sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Rendering workshop - Whisky Glass

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    71 Posts 19 Posters 13.8k Views 19 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      Didn't change anything?

      Must be my choice of 'Glass' for the Whiskey, but i'll keep with till i get good feedback

      Download the free D'oh Book for SketchUp 📖

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        Another thing: how is the glass modelled?

        Was doing some test over at the ASGVis forum, playing around with caustics. Learned that when rendering glass with liquids, the liquid inside the glass also needs to be a "solid", with the surfaces between the liquid and the glass slightly offset (to avoid z-fighting).

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          @al hart said:

          What are the refraction indices for metals used for?

          I've used them in the reflection layers with fresnel maps. (...not quite sure if this is correct though..)

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            Well, it probably depends on the software. AFAIK Majid once made a nice description of this (that was Kerkythea) where he said that when there is the liquid, you use that material insteadof the glass material. Face orientation is very important of course (and even more of course, I am not even sure what I am talking about and whether I remember correctly)
            😒

            Gai...

            1 Reply Last reply Reply Quote 0
            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              @thom

              I'll try that later, thanks for the tip

              @gaieus

              have you tried this out on Twilight? When you mention material rather liquid, which material in particular?

              @the world

              aaaaaaaaarrrrrrrgggggghhhhhhhhh!

              Download the free D'oh Book for SketchUp 📖

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                @unknownuser said:

                @gaieus
                have you tried this out on Twilight?

                Not yet. Will do...

                @unknownuser said:

                When you mention material rather liquid, which material in particular?

                Well, the liquid material that is insidethe glass.

                Gai...

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  Found my thread about glass+liquid+caustic at the ASGVis forum: http://forum.asgvis.com/index.php?topic=6135.0

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Now this is too much light obviously... Another one (also with a bit more interesting setup, too 😉 ) is cooking ATM.

                    WhiskyGlass2.jpg
                    Well, the "other one" - now the cigar box could be a bit lighter but I leave it like that.

                    ![17 passes "Easy10 Interior+" (unbiased progressive) in Twilight in a bit less than 30 minutes - original 800x600 then some noise reduction and downsample to 640x480](/uploads/imported_attachments/90u9_WhiskyGlass3.jpg "17 passes "Easy10 Interior+" (unbiased progressive) in Twilight in a bit less than 30 minutes - original 800x600 then some noise reduction and downsample to 640x480")

                    Gai...

                    1 Reply Last reply Reply Quote 0
                    • Al HartA Offline
                      Al Hart
                      last edited by

                      @gaieus said:

                      Now this is too much light obviously.

                      This Workshop is a good chance to study lighting and distortion.

                      Your ice does not seem to distort the whiskey. Did you place any refraction on the ice itself?

                      ice.jpg

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

                      1 Reply Last reply Reply Quote 0
                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Well, to me it seems it does distort it - the "whisky-line" is different through the ice cube than on its sides.
                        Yes, I used a physically correctly built Kerkythea library material.

                        Gai...

                        1 Reply Last reply Reply Quote 0
                        • Al HartA Offline
                          Al Hart
                          last edited by

                          @gaieus said:

                          Well, to me it seems it does distort it - the "whisky-line" is different through the ice cube than on its sides.
                          Yes, I used a physically correctly built Kerkythea library material.

                          I guess I do see a little distortion, but not as much as in this rendering by modelhead


                          ice2.jpg

                          Al Hart

                          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                          IRender nXt from Render Plus

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            😲


                            ice2.jpg

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Well, I have to say that I have never really seen such colourful ice cubes even in whisky.
                              When I made a prelim render (just to see where the lights are going), I also had something similar though.

                              Gai...

                              1 Reply Last reply Reply Quote 0
                              • Rich O BrienR Online
                                Rich O Brien Moderator
                                last edited by

                                @gaieus

                                care to share settings and materials used?

                                Great render btw 👍

                                Download the free D'oh Book for SketchUp 📖

                                1 Reply Last reply Reply Quote 0
                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  I'll try to find them (some of them were Kerkythea libraries so aren't just as easy as to upload the file and it brings all the settings with it).

                                  So Ice cube > Kerkythea library > Translucent > Ice cube.
                                  Glass > Kerkythea library > Translucent > Glass-Crown K7 (whatever it is 😒 )
                                  For the whisky, I started from some SSS material and set the following
                                  Alpha: 30.000
                                  IOR 1.700
                                  Shininess: 128.000
                                  SSS density: 1.000 (maybe it means no SSS at all? I am totally lost when it comes to such details).

