Bonzai 2.0 released
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@dedmin said:
How about a some kind of BOM?
[flash=425,344:wgsogdnk]http://www.youtube.com/v/SXn2QVipK2o&hl=en_GB&fs=1&[/flash:wgsogdnk]
Why is it that whenever I see the word BOM, I think of Inspector Clouseau?!
Apart from that, very good suggestion dedmin
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@tfdesign said:
Mike, we must get together for a pint or two sometime! [/quote]
.... or three or four!
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Yes! Two steaks for me, two for you too!
You know what though, I don't know what is a longer distance away, From Birmingham to Ireland, or the Journey from Birmingham to Hollyhead, North Wales! As for that ferry too?
better make that 6 pints!
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Tom (tfdesign),
Yes, and Yes.
The next major update for formZ (version 7) will include most of the interface improvements that bonzai3d has, making it easier and faster to use. Thus learning bonzai3d now can be a stepping point towards learning formZ 7.
(You may also find that bonzai3d is powerful enough that it meets your needs!)
Complete Cocoa implementation is in the works, and will be available soon.
EDIT -- bonzai3d is a already a COCOA application -- sorry for this error.
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Back on topic;
If there's ever been a feature required in SU it is this: the ability to cut 2 planes with a component.
See How Bonzai does it......
http://www.formz.com/products/bonzai3d/bonzai3dVideo_320.phpAlso to note is the many great plug-ins that we've seen here recently regarding free form modeling are all included in Bonzai3D, and more!!!
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Dang!! those video tutorials are great, clear and concise.
I need to get my teeth into this app, it looks excellent.Was watching the Nurbs video, why could'nt everything be this easy?
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Exactly, Pete. It looks way too easy.
And self healing geometry when inserting components??????
My wish for SU4, and SU5, and 6, and 7, and.....
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@utiler said:
If there's ever been a feature required in SU it is this: the ability to cut 2 planes with a component.
That's possible - by nesting two sections cuts in a group/component.
@utiler said:
And self healing geometry when inserting components??????
My wish for SU4, and SU5, and 6, and 7, and.....SU self heal its cut-out component. ...but 2D only....
But have you looked at the photomatching? b3d got it right - picking points on the model and the photo. no messing about with fiddly handles.
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@utiler said:
Exactly, Pete. It looks way too easy.
And self healing geometry when inserting components??????
My wish for SU4, and SU5, and 6, and 7, and.....
Google, are you listening? There's anew kid in town. Are you gonna let those boots walk right over you?
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Sure Thomas, you can nest section cuts in a component. but then to be able to move the component after insertion and have the associated geometry follow is the key.
I did have a look at matching photos, just like the rest of Bonzai; it seems ridiculously simple....
It is interesting to note too, that quite a few 'freeform' plugins that have been developed by the talented guys here in the past year or so replicate similar function to Bonzai.
Or am I seeing things.....? -
wondering where i should go to ask for super simple step-by-steps with bonzai.. (ala the newbie forum here)
i dunno, you guys are finding the bonzai interface so simple but not me
iRhino is still looking much more attractive to me as i can actually draw things with it. -
Jeff, have you checked out the videos on their site?
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@thomthom said:
Jeff, have you checked out the videos on their site?
yeah, i have.. they are good sales pitches and have helped me figure out certain things but there aren't any videos/tuts (that i've found) that take you through drawing an actual object.. it's always 'check me out making this random thing with no direction/goal'
the rhino tuts are helpful for people like me.. step by step for drawing things such as pliers or something that i have no business drawing but i can apply those steps to things that i actually need to draw.
anyway, one basic thing that i can't figure out is this:
the fillet tool doesn't seem to work on arcs.
anyone? -
Step 1: Right click on the arc and pick 'Show Controls' from the popup menu:
Step 2: Edit the angular control on the arc so both objects overlap:
Step 3: Activate the trim tool and click the parts of both objects you want to keep:
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hey b3ds, thanks for chiming in
but...i was talking about the other way.. in SU, i used to have a lengthy workaround for this until TIG wrote the TrueTangents ruby.. in rhino, it's much easier: (it's one operation with the option to trim/join automatically)
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i think you could use the fillet tool once the arc and line are joined. correct me if i'm wrong.
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@xrok1 said:
i think you could use the fillet tool once the arc and line are joined. correct me if i'm wrong.
ha! you are right
thanks -
ahh, yes, trim them then use the join tool to connect them, then the fillet will work.
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Hi all,
I just realized that so many people have heard about Bonzai3D. I just found out about that program today and went to their website to check it out. This is really a Sketchup clone but with some tools that sketchup does not have.
I was particularly interested in the videos about Bulge, Bending, Sweep, Revolve/Helices, Stairs, Thickness, Nurbs and Maetrials/Texture mapping.
Although some plugins from the SU ruby genius can replicate the same functions than the ones in the videos, it might take a little bit more work.
I have been using Sketchup since it came out 10 years ago and love it, therefore I don't want to give up on it and try to learn a new program. But I am quite interested in trying Bonzai3D and see how good it is compared to SU.
It seems like it allows to import/export in Skp format. Maybe this is a good thing to model back and forth between both programs.
Has anyone used it what are your thoughts on that new software?
Thanks and have a terrific day!
_KN
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This is a classic example of why I don't get on that well with Mac Rhino. There is no history (yet). Once you've made, say a fillet like the one above, it's impossible to correct later on, without redrafting the whole corner again. Does FormZ have a history? What about Bonzai3D? (I've been paying too much attention to importing SAT files to notice )
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