New 2.5D+ tree set is now available...
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I did find a workaround. I first turn off the shadow layer of Tom's trees in SU. Then, in Thea studio I set the clipping texture to the alpha image (enabling clipping and setting channel to Alpha rather than RGB). I also find that in scattering that I need to set the Index of Refraction to 1 rather to 1.5.
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Oli...I am sooooo happy to hear this! Have fun!
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Tom, they work in Thea, just had to adjust the transparency in SU before export.
Straight Thea output with Bloom and vignetting, no post processing.
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Well, I'm happy...thanks a bunch, Pete!
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Thank you very muche, great models
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@solo said:
Tom, they work in Thea, just had to adjust the transparency in SU before export.
Straight Thea output with Bloom and vignetting, no post processing.
Pete: you didn't have to do anything additional in Thea? What kind of transparency adjustment in SU?
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I eliminated all transparency values in SU, in Thea I clicked to enable the clip, and used the texture as a clipmap making sure it was alpha and not RGB.
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Similar to my approach mentioned above. I'm glad these work in Thea.
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sir, thank you!
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solo said
@unknownuser said:I eliminated all transparency values in SU, in Thea I clicked to enable the clip, and used the texture as a clipmap making sure it was alpha and not RGB.
Thanks!
TBG
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Oldish topic but just want to say thank you Tom . I promised I would buy it, bit late but I did . They look great!
Edit: Some quick tests on Vray
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