[Plugin] Extrude Edges by Rails
-
Below is a W.I.P. made with TIG's extrude plugins. I drink a toast to you and your genius, TIG. (Sorry that the cup is empty, but I already drank the toast. )
[attachment=2:3w44uwco]<!-- ia2 -->chalice1.png<!-- ia2 -->[/attachment:3w44uwco]
[attachment=1:3w44uwco]<!-- ia1 -->chalice2.png<!-- ia1 -->[/attachment:3w44uwco]
[attachment=0:3w44uwco]<!-- ia0 -->chalice3.png<!-- ia0 -->[/attachment:3w44uwco]
-
Just here to say thanks
this plugin is amazing,like a magic -
Bonjour,
Pourrais-je avoir une explication sur le fonctionnement de ce plugin
-
@Solodown
Il y en a plein dans la version franรงaise
(9 pages -
-
Possible?
-
That'd make it the Bezier-surface-editor that ThomThom's working on ?
You could add a central 'spine' curve scaled/adjusted as desired and make the mesh in two halves that you recombine later on - erasing coplanar edges etc... To quickly make the spine-rail divide the profile into two equal parts and weld back, then use EEbyRailsToLattice > Rails only - then adjust the central spine-rail as desired and use that curve as a rail twice to make the two meshes you'll later combine.... -
I just want to be able to place Cpoints here and there as anchors for the mesh. It's not possible? [under one tool]
-
@unknownuser said:
davs001 from 'CatchUp Edition 4' thread ...: I have problems when I followed the niche tutorial. When I tried to use Extrude Edges by Rails in SU8, it allow me to select the profile, rails, etc. but nothing happens. I changed to SU7 and the extruded surface came up immediately. This is my second Issue with SU8โฆ
Your help please...
[I've split the thread off into EEbyRails...]
Assuming you follow the steps correctly as prompted there should be no issues with EEbyRails
There are some rare clashes with other scripts that change base classes - like group - ill-advisedly... These then stop some tools like Mirror, EEbyRails... and 2dBoolean - actually it's more common in v7 than v8
Some culprit scripts are DrivingDimensions[seen with v7 only - so far], SketchyPhysics[some versions] and a few pretty unusual tools I can recall off hand but you are unlikely to have loading...
The scripts that fail are doing nothing wrong - the 'rogue' scripts are messing with the way Sketchup handles groups etc... -
@tig said:
Assuming you follow the steps correctly as prompted there should be no issues with EEbyRails
There are some rare clashes with other scripts that change base classes - like group - ill-advisedly... These then stop some tools like Mirror, EEbyRails... and 2dBoolean - actually it's more common in v7 than v8
Some culprit scripts are DrivingDimensions[seen with v7 only - so far], SketchyPhysics[some versions] and a few pretty unusual tools I can recall off hand but you are unlikely to have loading...
The scripts that fail are doing nothing wrong - the 'rogue' scripts are messing with the way Sketchup handles groups etc...Thank you TIG.
I did the same steps in SU8 and SU7. they allow me to select all the elements. The difference is, in SU8 after selecting the melding profile nothing happens, but in SU7 it generates the surface immediately. May I offer you some information to diagnose the issue?
Kind Regards from CHILE! -
If you try it with the Ruby Console open do you get any error messages?
Most of users [99.9%] have no problems with any 'version'.
You must either have something wrongly installed OR [more likely] an unusual script loading that's messing with stuff !
So - error messages and/or a list of loading plugins, please... -
@tig said:
That'd make it the Bezier-surface-editor that ThomThom's working on ?
You could add a central 'spine' curve scaled/adjusted as desired and make the mesh in two halves that you recombine later on - erasing coplanar edges etc... To quickly make the spine-rail divide the profile into two equal parts and weld back, then use EEbyRailsToLattice > Rails only - then adjust the central spine-rail as desired and use that curve as a rail twice to make the two meshes you'll later combine.... -
Version 3.3 has been released - it now includes a 'Quad Face' option [smoothed diagonals only] to complement thomthom's Quad-Tools...
It is part of the 'zipped set'.
See here for notes and link http://forums.sketchucation.com/viewtopic.php?p=201286#p201286 -
@tig said:
Version 3.3 has been released - it now includes a 'Quad Face' option [smoothed diagonals only] to complement thomthom's Quad-Tools...
It is part of the 'zipped set'.
See here for notes and link http://forums.sketchucation.com/viewtopic.php?p=201286#p201286( QF 0.4 will change the definition of a QuadFace slightly, after a discussion I had with Fredo. But I'll be offering a conversion tool, so it should be of no trouble for users to get things working while the new definition is rolled out. I'll let you know when it's shipping ready. )
-
Version 3.4 has been released - it now includes a 'Quad Face' option [smoothed+soft+hidden diagonals only] to complement thomthom's imminent Quad-Tools...
It is part of the 'zipped set'.
See here for notes and link http://forums.sketchucation.com/viewtopic.php?p=201286#p201286 -
Version 3.5 has been released - it now only smooths edges with more than one face [like the built-in tool]... It is part of the 'zipped set'.
See here for notes and link http://forums.sketchucation.com/viewtopic.php?p=201286#p201286 -
-
Version 3.6 has been released http://forums.sketchucation.com/viewtopic.php?p=201286#p201286
The Quad Faces option now meets latest changes to Thomthom's spec.
See notes and download as part of the zipped set, obtained from the linked thread... -
Please help!!! "Extrude Edges by Lines" does not work with edges and circles as the path. The Edge does not rotate at the center of the circle.
I prefer to use extrusion tools instead of "follow me", with follow Me i would use the Circle as the path and delete the unnessassery faces...
-
You are mistaken.
The circular-face should NOT rotate around the arc-path 'like FollowMe'.
If it did then you might as well use FollowMe !
So then use FollowMe ??
IF you made an alternative circular 'melding-profile' half-way around the arc and another profile at the end, then dong it in two halves would give a result something like you want...
If FollowMe does what you want us eit.
EEbyRails is meant to be used to meld two profile curves along two rail curvess.
Which is hardly what you illustrate with just one profile and one rail.
If you read the notes there are limitations on using closed loop profiles/rails...
There are tools/ways of doing this... BUT you are starting with the wrong premise...
Advertisement