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    Rendering workshop - Whisky Glass

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    • david_hD Offline
      david_h
      last edited by

      @unknownuser said:

      I would lower the absorption of the whiskey

      This would help a lot of people I would expect. 💚

      @unknownuser said:

      glass precedence setting is higher
      I am not sure what is meant by that.

      Sorry I am so thick. 😳

      If I make it look easy...It is probably easy

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      • D Offline
        d12dozr
        last edited by

        @unknownuser said:

        @unknownuser said:

        @unknownuser said:

        glass precedence setting is higher
        I am not sure what is meant by that.

        Pretty sure that is just an Indigo setting

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • david_hD Offline
          david_h
          last edited by

          Fish glass.jpg

          Things get a little mixed up around this here forum

          If I make it look easy...It is probably easy

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          • M Offline
            museummaker
            last edited by

            Win! 🤣

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            • D Offline
              d12dozr
              last edited by

              😆 nice David...render looks good too

              3D Printing with SketchUp Book
              http://goo.gl/f7ooYh

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              • T Offline
                tomer1981
                last edited by

                Hey guys.

                For those of you who don't remember - I was the one who modeled the whiskey glass & ice cubes, and I'm quite honored that you all use it for your renders.

                I'm not quite familiar with the rendering program/plugin you're using, but in the I rendered it with FryRender (found at: http://www.randomcontrol.com/). I saw you were discussing the lighting methods for the rendering, and I must tell you (what you probably already know) - LIGHTING IS EVERYTHING. In my render I didn't use any light fixtures. Instead, I used an HDRI, for IBL (Image based lighting). Meaning - a 32 bit image (.hdr format), which is "wrapped" around an imaginary sphere around the model, and is applying light to the entire model. This method is extremely efficient, and gives awesome results, in less time.

                About the materials - Fryrender uses it's own materials, and it doesn't rely on the ones from sketchup. So, it doesn't matter what material you specify in sketchup (color, transparency, etc.) - the one you pick in Fryrender can be different.

                I don't know your rendering program, and I don't know if it supports IBL, but from what I see - it gives pretty nice renderings.

                You can check out more renderings i did with fryrender, and observe the lighting methods:
                http://www.flickr.com/photos/41836385@N07/sets/72157622515799491/

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  @tomer1981 said:

                  Hey guys.

                  For those of you who don't remember - I was the one who modeled the whiskey glass & ice cubes, and I'm quite honored that you all use it for your renders.

                  I'm not quite familiar with the rendering program/plugin you're using, but in the I rendered it with FryRender.

                  Thanks for creating the model for us, and the initial rendering. I'm sure you noticed that I added a comment to the model that it was being used for this Rendering Workshop.

                  No particular rendering engine is featured in these workshops, but rather users of all rendering products are encouraged to demonstrate and improve their rendering skills through interaction with other users.

                  Thank you for your comments on how you produced your renderings.

                  For the record, here is tomer1981 rendering of the whiskey glass:

                  http://farm5.static.flickr.com/4015/4318646787_0dafc71abe.jpg

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • S Offline
                    Sheik
                    last edited by

                    One more for the road.
                    A small note on the model; you need to cut holes in the surface of the whiskey where the icecubes are, if you are using an physically accurate engine.
                    On the other hand this is actually a situation that render engines(atleast Maxwell) can´t get physically right. When light first enters from air to ice and then into whiskey, that ray of light will think it is in air, as it passed thru the backface of ice (not thru the frontface of whiskey). Still, the difference is probably very hard to see...

                    http://i832.photobucket.com/albums/zz242/Sheiken/whiskey4.jpg

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                    • Al HartA Offline
                      Al Hart
                      last edited by

                      I started a new Workshop on Wood Cabinets.

                      These aren't as much fun as a Whiskey glass. But it might be worth honing your wood surfaces skills a bit...

                      http://forums.sketchucation.com/viewtopic.php?f=15&t=26005

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

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                      • R Offline
                        richcat
                        last edited by

                        Late as always - only just finished the bottle

                        My recent attempt
                        http://nxt.accurender.com/photos/sketchup/images/17514/800x600.aspx

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                        • R Offline
                          richcat
                          last edited by

                          Another late one this time with octane, just as I open another bottle 😉

                          I know - Wood texture probably not large enough, glass appears to be floating, and ice appears too silver? - but I'm looking through rose tinted specs, and I like it


                          whisky copy1a.png

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                          • david_hD Offline
                            david_h
                            last edited by

                            Like I said. . .i am no judge of distilled beverages, but those look nice.

                            If I make it look easy...It is probably easy

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                            • soloS Offline
                              solo
                              last edited by

                              Richard, I like the first one (above the Octane one), what render app did you use?

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • R Offline
                                richcat
                                last edited by

                                Hi Pete
                                IRender nXt, just honing my skills for the rendering competition, don't get much chance to render or model this time of year as most of my projects open in the next couple of weeks

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  FYI to you lot rendering these ice cubes: if you render with VfSU you could submit it to the current ASGVis Render competition. The topic is ice: http://forum.asgvis.com/index.php?topic=7520.0

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • charly2008C Offline
                                    charly2008
                                    last edited by

                                    Hi,

                                    With Fryrender can even beginners achieve respectable results.


                                    output_001.jpg

                                    He who makes no mistakes, makes nothing

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