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    Model this: 3D Connexion Space explorer

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    • N Offline
      nomeradona
      last edited by

      wow thank you for those screen shots its very easy to follow.

      visit my blog: http://www.nomeradona.blogspot.com

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      • S Offline
        Slimdog
        last edited by

        Holy crap I am still working on the first challenge. Guess I will have to hurry up with the first one.

        This one looks to be quite a bit above my head for sure.

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        • D Offline
          dedmin
          last edited by

          http://www.rwlabs.com/article.php?cat=&id=152&pagenumber=4
          http://metku.net/index.html?path=reviews/spaceexplorer/index_eng2

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          • pilouP Offline
            pilou
            last edited by

            Funny thing of this design model is that is like a shoe! πŸ˜„

            Yes maybe the new Tig plug sweep 2 rails can help you on this shoe under the hand πŸ˜‰

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • U Offline
              Ultimatez 32
              last edited by

              tried using sds.. result better then expected πŸ˜„


              basic side view outline


              basic top view outline


              after intersection and erase


              erased bottom, and sds 3 iterations

              Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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              • soloS Offline
                solo
                last edited by

                I gave it a quick try using Bool tools, Poly reduce and SDS.


                1.jpg


                2.jpg


                3.jpg


                4.jpg


                5.jpg


                6.jpg


                7.jpg


                8.jpg


                9.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Nice Pete. What did you use to reduce the mesh before SDS?

                  Nevermind, I see you used Polyreduce. Nice trick to get a clean mesh!!

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    a not so quick try... a lot of manual stuff with

                    definitely not impossible to do in sketchup but i would put it near the bottom of the list as the go-to app for doing it πŸ˜„

                    i'm not sure how much further i'll be able to go with this one (i'm already 2.5 hrs in) but i'll clean up some of the mesh and post it here incase someone wants to add on to it..

                    a couple of bumps in there and the nose is too pointy but it shouldn't be too hard to correct..

                    space1.jpg
                    space2.jpg
                    space3.jpg

                    dotdotdot

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                    • soloS Offline
                      solo
                      last edited by

                      Okay, now for a different approach, I made a thumb sucky proxy (as I do for making cartoon characters, by trial and error)

                      It's not accurate but definitely looks better and smoother.

                      I have added the basic SDS model if y'all wanna play.


                      proxy


                      proxy


                      SDS of proxy


                      Intersect plane for bottom


                      b5.jpg


                      SDS version model

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • S Offline
                        Solidseal
                        last edited by

                        My work so far πŸ˜„
                        Not perfect but thats all I know about this programm πŸ˜„

                        No plug ins used
                        and the big knob is a tad to big


                        1.jpg


                        2.jpg


                        3.jpg

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          ok, here's my stopping point.. i might draw it in rhino eventually for practice but i'm already burned out on the SU version πŸ˜„

                          feel free to use the mesh to take it further though i'm not sure it's at the best point for that..

                          the attached skp looks like this

                          i used tig's Extrude Edges By Rail.. the hardest part for that was getting the curves to have an equal number of segments (which isn't necessary for the plugin.. it's just that the poly count can go through the roof if it isn't done like that.)


                          navigator_JH.skp

                          dotdotdot

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                          • ely862meE Offline
                            ely862me
                            last edited by

                            Here is my try..got lazy at the finish and i didn t pay much attention to the keys ..
                            Tools used...hmm:line,move,scale,ffd,joint push&pull,sds..
                            Take care!

                            Elisei


                            remcon.jpg


                            remcona.JPG


                            remconb.jpg


                            remconc.jpg


                            remcon.skp

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              awesome job ely!

                              that's a big time SDS ad right there πŸ˜„

                              [edit] seriously impressive.. i didn't think anyone was going to get that close.
                              a few years worth of modeling cars in SU really pays off huh.. πŸ˜„

                              dotdotdot

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                              • S Offline
                                Solidseal
                                last edited by

                                @ely862me said:

                                πŸ˜„ Thanks!
                                Sorry i didn t kept the model without subdividing ..Maybe other time!

                                Elisei

                                Elisei .. I have seen your vids @ tube making that supercar (posted there also πŸ˜› )
                                I was just wondering. What kinda system do you have ?

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                                • ely862meE Offline
                                  ely862me
                                  last edited by

                                  It s not that good.. trust me..
                                  Intel(R) Pentium(R) Dual Core 2.80 Ghz
                                  1 Gb ram
                                  nVidia 8600Gt 1 Gb video card

                                  Why are u asking!?

                                  Elisei

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • stefanqS Offline
                                    stefanq
                                    last edited by

                                    Bravo Ely!

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                                    • ely862meE Offline
                                      ely862me
                                      last edited by

                                      πŸ˜„ Thanks!
                                      Sorry i didn t kept the model without subdividing ..Maybe other time!

                                      Elisei

                                      @unknownuser said:

                                      a few years worth of modeling cars in SU really pays off huh.. πŸ˜„

                                      yes sir,it does πŸ˜„

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        Jaysus this is tough....... after Ely's excellent model i'm somewhat embarrassed by this attempt 😳

                                        Space Explorer I.jpg

                                        Space Explorer II.jpg

                                        Think I need a different approach ❓

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • A Offline
                                          alpro
                                          last edited by

                                          Great job Ely and Adam!!, niether one of you guys mentioned how much time you got into it, just curious cause I started but after about an hour and half with nothing acceptable, I said thats enough. Again all I can say is hats off to you guys.

                                          Mike

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            Thanks Solo for starting this thread. It turns out to be the most interesting modeling thread in a long time here on SCF.
                                            Especially because the subject is a bit out of the boundaries of Sketchup's strenghts.

                                            I like the latest efforts of Pete, Ely and Adam.
                                            The most difficult trick would be to get a clean mesh, which is difficult for a polygon modeler to achieve.
                                            Especially when using a render engine to visualize stuff like that, a clean geometry is crucial.

                                            It would be interesting to see a MOI3D user post a version using Nurbs so we can compare and learn.
                                            Lately I am interested to see if a Sketchup + MOI workflow would be a good approach to cover the whole modeling spectrum.

                                            I vote for NURBS FOR SKETCHUP!

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