Bonzai 2.0 released
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Dedmin,
You mention that your project was slow in bonzai3d when changing layer visibility. If you hold down the SHIFT key while changing the layer visibility of many layers, this will hold the redraw until you release the shift key -- which should make the redraw faster.
Also, the Shaded Work defaults to Silhouette Edges ON. This is a fairly computationally "expensive" option for complex files, so you should get a lot better performance if you uncheck this option.
And bonzai3d OpenGL display has been tuned to the "current" video drivers. If you are using any version of Windows, and your video driver is more than a few months old, you will likely get better results if you update the driver. (Uninstall your existing driver before installing the latest one for best results.)
Does this help?
(If you have any further issues with your file, please zip and send the BNZ file to us (support@boznai3d) so we can see what else we can suggest -- and what else we can do to optimize the performance for this type of file. And if your file is too big to email, send us an email without the file and we can give you access to our FTP site.)
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Thanks for the help, but I removed the program - just short of time to play more. To be honest You are very helpful and responsive.
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Dedmin,
Ok, if you follow our suggestions I am sure we can show you how successful you can be with bonzai3d -- but if you don't have the time or the inclination -- then that is obviously up to you.
Please let us know if you have any further questions. We are always glad to help.
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Does exist an "infinite" demo without "Save" option after the trial period?
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Pilou,
Currently the bonzai3d trial expires after its time period, but we are evaluating different "trial models" for the (near) future. If (before this new version is available) you have not had sufficient time to evaluate bonzai3d fully by the time it expires, please send an email to support@bonzai3d.com and we will see what we can do to give you some more time.
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THX for the precisions
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@bonzai3d support said:
Pilou,
Currently the bonzai3d trial expires after its time period, but we are evaluating different "trial models" for the (near) future. If (before this new version is available) you have not had sufficient time to evaluate bonzai3d fully by the time it expires, please send an email to support@bonzai3d.com and we will see what we can do to give you some more time.
Man you guys at Bonzai are on it. Google could learn a few things about customer relations from you.
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We do try our best to be as responsive and effective as possible!
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I'm keen to download this trial and have a play but am busy busy busy!!! Will continue to read this tread and thank you to bonzaisupport for your involvement and suggestions... Seems as though you guys are pushing hard!!!
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I'm also looking forward to learning Bonsai, I am busy right now with a large project (54 renders) as soon as I'm done it's two weeks of Bonsai... cannot wait.
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Half your luck, Pete. 54 renders will keep you out of trouble for a while...
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Two to three weeks at least. they are all prodvis, so should go pretty quick.
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Have kept quiet on this thread as I've devoted most evenings to learning the nuances of Bonsai. So far I've been highly impressed. Obvious workflow issues at first but I've overcome those and find the UI is very flexible.
Having only experience with SU it has been a real eye opener to finally be playing with NURBS capabilities. I can see why so many members have wished for this in SU for so long! I have a greater and deeper appreciation of what the Pros achieve with SU because of my experience so far. But also I don't think it's fair to compare these programs with one another.
SU offers the perfect introduction to 3d modelling and it user friendliness is unmatched.
Bonsai is a tremendous introduction to a more advanced form 3d modelling with all boxes ticked in terms of making the progression from simplicity to complexity. But as SU is what I lost my virginity to I've no other yardstick to measure from. I hope I don't sound too contradictory with my opinion on both programs not being comparable with no other exposure to 3d software. But I speak from honest assessment and experience of SU and Bonsai.
I urge members who haven't tried it to download the trial and experiment. It really is worth your time to see it in action.
Congrats to those involved on a splendid program. I only wish my trial would last longer
regards,
Rich -
Good post Rich. Glad to hear some feedback on the learning curve.
Will try and make some time in the next few weeks to have a go!!!
Cheers,
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I've been quietly following this thread for the last few days with much interest. I'm finally getting it downloaded to check out. Should be fun. I noticed the works of a professor of mine, John Marx, all over the site. Some pretty impressive stuff going on there. I'm looking forward to diggin in!
Chris
PS: is there an API for bonzai 3d?
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@chris fullmer said:
PS: is there an API for bonzai 3d?
http://www.formz.com/forum/discus41/messages/35952/41004.html?1266516023#POST83468
@unknownuser said:
Thom,
The formZ SDK lets you create both. The bonzai SDK is still being finalized but it should be very similar to the current formz SDK.
@unknownuser said:
Thom,
Let us clarify the original post:
Bonzai3d can run plug-ins written in formZ's sdk and calling functions that are available in b3d. In practical terms this means that if you want to create a plugin for b3d you have to write it in formZ. Our initial intention was (and still is) to not include an API (SDK) in bonzai, as it is intended to be a simpler application than formZ. However, we may reconsider this.
For your information, formZ has both an API and a script language. They are both C-like.
@unknownuser said:
I see. Is it just compiled plugins that run on B3D, or also scripts?
@unknownuser said:
Thomas,
Sorry for the delay in responding. We now have your answer:
Bonzai3d currently supports Plugins (and many of its components -- such as the file translators, RenderZone, etc) are currently running as plugins. Adding the ability to run scripts as well is high on our priority list, and this will be added in the future.
New toy!
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@unknownuser said:
Adding the ability to run scripts as well is high on our priority list, and this will be added in the future.
Now they are talking!
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@unknownuser said:
@unknownuser said:
Adding the ability to run scripts as well is high on our priority list, and this will be added in the future.
Now they are talking!
You B3D/ formZ folk, don't overlook Russian based Ledas' Parametric plugin and engine either! Parametric ability would be something really great, you would have beaten SpaceClaim (although I highly suspect that SC is a bit of a formZ clone), to a Mac version of the software.
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Andrew,
Yes, we are "pushing hard" to make bonzai3d the best that it can be!
Rich,
Thanks for sharing your experiences so far. Bonzai3d should be quite easy to use, but does offer a lot more than SU does, and the interface is a little different, but as you have noted, if you give it a bit of a chance, you should be able to pick up on it fairly quickly.
Thanks also for your congratulations! f you find that the 30 day trial is not enough for you to fully evaluate all the capabilities of boznai3d, please send us an email (support@bonzai3d.com) and we will see what we can do to get you an extension to your trial.
Thom,
Thanks for answering the API questions for us. We hope to have the full details for this available soon.
Tom,
Thanks for the suggestion regarding "Ledas." (Yes, we are aware of them...)
Please keep all your comments and feedback coming. We are always interested in your opinions, and we are working hard to add as many new capabilities and features as we can!
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@bonzai3d support said:
Tom,
Thanks for the suggestion regarding "Ledas." (Yes, we are aware of them...)
Yes, Dimitry seems like a very pleasant and approachable chap. It's really nice to know that there is finally another 3D parametric kernel out there, ready to take on the likes of Spatial and Parasolid.
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