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    [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)

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    • TIGT Offline
      TIG Moderator
      last edited by

      @charly2008 said:

      Hi Dale,
      Many thanks for this tool, a great tool!
      But I would like to place the files in my own Project folder. Is there a way to change the memory location?
      Karlheinz

      ###get the default path to write the OBJ to

      def self.get_obj_path
      
      obj_name="su_uv_bridge.obj"
      on_mac=(Object;;RUBY_PLATFORM =~ /mswin/i) ? false ; ((Object;;RUBY_PLATFORM =~ /darwin/i) ? true ; ;other)
      
      if on_mac
      	path=File.join(ENV['HOME'],"Library","Application Support","UVTools")
      else
      	path=File.join(ENV['APPDATA'],"UVTools")
      end
      
      Dir.mkdir(path) unless FileTest.exist?(path)
      
      return File.join(path,obj_name)
      
      end
      

      Is the code near the end that sets the 'path' to the folder where the stuff is saved... find this code and change it to suit your desires...
      So on a PC path=File.join(ENV['APPDATA'],"UVTools") could become
      path="C:/MyFolder1/MyFolder2/etc/etc" or whatever..............
      🤓

      TIG

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      • charly2008C Offline
        charly2008
        last edited by

        Hi TIG,

        thanks for your help. I changed according to your example. Works perfectly.

        Karlheinz

        He who makes no mistakes, makes nothing

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        • A Offline
          Analdin
          last edited by

          Hi!
          I've got a problem with UV Tools:
          I want to create a palm (~400 tris), i export it, uvmap it, re-import it and it works. Now, i only make one leaf model, uvmap it and then i go lik copy/paste. BUT: Sketchup or UV Tools are messing up some of the faces (not visible inside sketchup, but once i look at it in LithUnwrap or Unreal Development Kit, its messed up.)
          Does anyone know how to fix that?

          BTW: I'm using the newest version of Sketchup 7.

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          • C Offline
            CoreMaster
            last edited by

            Hey... 😄
            I have a problem with exporting my my model. I export it like sayd and then i open it in somekinda other program to make UV but my model is messed up.. and that only happens to .obj files... why? how do i fix it? help!

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            • W Offline
              Whaat
              last edited by

              @coremaster said:

              Hey... 😄
              I have a problem with exporting my my model. I export it like sayd and then i open it in somekinda other program to make UV but my model is messed up.. and that only happens to .obj files... why? how do i fix it? help!

              Hi, what program are you using to import the OBJ? Maybe try another program or adjust the OBJ import settings on your program. Some screenshots would help explain the issue, or you could post the SKP model that you are trying to export.

              SketchUp Plugins for Professionals

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              • W Offline
                Whaat
                last edited by

                @analdin said:

                Hi!
                I've got a problem with UV Tools:
                I want to create a palm (~400 tris), i export it, uvmap it, re-import it and it works. Now, i only make one leaf model, uvmap it and then i go lik copy/paste. BUT: Sketchup or UV Tools are messing up some of the faces (not visible inside sketchup, but once i look at it in LithUnwrap or Unreal Development Kit, its messed up.)
                Does anyone know how to fix that?

                BTW: I'm using the newest version of Sketchup 7.

                That's a strange issue. I really don't know what the problem would be. I need to spend some time testing UV mapped models that are copy/pasted. Can anyone else confirm this issue?

                SketchUp Plugins for Professionals

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi,

                  i have a problem. I tried to export a Texture from a simple rectangle face. The message appears but nothing is exported. My folder is empty. I followed strictly the work instructions.

                  Now i made a further test and selected a face from SANG and it worked.

                  What could be wrong?

                  He who makes no mistakes, makes nothing

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                  • W Offline
                    Whaat
                    last edited by

                    @charly2008 said:

                    Hi,

                    i have a problem. I tried to export a Texture from a simple rectangle face. The message appears but nothing is exported. My folder is empty. I followed strictly the work instructions.

                    Now i made a further test and selected a face from SANG and it worked.

                    What could be wrong?

                    Not sure....any error messages in the Ruby Console when you try to export the rectangle face?

                    SketchUp Plugins for Professionals

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                    • CoreMaster110C Offline
                      CoreMaster110
                      last edited by

                      @whaat said:

                      @coremaster said:

                      Hey... 😄
                      I have a problem with exporting my my model. I export it like sayd and then i open it in somekinda other program to make UV but my model is messed up.. and that only happens to .obj files... why? how do i fix it? help!

                      Hi, what program are you using to import the OBJ? Maybe try another program or adjust the OBJ import settings on your program. Some screenshots would help explain the issue, or you could post the SKP model that you are trying to export.

                      Well ok the problem is that .obj exporter in sketchup but i got it fixed by exporting my model first into .3ds and then open in another program to export it into .obj file.
                      but now i have new problem when i import my model back in sketchup useing this plugin it tells me that 174 faces failed and nothing is imported.

