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    Rendering workshop - Whisky Glass

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    • T Offline
      tomer1981
      last edited by

      Hey guys.

      For those of you who don't remember - I was the one who modeled the whiskey glass & ice cubes, and I'm quite honored that you all use it for your renders.

      I'm not quite familiar with the rendering program/plugin you're using, but in the I rendered it with FryRender (found at: http://www.randomcontrol.com/). I saw you were discussing the lighting methods for the rendering, and I must tell you (what you probably already know) - LIGHTING IS EVERYTHING. In my render I didn't use any light fixtures. Instead, I used an HDRI, for IBL (Image based lighting). Meaning - a 32 bit image (.hdr format), which is "wrapped" around an imaginary sphere around the model, and is applying light to the entire model. This method is extremely efficient, and gives awesome results, in less time.

      About the materials - Fryrender uses it's own materials, and it doesn't rely on the ones from sketchup. So, it doesn't matter what material you specify in sketchup (color, transparency, etc.) - the one you pick in Fryrender can be different.

      I don't know your rendering program, and I don't know if it supports IBL, but from what I see - it gives pretty nice renderings.

      You can check out more renderings i did with fryrender, and observe the lighting methods:
      http://www.flickr.com/photos/41836385@N07/sets/72157622515799491/

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      • Al HartA Offline
        Al Hart
        last edited by

        @tomer1981 said:

        Hey guys.

        For those of you who don't remember - I was the one who modeled the whiskey glass & ice cubes, and I'm quite honored that you all use it for your renders.

        I'm not quite familiar with the rendering program/plugin you're using, but in the I rendered it with FryRender.

        Thanks for creating the model for us, and the initial rendering. I'm sure you noticed that I added a comment to the model that it was being used for this Rendering Workshop.

        No particular rendering engine is featured in these workshops, but rather users of all rendering products are encouraged to demonstrate and improve their rendering skills through interaction with other users.

        Thank you for your comments on how you produced your renderings.

        For the record, here is tomer1981 rendering of the whiskey glass:

        http://farm5.static.flickr.com/4015/4318646787_0dafc71abe.jpg

        Al Hart

        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
        IRender nXt from Render Plus

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        • S Offline
          Sheik
          last edited by

          One more for the road.
          A small note on the model; you need to cut holes in the surface of the whiskey where the icecubes are, if you are using an physically accurate engine.
          On the other hand this is actually a situation that render engines(atleast Maxwell) can´t get physically right. When light first enters from air to ice and then into whiskey, that ray of light will think it is in air, as it passed thru the backface of ice (not thru the frontface of whiskey). Still, the difference is probably very hard to see...

          http://i832.photobucket.com/albums/zz242/Sheiken/whiskey4.jpg

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          • Al HartA Offline
            Al Hart
            last edited by

            I started a new Workshop on Wood Cabinets.

            These aren't as much fun as a Whiskey glass. But it might be worth honing your wood surfaces skills a bit...

            http://forums.sketchucation.com/viewtopic.php?f=15&t=26005

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

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            • R Offline
              richcat
              last edited by

              Late as always - only just finished the bottle

              My recent attempt
              http://nxt.accurender.com/photos/sketchup/images/17514/800x600.aspx

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              • R Offline
                richcat
                last edited by

                Another late one this time with octane, just as I open another bottle 😉

                I know - Wood texture probably not large enough, glass appears to be floating, and ice appears too silver? - but I'm looking through rose tinted specs, and I like it


                whisky copy1a.png

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                • david_hD Offline
                  david_h
                  last edited by

                  Like I said. . .i am no judge of distilled beverages, but those look nice.

                  If I make it look easy...It is probably easy

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                  • soloS Offline
                    solo
                    last edited by

                    Richard, I like the first one (above the Octane one), what render app did you use?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • R Offline
                      richcat
                      last edited by

                      Hi Pete
                      IRender nXt, just honing my skills for the rendering competition, don't get much chance to render or model this time of year as most of my projects open in the next couple of weeks

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        FYI to you lot rendering these ice cubes: if you render with VfSU you could submit it to the current ASGVis Render competition. The topic is ice: http://forum.asgvis.com/index.php?topic=7520.0

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          Hi,

                          With Fryrender can even beginners achieve respectable results.


                          output_001.jpg

                          He who makes no mistakes, makes nothing

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