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    Render this: Fountain

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    • R Offline
      richcat
      last edited by

      @earthmover said:

      Nice Rich! Thanks for sharing the fountain spray you found. Ivy looks nice on the wall...I would add a concrete texture to the fountain itself with a little dirt on it.

      Thanks - Looking for a nice concrete/similar texture at the moment. It was a nice marble texture but didn't show up. 😳

      @ecuadorian said:

      Richard, that's some of the best non post production grass I've seen in this forum. πŸ‘
      Is it a component composed of several clipmaps spread around with component spray? Or a full 3D component? Is that ivy from the ivy generator? I know, too many questions... πŸ’š Hey, that grass and ivy would make a nice tutorial. πŸ˜›

      Thanks again for the comments, but 😒 sorry to disappoint as its part of the rendering software, that you apply as a property to sketchup materials, a bit similar to the free tree program from Al(but when rendered comes out 3d), Its a ground cover version that I have adapted for ivy. Maybe Al would consider a ground cover/ivy version for sketchup. ❓

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      • EarthMoverE Offline
        EarthMover
        last edited by

        Quick scene with HDRI background lighting and image. Evermotion Audi and light posts added for flair.


        Fountain_Audi copy.jpg

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • U Offline
          Ultimatez 32
          last edited by

          looks really realistic, what renderer is that?

          Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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          • Al HartA Offline
            Al Hart
            last edited by

            @richcat said:

            @earthmover said:

            Its a ground cover version that I have adapted for ivy. Maybe Al would consider a ground cover/ivy version for sketchup. ❓

            We have that in the plans. (To create a custom, tileable material).

            However, when I tried to put ground cover under my fountain it took so long to render that I gave up. (Ground cover works by generating thousands of leaves and flowers at render time - so it doesn't work well yet for large areas)

            But it is very impressive if you were able to get it to work or Ivy.

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

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            • B Offline
              bmscmoreira
              last edited by

              The mystery behind the sparkle disappearing is nothing compared to the strange reflection appearing on the water surface...
              πŸ˜† πŸ˜† πŸ˜†


              fountain.jpg

              http://www.brunomoreira.net

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              • massimoM Offline
                massimo Moderator
                last edited by

                A detail. With HDRI background lighting. My first try with water. πŸ˜„


                fountain.jpg

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Another slightly more dramatic try. Also a couple from a previous render.

                  All vray for Max. A good bit of PP on the first one using photoshop and Toy camera. 2nd set is Raw output using HDRI + Vray sun.

                  Fountain_in_grass_VrayMax_PP copy.jpg

                  Fountain Render1.jpg

                  closeup fountain'.jpg

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • S Offline
                    sepo
                    last edited by

                    That Audi render looks very good.

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Some one asked me why I post models made in blender here. But these have modeled just for this purpose. If I want to render them in blender (I did) then can use a higher level of faces-details.
                      So this fountain is not modeled in SU (see topology on att.), so importing it to MAX and render with vray, has really nothing to do with SU. Its an interesting work flow though. Always the capability to export SU models to other apps. If this is possible (for a complicated model).
                      So earthmother, these are great renders, but why do you need to import a model in SU and export it in MAX?


                      Picture 1.jpg

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                      • EarthMoverE Offline
                        EarthMover
                        last edited by

                        @michaliszissiou said:

                        So ??earthmother??, these are great renders, but why do you need to import a model in SU and export it in MAX?

                        I did not create the fountain. I downloaded the posted .skp and used the component stringer plugin that Chris just made to model the fountain spray. The idea behind the thread is to use your favorite render app to render the posted model. For me this is Vray and I happen to have it for 3ds Max. I bought Max before I even knew sketchup existed. Now that I model in SU almost exclusively, I typically just use max for rendering and scene staging, utilizing it's high poly support to render my SU models. No different than someone exporting out of sketchup into Vue or Maxwell studio. So to answer your question, my workflow is not Max to SU to Max, as this would be quite silly. 90% of what I model starts in SU....I'm not sure what program the fountain was modeled in.

                        3D Artist at Clearstory 3D Imaging
                        Guide Tool at Winning With Sketchup
                        Content Creator at Skapeup

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                        • C Offline
                          Click Draw
                          last edited by

                          Hey Adam,

                          Are you using Modo much these days? Just curious cause I'm still thinking about getting a second modeler. Great renders as always by the way.

                          Thanks,

                          Jeff

                          Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                          • massimoM Offline
                            massimo Moderator
                            last edited by

                            Another shot with a different HDRI and a little spot-light on ivy.


                            fontana_2.jpg

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                            • U Offline
                              Ultimatez 32
                              last edited by

                              @michaliszissiou said:

                              Some one asked me why I post models made in blender here. But these have modeled just for this purpose. If I want to render them in blender (I did) then can use a higher level of faces-details.
                              So this fountain is not modeled in SU (see topology on att.), so importing it to MAX and render with vray, has really nothing to do with SU. Its an interesting work flow though. Always the capability to export SU models to other apps. If this is possible (for a complicated model).
                              So earthmother, these are great renders, but why do you need to import a model in SU and export it in MAX?

                              I think the fountain is made in SU, with the usual tools and SDS (check the dome) Is that right solo?

                              Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                              • Al HartA Offline
                                Al Hart
                                last edited by

                                @massimo said:

                                Another shot with a different HDRI and a little spot-light on ivy.

                                I like this water effect.

                                Al Hart

                                http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                IRender nXt from Render Plus

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                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  Thanks Al. πŸ˜„

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    massimo please could you post a sketchup view of your scene? is the jet of water a clipmap? looks very impresive indeed, well done!

                                    earthmover these simply are beautiful, audi scene is awesome!

                                    oli

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                                    • EarthMoverE Offline
                                      EarthMover
                                      last edited by

                                      @olishea said:

                                      earthmover these simply are beautiful, audi scene is awesome!
                                      Thanks Oli! I think one of the biggest advantages of rendering in Max is that you can use an HDRI and display it in the background of the viewport. You can then move the Vray sun into position so that it is comparable to the HDRI light source. In the Audi render, the HDRI showed a light source that was casting a shadow on the adjacent buildings, so in Max I was able to draw a big box behind my camera and drop the sun just slightly above it. This effect of shadow casting based on the HDRI, is what I think added a lot to the realism of the image. It would be nice if the Twilight guys figure out how to do this inside of the SU.

                                      @click draw said:

                                      Hey Adam,

                                      Are you using Modo much these days? Just curious cause I'm still thinking about getting a second modeler. Great renders as always by the way.

                                      Thanks,

                                      Jeff

                                      Hey Jeff. Thanks! I haven't used it much of late. Played with some sculpting the other day, but nothing serious. Honestly I'm at the point where I think I need to rewatch the tutorials as I forget half the stuff I learned previously, and I haven't had the energy to relearn lately.

                                      3D Artist at Clearstory 3D Imaging
                                      Guide Tool at Winning With Sketchup
                                      Content Creator at Skapeup

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Some mosaics πŸ˜„
                                        fontaine.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • R Offline
                                          redsteel
                                          last edited by

                                          ...a fountain? ...a few renders? ...sounds fun πŸ˜„ so here it is something a little different πŸ˜‰


                                          Fountain.jpg

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                                          • massimoM Offline
                                            massimo Moderator
                                            last edited by

                                            Thanks Oli. The jet is not a clipmap. I made the water effect mixing three different models: one for the jet, one for the rings and one for the "boiling water" in the middle. The models are in obj format and I've composed the scene in Kerkythea so i can't post a SU view, sorry. You can find the water models I used here. πŸ˜„


                                            Kerkythea view

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