[Plugin] Make Fur v.2.1.0(20140323)
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hi pilou
it seems to make no difference if i select a density of 5 or 20, the polygons never get more than 10017.
i'm properbly do something wrong, but i don't know what
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My fault - i set density to high.
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Has anyone experienced the generation of the items heavily in some portions and light in others, following hard diagonal lines dividing the place? I cannot seem to apply the script evenly in most of my spaces. I am using 2014.
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@unknownuser said:
following hard diagonal lines dividing the place?
If they are visible : Cleanup by Thomthom : Merge Coplanar Faces
If they are invible, Enable Hidden Geometry : Selection Toys by Thomthom
Select Soft or Smooth Edges then kill them -
I have problem on slope terrain with plugin. I try to change all parameters but no luck?! Some parts of terrain is cover properly, but some have lack of grass. I download last version of plugin 2.1.0 and I have Sketch 2013 pro.
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Thanks Bro!
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@hajkardi said:
I have problem on slope terrain with plugin. I try to change all parameters but no luck?! Some parts of terrain is cover properly, but some have lack of grass. I download last version of plugin 2.1.0 and I have Sketch 2013 pro.
Hi,haikardi.
Sorry for my reply too late.I guess the problem is "MaxNumber(/Face)".
Please set high value to "MaxNumber(/Face)".
"MaxNumber(/Face)" is limit for creating too much fur.Thanks!
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I love this plugin, really helps me to distribute grass proxy's. I do have one request, sometimes even the lowest values are too much, I'd really like to distribute (make crowd) with .5, .2 values.
Oh!v a distribution brush would also be most welcome.
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@solo said:
Oh!v a distribution brush would also be most welcome.
What do you mean by that?
Something like Components Spray? -
how to install in skp 2014?
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Read the first post of this thread.
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how install in skp 2014
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how play the video
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play good
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Please, I ask again if it would be possible to go lower than 0.1 in crowd place setting, I love this plugin but on a large terrain I seem to have no control as lowest setting is still too much.
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@lasrador said:
This is just brilliant.. Don't know how i missed this for so long. Now that vray2.0 is proxy enables the possibilities are limitless.. Convert a grass component into a proxy on sk (Though 3dsmax allows the porxy to be simplified further), import it into the model and scatter the proxy. You have a feather weight model with the punch of a heavy weight! Awesome work tak2hata!
this was my first attempt at grass..
hi,
quick question how did u manage to achieve this render. can't figure how to setup my settings
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it doesnt work on sketchup 2014. what do i need to do to make it work?
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@hilalevi said:
it doesnt work on sketchup 2014. what do i need to do to make it work?
Yes. It does work on SketchUp 2014. The first thing you need to do to get help making it work is give specific and useful information. How did you install it? Which version? What are you expecting to see that you aren't seeing?
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Hi tak
tanks for tool it's very useful.
I translate it to ArabicLanguage.only little problem with translation.
"Main" & "Default"phrase not translated in (web dialog)
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