[Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)
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@thomthom said:
@snowdogg said:
@thomthom said:
@whaat said:
@snowdogg said:
Maybe be the wrong question, but would this work on Sketchup7? I keep getting bugsplat when I use it.
Thanks!
Do you have a material with texture applied to the selected faces before you activate the tool?
Also - do the material exist in the model - or is it picked from the Material Library?
The material is from the material library as well.
Add the material to the model first - so that it's part of the In Model list. The SketchUp Ruby API will cause a crash if it applies material picked from the Material Libarary without the material existing in the model yet.
Thanks!Unfortunately I still crashed. I also ran this in SU6, and arrived with the same problem, a bug splat. Do you believe it as to do with the dome itself? It is rather simple, but I am clueless as to why I am bugsplatting.
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Try it on a Dome with 50 edges to see if it's the edge count. Or share it here so we can all play.
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@unknownuser said:
Try it on a Dome with 50 edges to see if it's the edge count. Or share it here so we can all play.
No luck, still a bug splat. Maybe its a image issue? But then again, the image texture is from Sketchup itself.
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24'D Dome
@unknownuser said:Try it on a Dome with 50 edges to see if it's the edge count. Or share it here so we can all play.
Opps, forgot to attach it. Yes, I would appreciate if you can see if there are any problems. I am just trying to add the tile roof texture (in Sketchup)on the top side only.
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@snowdogg said:
[attachment=0:ld8wq8vo]<!-- ia0 -->24DIADOME.skp<!-- ia0 -->[/attachment:ld8wq8vo]
@unknownuser said:Try it on a Dome with 50 edges to see if it's the edge count. Or share it here so we can all play.
Opps, forgot to attach it. Yes, I would appreciate if you can see if there are any problems. I am just trying to add the tile roof texture (in Sketchup)on the top side only.
Anyone had any thoughts/solutions about this? Still having problems. Thanks!
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Great plugin.
Im not sure if the author still updates the plugin, but I found out it did not import in blender.
This is because of a small typo in the plugin file at line 374.
Fix the typo and blender will import without a problem. -
Quick question. Does this plug-in conflict with other plug ins? I think I found out why I was bug splatting because I have a version of SketchUp (version without many plug ins (my other versions have no conflicts amongst themselves, and are up to date). If someone knows, please advise me. I really like this plug in and I would like to use it on 7.
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Firstly, here's your dome mapped without any problems happening. Sorry for late response.
Secondly, this is the first reported issue with UV Tools Pro so I imagine the conflict lies elsewhere.
Try removing all plugins except this and test to see if it happens.
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Another issue is you modeled the dome completely inside out with all back-faces outwards.
Reverse one and Orient to correct it before trying complex UV mapping tricks - which are intended for front face materials... -
@unknownuser said:
Firstly, here's your dome mapped without any problems happening. Sorry for late response.
[attachment=0:xndjv04s]<!-- ia0 -->UV_Example.png<!-- ia0 -->[/attachment:xndjv04s]
Secondly, this is the first reported issue with UV Tools Pro so I imagine the conflict lies elsewhere.
Try removing all plugins except this and test to see if it happens.
Thanks so much! Yes, I am going through the plugins now and now, I think I know the problem. Not purging through LIBFREDO6 purge feature. And also, not deleting the older versions! I probably got sidetracked at the time, and I didn't follow through the instructions. I am glad I can now use this plugin, its so darn helpful!
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Good.
From experience, I know installing all these glorious plugins is a must but if when reorganizing you say 'I don't use THAT often' then it needs to go.
It's easier troubleshoot and also it has a calming influence.
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I Guess Whaat does not update this plugin anymore.
So here is a fixed version, this will solve the problem with Blender.Tested with blender 8, LithUnwrap and Blender.
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@martinvz said:
I Guess Whaat does not update this plugin anymore.
So here is a fixed version, this will solve the problem with Blender.Tested with blender 8, LithUnwrap and Blender.
[attachment=0:1zrp5ppi]<!-- ia0 -->UVtools.rb<!-- ia0 -->[/attachment:1zrp5ppi]
What exactly is fixed?
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@unknownuser said:
What exactly is fixed?
http://forums.sketchucation.com/viewtopic.php?p=361512#p361512
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@unknownuser said:
@unknownuser said:
What exactly is fixed?
http://forums.sketchucation.com/viewtopic.php?p=361512#p361512
LOL ! i was looking around about "the glitch that needed fix", the page before, two pages before...but somehow I missed that
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@martinvz said:
I Guess Whaat does not update this plugin anymore.
So here is a fixed version, this will solve the problem with Blender.Tested with blender 8, LithUnwrap and Blender.
[attachment=0:3u0js31c]<!-- ia0 -->UVtools.rb<!-- ia0 -->[/attachment:3u0js31c]
Did you get permission to redistribute the plugin?
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@thomthom said:
@martinvz said:
I Guess Whaat does not update this plugin anymore.
So here is a fixed version, this will solve the problem with Blender.Tested with blender 8, LithUnwrap and Blender.
[attachment=0:14kr3u5k]<!-- ia0 -->UVtools.rb<!-- ia0 -->[/attachment:14kr3u5k]
Did you get permission to redistribute the plugin?
Pleae, read the plugin posting guidelines here:
http://forums.sketchucation.com/viewtopic.php?p=204973#p204973Whaat is alive and active so he may consider incorporating some changes into his plugin but re-posting verions is not good.
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@martinvz said:
I Guess Whaat does not update this plugin anymore.
So here is a fixed version, this will solve the problem with Blender.Tested with blender 8, LithUnwrap and Blender.
[attachment=0:12f2k8sk]<!-- ia0 -->UVtools.rb<!-- ia0 -->[/attachment:12f2k8sk]
I apologize for not updated this plugin. You should be asking permission before you redistribute any plugins. However, I have decided to include your version in the top post of this thread (hmmmm...I guess I'm now redistributing your plugin... ) if you don't mind.
Thanks for providing a fix. I had tested the plugin with Blender before and I thought it worked fine but I guess I was wrong.
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My appoligies, I did not alter anything in the plugin except the fix. (wanted to help the people out that did not know how to fix the plugin)
Because the plugin did not get any update I thought the author did not update the plugin anymore. (last update was a long long time ago)
Next time I will pm the author first.
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