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    • R 離線
      red_shift
      最後由 編輯

      I did find a workaround. I first turn off the shadow layer of Tom's trees in SU. Then, in Thea studio I set the clipping texture to the alpha image (enabling clipping and setting channel to Alpha rather than RGB). I also find that in scattering that I need to set the Index of Refraction to 1 rather to 1.5.

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      • T 離線
        tomsdesk
        最後由 編輯

        Oli...I am sooooo happy to hear this! Have fun!

        http://www.tomsdesk.moonfruit.com/
        2.5D Trees & Shrubs!

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        • soloS 離線
          solo
          最後由 編輯

          Tom, they work in Thea, just had to adjust the transparency in SU before export.

          Straight Thea output with Bloom and vignetting, no post processing.

          http://img705.imageshack.us/img705/5797/tomnprthea.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • T 離線
            tomsdesk
            最後由 編輯

            Well, I'm happy...thanks a bunch, Pete!

            http://www.tomsdesk.moonfruit.com/
            2.5D Trees & Shrubs!

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            • broomstickB 離線
              broomstick
              最後由 編輯

              Thank you very muche, great models 😄

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              • R 離線
                red_shift
                最後由 編輯

                @solo said:

                Tom, they work in Thea, just had to adjust the transparency in SU before export.

                Straight Thea output with Bloom and vignetting, no post processing.

                http://img705.imageshack.us/img705/5797/tomnprthea.jpg

                Pete: you didn't have to do anything additional in Thea? What kind of transparency adjustment in SU?

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                • soloS 離線
                  solo
                  最後由 編輯

                  I eliminated all transparency values in SU, in Thea I clicked to enable the clip, and used the texture as a clipmap making sure it was alpha and not RGB.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • R 離線
                    red_shift
                    最後由 編輯

                    Similar to my approach mentioned above. I'm glad these work in Thea.

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                    • B 離線
                      buk2noy
                      最後由 編輯

                      sir, thank you! 🎉

                      seeking for peace of mind

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                      • T 離線
                        tallbridgeguy
                        最後由 編輯

                        solo said
                        @unknownuser said:

                        I eliminated all transparency values in SU, in Thea I clicked to enable the clip, and used the texture as a clipmap making sure it was alpha and not RGB.

                        Thanks!

                        TBG

                        Nielsen
                        http://www.tallbridgeguy.com/

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                        • S 離線
                          stevebo
                          最後由 編輯

                          Oldish topic but just want to say thank you Tom 😄. I promised I would buy it, bit late but I did 😄. They look great!

                          Edit: Some quick tests on Vray

                          http://img.photobucket.com/albums/v644/stevebo37/1-8.jpg

                          http://img.photobucket.com/albums/v644/stevebo37/2-6.jpg

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