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    [Plugin] Make Fur v.2.1.0(20140323)

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    • GaieusG Offline
      Gaieus
      last edited by

      Hi Sesil,

      It is posted as an attachment at the bottom of the first post.

      Gai...

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      • S Offline
        sesil5
        last edited by

        @gaieus said:

        Hi Sesil,

        It is posted as an attachment at the bottom of the first post.

        Hi Gaieus, i found the zip file but it doesn't contains any runfile for installation. Sorry for my English,i'm from Greece.
        Nevertheless, thank you very much.

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        • GaieusG Offline
          Gaieus
          last edited by

          SketchUp plugins are 8mostly) simple text files with an rb (for "ruby") extension. All you need to do is to extract all the content and then copy everything into the plugins folder of SketchUp which is by default (on a 32 bit windows) here:
          C:\Program Files\Google\Google SketchUp 8\Plugins\

          Also, here is a sticky post about the installation of zipped plugins:
          http://forums.sketchucation.com/viewtopic.php?f=323&t=35746

          Gai...

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          • S Offline
            sesil5
            last edited by

            It's work!!! Thank you very very much. I use some other plugins like omnigrid plugin and it was necessary to make an installation. I think that i'm comfused about the programms and the plugins!!!!

            1 Reply Last reply Reply Quote 0
            • D Offline
              dirtypr
              last edited by

              This is great!

              Thanks!

              1 Reply Last reply Reply Quote 0
              • B Offline
                brokenstaral
                last edited by

                awsome!!

                so simple and easy to operate!!

                This is by far one of the best and most useful plugins I have ever seen !!!!!

                1 Reply Last reply Reply Quote 0
                • U Offline
                  uzairazam
                  last edited by

                  i am unable to create furs....when i click make fur....nothing happens....what is wrong with it plz help?

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    mazureac
                    last edited by

                    Thanks for a super plugin!

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      torring
                      last edited by

                      Great plugin!

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        stef52
                        last edited by

                        Hello!
                        i have a little problem with a piece of a terrain shaped with the sand box; what can i do to have a regular surface of grass instead of this triangulated one?

                        http://img11.hostingpics.net/thumbs/mini_12231297gg.png

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                        • T Offline
                          tak2hata
                          last edited by

                          Hi,stef52.

                          @stef52 said:

                          Hello!
                          i have a little problem with a piece of a terrain shaped with the sand box; what can i do to have a regular surface of grass instead of this triangulated one?

                          http://img11.hostingpics.net/thumbs/mini_12231297gg.png

                          I think inputing larger number to "MaxNumber(/Face)" in dialog will improve the problem.
                          How is it?
                          Please reply if it does not improve the problem.
                          Thanks.


                          by TAK2HATA

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                          • eidam655E Offline
                            eidam655
                            last edited by

                            hello,

                            thanks for the plugin, grass making is now really easy (and by using component grass, it's also super fast as well!) 😄

                            however, i have a question (a feature request): would it be possible to implement distributing by a B&W texture, or with an exponential fall-off (especially useful with the Valid Distance option)

                            thanks for answers and i wish you good luck 😄

                            I'm using SketchUp 2017, V-Ray 3.4

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                            • D Offline
                              db9black
                              last edited by

                              hi tak2hata

                              i just discoverd this plugin. this plugin is awesome!!! it's a great relief for all SU users. thank you very much! domo arigato gozaimashita!!!!

                              1 Reply Last reply Reply Quote 0
                              • mitcorbM Offline
                                mitcorb
                                last edited by

                                @steph52:
                                Viewing your example suggested that you may need to set up a more regular mesh on that slope instead of stretched triangles. More like a fishnet grid. I may have misinterpreted the image, however.

                                I take the slow, deliberate approach in my aimless wandering.

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                                • T Offline
                                  tak2hata
                                  last edited by

                                  Hi,eidam655 and db9black and mitcorb.
                                  Thanks for your replys. 😄
                                  eidam655...
                                  Your request is difficult for me.
                                  I did not try processing from a picture yet.
                                  I will search the method for that solution.
                                  Please wait (without Expectation...Sorry.)


                                  by TAK2HATA

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                                  • A Offline
                                    azp136
                                    last edited by

                                    fur、txt、Oh, thank you

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                                    • peter_shawP Offline
                                      peter_shaw
                                      last edited by

                                      grastropfen.jpg
                                      just found this plugin, it's awesome!

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        tak2hata
                                        last edited by

                                        @peter_shaw said:

                                        [attachment=0:p83hevax]<!-- ia0 -->grastropfen.jpg<!-- ia0 -->[/attachment:p83hevax]
                                        just found this plugin, it's awesome!

                                        Hi ,peter_shaw.
                                        very nice! 😍


                                        by TAK2HATA

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                                        • eidam655E Offline
                                          eidam655
                                          last edited by

                                          hi,

                                          here's what i thought of:

                                          current algorithm distributes fur to the whole face/polygon according to a function with multiple parameters, density being one of them. i would suggest something like:

                                          request min and max density from user
                                          request/load the density map from user (file)
                                          stretch image on the face (300x300 px image onto a 1m x 1m face for example)
                                          go through every pixel in image //yeah, this sucks while 1. there's no getPixelColor method in sketchup's sdk as far as i can see, and 2. this is a loop in a loop and takes ages to complete 😄
                                          color value divided by white (100%) is the percentage
                                          therefore current density for this area is minDensity+percentage*(maxDensity-minDensity)

                                          ...and so on.

                                          yes, there are probably more effective ways to do this.
                                          no, i'm not a computer scientist.
                                          no, i don't know ruby or sketchup's sdk.
                                          no, i'm not sure how this should have helped you.

                                          I'm using SketchUp 2017, V-Ray 3.4

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                                          • S Offline
                                            ssw
                                            last edited by

                                            CREATING GRASS with HIDDEN EDGES in model with visible edges?

                                            Any way to use the create grass function to do this? Can do this in the create crowd function, but it doesn't have the controls of the blade shape.

                                            A wonderful plug-in that really helps create lush landscaping.

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