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    [Plugin] Make Fur v.2.1.0(20140323)

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    • massimoM 離線
      massimo Moderator
      最後由 編輯

      @unknownuser said:

      Fletch, your leaves are not overlaping! how did you achieve that?

      Perhaps he deleted some overlapping components later? 😉

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      • E 離線
        Eon79
        最後由 編輯

        @thomthom said:

        Does it still render like that if you reload the model?
        Can you post the model?

        Reloading the model didn't make any difference unfortunately, but I uninstalled and then reinstalled V-Ray and the problem went -probably time to upgrade methinks! Thanks for the reply though.

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        • K 離線
          ktslambieng
          最後由 編輯

          Thanks tak2hata for this great plugin
          this is ruby fur Viet nam translation by me...


          fur_lang_vn.txt

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          • A 離線
            Aidus
            最後由 編輯

            Same problem for me and maxwell. All geometry is messed up when exporting to maxwell 😞
            Test
            In Su everything looks fine.

            CPU: Intel Core i7 Extreme Edition 965
            RAM: OCZ Gold DDR3 1600MHz 12Gb
            Video: Asus Radeon HD4870 X2 2Gb
            Mobo: Asus P6T Deluxe 1366 Intel X58

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            • thomthomT 離線
              thomthom
              最後由 編輯

              I have a suspicion:

              tak2hata: are you using Transformation.scaling for a uniform scale?

              There is an issue we have run into in the past that is one use Transformation.scaling(2.0) for uniform scaling the transformation matrix ends up in an unexpected format. Face me components and Render engines did not get the proper transformation and thing would just appear to float away.
              The solution was to use this variant: Transformation.scaling(2.0, 2.0, 2.0)

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • F 離線
                frv
                最後由 編輯

                Maxwell has a problem with proper placing of instances. Explode your geometry and things will be fine.
                But a new plugin is on its way, may take a while though and as I understand the misplaced instances or components bug is then solved.
                Francois

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                • A 離線
                  Aidus
                  最後由 編輯

                  Yes exploding works but if I have a lot of geometry then this is way too heavy even for my PC 😞

                  CPU: Intel Core i7 Extreme Edition 965
                  RAM: OCZ Gold DDR3 1600MHz 12Gb
                  Video: Asus Radeon HD4870 X2 2Gb
                  Mobo: Asus P6T Deluxe 1366 Intel X58

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                  • pep75P 離線
                    pep75
                    最後由 編輯

                    Mighty Plug-in....!

                    1 條回覆 最後回覆 回覆 引用 0
                    • F 離線
                      frv
                      最後由 編輯

                      Tx for the great plugin. I am modeling a lot scale models for architectural presentations in the design proces.
                      So I used the plugin for scattering around people and trees.

                      But, I do not understand the settings very well, especially when using components.
                      Can someone shed some light on what settings are relevant when you use components. My trees and people sometimes are scattered above the plane they are put on. And I feel I have not much control to randomly change the size of the components. I wonder also how much componets are influanced by the settings as opposed to regular geometry. A setting by setting explenation or manual on what exactly will hapen would be great and save me so much time in "trial and error".

                      I add some of my test renders (45 seconds render time each) . Rendered in Maxwell.
                      Tx in advance for the replies,
                      Francois
                      houten boompjes 111.jpg
                      houten boompjes 110.jpg

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                      • T 離線
                        tak2hata
                        最後由 編輯

                        Hi,all.
                        I updated to version1.3k.

                        Using code "translation.scaling(a)" to "translation.scaling(a,a,a)".(Thanks Thomas.I am always indebted to you.)
                        Sangs Scattering.

                        Viet nam translation ktslambieng.Thanks 😍

                        Text code change to "UTF-8without BOM".and Webdialog setting of Charset ,too.
                        On my sketchup(windowsVista,locale Japanese,sketchup v7.1),Ruby written in UTF-8 do not work.loading error.
                        So I use UTF-8 without BOM.If there is problem,please tell me.
                        Thanks.