                                  Now beside the sun (that I tuned down to 3.000), there is also a spotlight "behind" the glass and pointing through the glass. This always helps "emphasize" caustics (you need a lot of light for that) and way above, there is also a point light (set just to 0.1 strength) to give a little "global illumination" to the whole scene. Somehow like this:


                                  whiskyRender.jpg

                                  Gai...

                                  1 Reply Last reply Reply Quote 0
                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Okay, so here is another one with a different ice material (a very slightly frosted one with fresnel procedural - which I have to confess, I don't know what will do to it).


                                    WhiskyGlass4.jpg

                                    Gai...

                                    1 Reply Last reply Reply Quote 0
                                    • Al HartA Offline
                                      Al Hart
                                      last edited by

                                      @gaieus said:

                                      Okay, so here is another one with a different ice material (a very slightly frosted one with fresnel procedural - which I have to confess, I don't know what will do to it).

                                      Much better ice, though, don't you think.

                                      Fresnel has to do with reflections at the very edge of the ice.

                                      If you have time, (isn't it either very early or very late in your part of the world) - (It is 1:30 in the afternoon here in Colorado), why don't you zoom in on just the ice cube, and make two renderings - one with Fresnel on and one with it off.

                                      (Some rendering people just know what these thing do. I find I have to try them out, compare the result, and see what I like best.)

                                      (Also, I knew so little about Fresnel a couple of months ago when we added his reflection properties to our renderer that I had to look up on the web how to pronounce his name properly.)

                                      @unknownuser said:

                                      When referring to the scientist the proper pronunciation of Fresnel is " Fray-nel' "; it was his name after all. When referring to the lens the pronunciation 'frez-nel' is accepted. Like many foreign words the pronunciation has become westernized.

                                      Al Hart

                                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                      IRender nXt from Render Plus

                                      1 Reply Last reply Reply Quote 0
                                      • Al HartA Offline
                                        Al Hart
                                        last edited by

                                        @solo said:

                                        :shock:

                                        I was trying to place a fly in the ice yesterday, but SketchUp crashed on me, and I didn't get back to it.

                                        http://sketchup.google.com/3dwarehouse/download?mid=86954808ef0d9ade859e000cdbd98252&rtyp=st&ctyp=other&ts=1202487120000

                                        I was expecting to see some inventive changes to the model - such as turning the ice into a flaming item.

                                        Al Hart

                                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                        IRender nXt from Render Plus

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          drfabinex
                                          last edited by

                                          This was my third or fourth try with Twilight.
                                          Picture is a little small and grainy which is a testament to my impatience 😳 but I think it looks pretty good. I AM having a problem with the reflection on the top of the whiskey, as you can see, no opacity. I changed the reflection color to match the whiskey. If anybody has any thoughts i'd love to hear them.

                                          The pic is a little blown admittedly. I had all sorts of troubles setting up lights so I tried this render with just the standard sun settings, no lights.
                                          In Sketchup I edited the material of the glass and ice to 15 opacity and and made their color white. I also lightened the whiskey color.
                                          In Twilight I used the Water template for the whiskey and ice and the realistic glass (common) for the glass.
                                          I set the IOR values to the ones given in this thread, (thanks guys, I had no idea you could find those values!)

                                          Rendered for 2h (200 passes i think) on the INTERIOR+ setting.

                                          I appreciate this alot, threads like these are invaluable to this rendering noob


                                          Twilight render. 2h (200 passes) interior+

                                          1 Reply Last reply Reply Quote 0
                                          • Al HartA Offline
                                            Al Hart
                                            last edited by

                                            @drfabinex said:

                                            I appreciate this a lot, threads like these are invaluable to this rendering noob

                                            Thanks.

                                            I have sometimes been criticized for posting these Rendering Workshops. But I think it important to remember that there are beginners who would love to try their hand at some "simple" rendering techniques, and receive advice from the more experienced users.

                                            Even people who delve into transparency and IOR rarely take the time to try some different settings. For example, Solo posted some IOR values to use. (Thanks Solo - I am not being critical). But there might me some other interesting things to try as well - different IOR values and/or reflection values.

                                            Al Hart

                                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                            IRender nXt from Render Plus

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 2 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement