -- they need to be changed often, and for the same reason"

                        1 Reply Last reply Reply Quote 0
                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Some pictures. After sampling / painting in picture 5, repeat the steps for the rest of the facets. It takes less than a minute. The point is that now you are not projecting but wrapping the material around that curve by positioning it.

                          1.png
                          3.png
                          3a.png
                          2.png
                          4.png
                          5.png
                          (Sorry, previously I attached a wrong screenshot)

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • Dave RD Offline
                            Dave R
                            last edited by

                            Excellent Csaba. 👍

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

                            1 Reply Last reply Reply Quote 0
                            • hellnbakH Offline
                              hellnbak
                              last edited by

                              Finally! I won't have to track mud and snow into my nice clean Goat. Much appreciated! 😍

                              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

                              1 Reply Last reply Reply Quote 0
                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Good thing in Fredo's plugin that it keeps the sizes of all the facets and the rest of the model as a whole (so the image will fit exactly as it does on the flat one). Bad thing is that it screws up UV mapping even when I position the texture before subdividing (i.e. all the texture pieces should still be positioned - or not? I will have to check).


                                Edit; even if I "pre-position" the texture on each facet first, the plugin screws everything up. I wonder if Fredo could do something with it.

                                Gai...

                                1 Reply Last reply Reply Quote 0
                                • 1
                                • 2
                                • 3
                                • 2 / 3
                                • First post
                                  Last post
                                Buy SketchPlus
                                Buy SUbD
                                Buy WrapR
                                Buy eBook
                                Buy Modelur
                                Buy Vertex Tools
                                Buy SketchCuisine
                                Buy FormFonts

                                Advertisement