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                      • K Offline
                        Khai
                        last edited by

                        @xefhs said:

                        Whaat, Can you update your plugin for Sketchup 7, please? 😛

                        it works on 7 😉

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          @xefhs said:

                          Whaat, Can you update your plugin for Sketchup 7, please? 😛

                          It works for SU7, the reason it says 'Updated for SU6' is because it previously only worked with SU7

                          As mentioned here

                          Download the free D'oh Book for SketchUp 📖

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                          • X Offline
                            xefhs
                            last edited by

                            Whaat, Can you update your plugin for Sketchup 7, please? 😕

                            Sorry for this short message but I don't speak english very well... 😐

                            1 Reply Last reply Reply Quote 0
                            • X Offline
                              xefhs
                              last edited by

                              Ok, but when I tested on SU7, I always had Repport bugs, so I uninstall all my plugins already installed on SU7 and it worked.
                              Thank you. 😄

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                              • K Offline
                                kayn_wind
                                last edited by

                                As soon as I select cylindrical or spherical map, it crashes... I'm using SU7 and I made sure I had only one texture selected, the geometry isn't very complex either.
                                Anyone knows whats the problem or how to fix it?

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  A nice uv exporter importer should be OK. Meanwhile this plugin is not working, SU has a terrible problem with topology anyway. I'll keep saying this. The second worst topology around. My suggestion is to triangulate topology before exporting. Blender 2.49b or 2.5.2 can't import it (python error). Zbrush imported it after triangulation but with errors. 3Dcoat gave errors too. The obj exporter of SU 6 pro works better. In fact is the only exporter you can trust. For importing 3ds is fine, if you know the 3ds tricks. But its too much to pay for SU pro just for a decent exporter. Forget collada, you don't want to use this.

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    @kayn_wind said:

                                    As soon as I select cylindrical or spherical map, it crashes... I'm using SU7 and I made sure I had only one texture selected, the geometry isn't very complex either.
                                    Anyone knows whats the problem or how to fix it?

                                    use the paint bucket tool to roughly apply the texture to your object.....it will not look correct (dont worry). now select the object (just click its surface) and go to edit>surface>uv tools>then choose cylindrical or spherical map.

                                    should be straight forward. you can change the scale of the texture in the sketchup materials window.

                                    oli

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                                    • S Offline
                                      superdmon
                                      last edited by

                                      @khai said:

                                      @xefhs said:

                                      Whaat, Can you update your plugin for Sketchup 7, please? 😛

                                      it works on 7 😉

                                      I have SU7 and have been fightning to get this plugin to work. Is there any chance someone could write out a really quick tutorial for mapping something simple, like a box. I've tried this myself, but am getting nowhere. I create a box in SU7, Export it to .OBJ using the plugin, import the object into UVMapper Pro, load in my texture, layout my UVMap and save back to the same .OBJ file. I then Import the exported .OBJ file and nothing happens. No texture, no changes. If anyone could help I'd really appreciate it.

                                      Charles

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                                      • S Offline
                                        superdmon
                                        last edited by

                                        No need to respond to my above quote. I think I just needed to post something so I could figure it out. 😄 I got things working just fine using LithUnWrap.

                                        Charles

                                        @superdmon said:

                                        @khai said:

                                        @xefhs said:

                                        Whaat, Can you update your plugin for Sketchup 7, please? 😛

                                        it works on 7 😉

                                        I have SU7 and have been fightning to get this plugin to work. Is there any chance someone could write out a really quick tutorial for mapping something simple, like a box. I've tried this myself, but am getting nowhere. I create a box in SU7, Export it to .OBJ using the plugin, import the object into UVMapper Pro, load in my texture, layout my UVMap and save back to the same .OBJ file. I then Import the exported .OBJ file and nothing happens. No texture, no changes. If anyone could help I'd really appreciate it.

                                        Charles

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                                        • M Offline
                                          madcoo
                                          last edited by

                                          Hi!

                                          I've followed and re-followed the export process using SU7 and Blender 2.49b, but UV import just won't work in Blender...
                                          Here's the error prompt I get...

                                          Thanks for helping if you can!
                                          😉

                                          Although the scroll bar on the right is not positionned at the bottom, the last line is really the last line : there's no text further down.

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                                          • pugz1983P Offline
                                            pugz1983
                                            last edited by

                                            Hi everybody,

                                            Love this plugin. But I ran into a problem. I was working on a bowl wit some apples. I finally got the texturing to work and I wrapped around an apple texture with the cylindrical option. In SU it lloks great. I tried to render It with Indigo. But in the render the texture mapping is screwed up. Is there a way to render in Indigo or other render app that will keep the UV settings?

                                            Greetz Twan

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