                        by TAK2HATA

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                        • D 離線
                          d12dozr
                          最後由 編輯

                          Thanks for the wonderful plugin...and the continual updates 👍 😄

                          ...and congratulations on making the Sketchupdate!! ☀

                          3D Printing with SketchUp Book
                          http://goo.gl/f7ooYh

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                          • A 離線
                            Aidus
                            最後由 編輯

                            Thanks tak2hata!
                            Now it works!

                            CPU: Intel Core i7 Extreme Edition 965
                            RAM: OCZ Gold DDR3 1600MHz 12Gb
                            Video: Asus Radeon HD4870 X2 2Gb
                            Mobo: Asus P6T Deluxe 1366 Intel X58

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              @tak2hata said:

                              On my sketchup(windowsVista,locale Japanese,sketchup v7.1),Ruby written in UTF-8 do not work.loading error.
                              So I use UTF-8 without BOM.If there is problem,please tell me.

                              I have also gotten problems when I have tried to save .rb files as UTF-8.
                              But your HTML files and translation files should be saved as UTF-8.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • GaieusG 離線
                                Gaieus
                                最後由 編輯

                                Hm. Updated to the latest (1.3k) version and no fur is made on my system.

                                Thom, you use comma as a decimal separator, don't you? How does the plugin work on your system; on mine it's loaded with dots and if I leave it like this, no fur is generated but if I change it to comma (as my system would use) there's no fur either.

                                And yes, tak2hata, congrats to the SkecthUpdate Blog (and of course, thanks again for the plugin)
                                👍

                                Gai...

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                                • B 離線
                                  bimbachi
                                  最後由 編輯

                                  1.3 k not working at all. I have a lot of plugins , hard to find conflict if any.

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                                  • D 離線
                                    Daniel S
                                    最後由 編輯

                                    Hi tak2hata
                                    The new version 1.3k is not working for me too.
                                    Here a screenshot of my ruby console:
                                    Captura.JPG
                                    Daniel S

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                                    • B 離線
                                      bimbachi
                                      最後由 編輯

                                      @tak2hata said:

                                      Webdialog html add "....charset = 'UTF-8'"
                                      Save this plugin in UTF-8(withoutBOM) format.
                                      It don't work on my sketchup when using UTF8(withBOM).

                                      can anyone help and explain for simple person like me what exatly it means (quote)
                                      how to make this "UTF-8(withoutBOM)" on mac ???
                                      thanks

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                                      • GaieusG 離線
                                        Gaieus
                                        最後由 編輯

                                        That's an encoding type to make sure different non-English characters "render" correctly. Like áíűőüöúóé for my language.

                                        The file is already encoded in UTF-8 (without BOM) so I guess you should do nothing really. Also, this should not affect the functioning of the plugin - only the appearance of these foreign characters in the webdialog.

                                        Gai...

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                                        • B 離線
                                          bimbachi
                                          最後由 編輯

                                          @gaieus said:

                                          That's an encoding type to make sure different non-English characters "render" correctly. Like áíűőüöúóé for my language.

                                          The file is already encoded in UTF-8 (without BOM) so I guess you should do nothing really. Also, this should not affect the functioning of the plugin - only the appearance of these foreign characters in the webdialog.

                                          thank you

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                                          • Didier BurD 離線
                                            Didier Bur
                                            最後由 編輯

                                            Hi,

                                            V1.3k not working here too. This is a variable type conversion error:
                                            line 1443: Error: #<ArgumentError: Cannot convert "0.2" to Length>

                                            @ tak2hata:
                                            the variable tstr is a string to be converted to a float, and if the decimal separator (in your windows settings I guess) is a dot, it doesn't work.
                                            Try: "0.2".to_l in the console, and you'll get: Error: Cannot convert "0.2" to Length>
                                            Try: "0,2".to_l and you'll get 7.8740157480315 (inches)
                                            Try: "0.2".to_f.to_l and it works, but returns 0.2 (inches) which is false.(0.2m != 0.2inch of course)
                                            Try: "0.2".to_f.m, it works and you'll get 7.8740157480315 (inches)

                                            Hope this helps,

                                            DB

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