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    New 2.5D+ tree set is now available...

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    • R Offline
      red_shift
      last edited by

      I did find a workaround. I first turn off the shadow layer of Tom's trees in SU. Then, in Thea studio I set the clipping texture to the alpha image (enabling clipping and setting channel to Alpha rather than RGB). I also find that in scattering that I need to set the Index of Refraction to 1 rather to 1.5.

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      • T Offline
        tomsdesk
        last edited by

        Oli...I am sooooo happy to hear this! Have fun!

        http://www.tomsdesk.moonfruit.com/
        2.5D Trees & Shrubs!

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        • soloS Offline
          solo
          last edited by

          Tom, they work in Thea, just had to adjust the transparency in SU before export.

          Straight Thea output with Bloom and vignetting, no post processing.

          http://img705.imageshack.us/img705/5797/tomnprthea.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • T Offline
            tomsdesk
            last edited by

            Well, I'm happy...thanks a bunch, Pete!

            http://www.tomsdesk.moonfruit.com/
            2.5D Trees & Shrubs!

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            • broomstickB Offline
              broomstick
              last edited by

              Thank you very muche, great models πŸ˜„

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              • R Offline
                red_shift
                last edited by

                @solo said:

                Tom, they work in Thea, just had to adjust the transparency in SU before export.

                Straight Thea output with Bloom and vignetting, no post processing.

                http://img705.imageshack.us/img705/5797/tomnprthea.jpg

                Pete: you didn't have to do anything additional in Thea? What kind of transparency adjustment in SU?

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                • soloS Offline
                  solo
                  last edited by

                  I eliminated all transparency values in SU, in Thea I clicked to enable the clip, and used the texture as a clipmap making sure it was alpha and not RGB.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • R Offline
                    red_shift
                    last edited by

                    Similar to my approach mentioned above. I'm glad these work in Thea.

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                    • B Offline
                      buk2noy
                      last edited by

                      sir, thank you! πŸŽ‰

                      seeking for peace of mind

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                      • T Offline
                        tallbridgeguy
                        last edited by

                        solo said
                        @unknownuser said:

                        I eliminated all transparency values in SU, in Thea I clicked to enable the clip, and used the texture as a clipmap making sure it was alpha and not RGB.

                        Thanks!

                        TBG

                        Nielsen
                        http://www.tallbridgeguy.com/

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                        • S Offline
                          stevebo
                          last edited by

                          Oldish topic but just want to say thank you Tom πŸ˜„. I promised I would buy it, bit late but I did πŸ˜„. They look great!

                          Edit: Some quick tests on Vray

                          http://img.photobucket.com/albums/v644/stevebo37/1-8.jpg

                          http://img.photobucket.com/albums/v644/stevebo37/2-6.jpg

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