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Bending a textured face

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  • H Offline
    hellnbak
    last edited by 2 Dec 2010, 14:36

    @wo3dan said:

    (Although I don't suppose hellnbak is looking for laborious modelling)

    Is anybody?

    "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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    • G Offline
      Gaieus
      last edited by 2 Dec 2010, 17:55

      @hellnbak said:

      Is anybody?

      Even if I am not deliberately looking for it, I do not mind doing it when I know I cannot achieve it otherwise and the result is worth the laborious way. Wrapping a texture around a curved face should not take longer (even if you go facet by facet) than writing a forum post.

      This window below is on a curved wall (a basilica apse), arched and all the edges are rounded. So there was no other way than manually doing it.

      (By the way, in this model, all the edges are rounded everywhere as you can see from the buttress, too, so when I made the textures, I even counted the pixels how they would wrap around to make a seamless tiling when they reach around pillars and such - tell me about labour! πŸ˜„ )

      http://lh5.ggpht.com/_zcvsIuYiVbo/Suw3FoVmC8I/AAAAAAAACu4/pZfgc8630Gg/Bazilika-Texture20.jpg

      Gai...

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      • R Offline
        Roger
        last edited by 2 Dec 2010, 18:16

        Texture on a curved shape

        The leather textures were applied to the curved shape with hidden geometry showing and clicking the paint texture tool at each change of plane. Rendered in Twilight Render using Metropolis Light Transport with Bidirectional Path Tracing. This is one small part of my project without end.

        http://www.azcreative.com

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        • H Offline
          hellnbak
          last edited by 3 Dec 2010, 06:42

          @gaieus said:

          If this object is bending only one direction, you should not use projected material on it but simply wrap it around the curve.

          Could you please elaborate? I've tried so many things with this I'm not sure if this is one of them.

          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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          • G Offline
            Gaieus
            last edited by 3 Dec 2010, 08:42

            Where's that model?

            Gai...

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            • H Offline
              hellnbak
              last edited by 3 Dec 2010, 10:12

              If you mean the jpg for the mat, here it is


              FLOOR MATS 1 a copy.jpg

              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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              • G Offline
                Gaieus
                last edited by 3 Dec 2010, 10:35

                @hellnbak said:

                If you mean the jpg for the mat, here it is

                Well, not really the jpg but the model (as I do not know where and how you wanted to bend it) however here it is


                Mat.skp


                mat.jpg

                Gai...

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                • H Offline
                  hellnbak
                  last edited by 3 Dec 2010, 10:44

                  Great! Now, could you please explain the process of what you did?

                  "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                  • G Offline
                    Gaieus
                    last edited by 3 Dec 2010, 10:51

                    Some pictures. After sampling / painting in picture 5, repeat the steps for the rest of the facets. It takes less than a minute. The point is that now you are not projecting but wrapping the material around that curve by positioning it.

                    1.png
                    3.png
                    3a.png
                    2.png
                    4.png
                    5.png
                    (Sorry, previously I attached a wrong screenshot)

                    Gai...

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                    • D Offline
                      Dave R
                      last edited by 3 Dec 2010, 11:18

                      Excellent Csaba. πŸ‘

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • H Offline
                        hellnbak
                        last edited by 3 Dec 2010, 11:24

                        Finally! I won't have to track mud and snow into my nice clean Goat. Much appreciated! 😍

                        "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                        • G Offline
                          Gaieus
                          last edited by 3 Dec 2010, 11:28

                          Good thing in Fredo's plugin that it keeps the sizes of all the facets and the rest of the model as a whole (so the image will fit exactly as it does on the flat one). Bad thing is that it screws up UV mapping even when I position the texture before subdividing (i.e. all the texture pieces should still be positioned - or not? I will have to check).


                          Edit; even if I "pre-position" the texture on each facet first, the plugin screws everything up. I wonder if Fredo could do something with it.

                          Gai...

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