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    Bending a textured face

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    • hellnbakH Offline
      hellnbak
      last edited by

      @wo3dan said:

      (Although I don't suppose hellnbak is looking for laborious modelling)

      Is anybody?

      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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      • GaieusG Offline
        Gaieus
        last edited by

        @hellnbak said:

        Is anybody?

        Even if I am not deliberately looking for it, I do not mind doing it when I know I cannot achieve it otherwise and the result is worth the laborious way. Wrapping a texture around a curved face should not take longer (even if you go facet by facet) than writing a forum post.

        This window below is on a curved wall (a basilica apse), arched and all the edges are rounded. So there was no other way than manually doing it.

        (By the way, in this model, all the edges are rounded everywhere as you can see from the buttress, too, so when I made the textures, I even counted the pixels how they would wrap around to make a seamless tiling when they reach around pillars and such - tell me about labour! πŸ˜„ )

        http://lh5.ggpht.com/_zcvsIuYiVbo/Suw3FoVmC8I/AAAAAAAACu4/pZfgc8630Gg/Bazilika-Texture20.jpg

        Gai...

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        • R Offline
          Roger
          last edited by

          Texture on a curved shape

          The leather textures were applied to the curved shape with hidden geometry showing and clicking the paint texture tool at each change of plane. Rendered in Twilight Render using Metropolis Light Transport with Bidirectional Path Tracing. This is one small part of my project without end.

          http://www.azcreative.com

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          • hellnbakH Offline
            hellnbak
            last edited by

            @gaieus said:

            If this object is bending only one direction, you should not use projected material on it but simply wrap it around the curve.

            Could you please elaborate? I've tried so many things with this I'm not sure if this is one of them.

            "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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            • GaieusG Offline
              Gaieus
              last edited by

              Where's that model?

              Gai...

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              • hellnbakH Offline
                hellnbak
                last edited by

                If you mean the jpg for the mat, here it is


                FLOOR MATS 1 a copy.jpg

                "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  @hellnbak said:

                  If you mean the jpg for the mat, here it is

                  Well, not really the jpg but the model (as I do not know where and how you wanted to bend it) however here it is


                  Mat.skp


                  mat.jpg

                  Gai...

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                  • hellnbakH Offline
                    hellnbak
                    last edited by

                    Great! Now, could you please explain the process of what you did?

                    "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Some pictures. After sampling / painting in picture 5, repeat the steps for the rest of the facets. It takes less than a minute. The point is that now you are not projecting but wrapping the material around that curve by positioning it.

                      1.png
                      3.png
                      3a.png
                      2.png
                      4.png
                      5.png
                      (Sorry, previously I attached a wrong screenshot)

                      Gai...

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Excellent Csaba. πŸ‘

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • hellnbakH Offline
                          hellnbak
                          last edited by

                          Finally! I won't have to track mud and snow into my nice clean Goat. Much appreciated! 😍

                          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Good thing in Fredo's plugin that it keeps the sizes of all the facets and the rest of the model as a whole (so the image will fit exactly as it does on the flat one). Bad thing is that it screws up UV mapping even when I position the texture before subdividing (i.e. all the texture pieces should still be positioned - or not? I will have to check).


                            Edit; even if I "pre-position" the texture on each facet first, the plugin screws everything up. I wonder if Fredo could do something with it.

                            Gai...

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