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    Dome with smooth edges

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    • Al HartA Offline
      Al Hart
      last edited by

      Usually, whenever I want to find a dome component with smooth edges and good UV mapping, I simply go to the 3D warehouse and grab one.

      However, for some reason, today, everyone I grab messes up the texture mapping. Was I dreaming before, or am I crazy today?

      And/or can someone point be to a good dome component which will wrap textures?

      3D Warehouse Dome


      dome1.jpg

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • GaieusG Offline
        Gaieus
        last edited by

        How about this one, Al?

        Mapped with Whaat's UV Tools (it screws up the very top generally but don't look at it from above).

        Note that I doubled the segments of both the base circle and the arc.


        Dome.jpg


        Dome.skp

        Gai...

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        • charly2008C Offline
          charly2008
          last edited by

          Hi Gaieus,

          I have tried the UV-tool for the first time.It works perfectly except for the polar cap. How can I correct this?

          Karlheinz


          Untitled.jpg


          Untitled1.jpg

          He who makes no mistakes, makes nothing

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          • GaieusG Offline
            Gaieus
            last edited by

            I am afraid you cannot. All the other facets are quads but these are triangles and that probably messes up the map (in SU, there are four texture positioning handle for each face and you cannot merge 2 into a singularity).

            See if Whaat's UV Tools version 2 works for you (it exports then reimports the model into 3rd party apps)

            Gai...

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            • J Offline
              Jim
              last edited by

              Could you make them quads, then have only a very small, flat circle on top. Instead of a single vertex where the lines converge?

              The image reminds me of Moe's hair from the Three Stooges, btw. 😆

              Hi

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              • GaieusG Offline
                Gaieus
                last edited by

                If you download my dome, that's exactly what I did. Maybe it could be even smaller.

                However it stretches the texture this way, too.

                Gai...

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                • J Offline
                  Jim
                  last edited by

                  @gaieus said:

                  If you download my dome, that's exactly what I did. Maybe it could be even smaller.

                  I see now - scaling the texture is not quite what you want. My eye was tricked, but the tiles should not actually be scaled as they are.

                  Hi

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Yes, in the meanwhile I edited my previous post, too.

                    Solution - put a cap on the top. 😛


                    Dome.jpg


                    Dome.skp

                    Gai...

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      Is there a plugin to create a Geodesic Dome.

                      Seems you have someone in the Components menu Shapes or in 3Dware house 😉


                      dome.png

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        If you want to know something about geodesic domes, our fellow member Taff Gogh is to search for. This is his 3D Warehouse contribution:
                        http://sketchup.google.com/3dwarehouse/cldetails?mid=1f33552966b6f22224e5217d8a2e013a
                        and his Google Groups for Geodesic Domes:
                        http://groups.google.com/group/geodesichelp

                        But unfortunately, Al, I would doubt that a different shape on the top would help (albeit who knows?) It's where the image itself should also shrink to infinity. So speaking of skies, maybe one with a pure, blue colour on the very top could produce some not noticeable turbulence?

                        Gai...

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          Thanks for all your help. I will try out UVMapper.

                          He who makes no mistakes, makes nothing

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                          • Al HartA Offline
                            Al Hart
                            last edited by

                            @gaieus said:

                            Yes, in the meanwhile I edited my previous post, too.

                            Solution - put a cap on the top. 😛

                            Can you show us a view from the top of the dome with a cap on top.

                            (Or was that a joke?)

                            Thanks,

                            Al

                            Al Hart

                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                            IRender nXt from Render Plus

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                            • Al HartA Offline
                              Al Hart
                              last edited by

                              Thanks for your help on this Gai.

                              We need to get Whaat to recognize the triangles at the top, and assign the UV coordinates differently.

                              Alternatively, you could start with a Geodesic Dome which uses the same size for all triangles. Would Whaat's plug-on work for Geodesic Domes?

                              Is there a plugin to create a Geodesic Dome.

                              We tried to solve this when we were trying to improve the O3D dome for viewing panoramic images (which has the same problem at the top and bottom), but we weren't able to do it properly.

                              Al Hart

                              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                              IRender nXt from Render Plus

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                              • D Offline
                                driven
                                last edited by

                                2004 by Gavin Kistner- Geodesic_SketchUp.rb

                                don't remember where or when I got this, have you tried it?

                                john

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Taffgoch serial domes is amazing 😲 😲 😲

                                  His PDF is a true gem! 😎

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Al, see the image I attached to that post. There is a yellow "cap" - just hiding the fact that we cannot properly UV Map that part.

                                    Maybe half joke but at the same time, if you can find out something to put there, can be a workaround.

                                    Gai...

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                                    • TIGT Online
                                      TIG Moderator
                                      last edited by

                                      @gaieus said:

                                      Al, see the image I attached to that post. There is a yellow "cap" - just hiding the fact that we cannot properly UV Map that part.

                                      Maybe half joke but at the same time, if you can find out something to put there, can be a workaround.

                                      This is as it would be in the 'real-world' - you'd have a special cap-stone or finial, simply because you can't use smaller and smaller tiles or stone to finish it - The builder WILL use a single 'thing'... 💭

                                      TIG

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Certainly. Even the rest of the tiles mapped spherically is impossible.

                                        Gai...

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                                        • Al HartA Offline
                                          Al Hart
                                          last edited by

                                          I see my problem better now.

                                          I don't want a texture mapping which gets smaller and smaller at the top. I want a texture mapping which is uniform over the entire dome - As if you placed an actual carpet on the dome.

                                          To do this properly, I would probably need to make the dome out of hexagons, and have a "hexagon tileable" pattern to place on it.

                                          I'm sure people must to this sometimes, but it is probably more difficult than I think.

                                          http://plus.maths.org/issue8/features/art/orb.jpg

                                          Al Hart

                                          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                          IRender nXt from Render Plus

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                                          • D Offline
                                            driven
                                            last edited by

                                            I do this a lot , if that's what you mean

                                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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