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    VRay for SketchUp- To use Normal Maps

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • L Offline
      lexqui
      last edited by

      Hi.

      Does anybody know if it's possible to use Normal maps in VRay for SketchUp? It's easy to donwload materials that come with a Normal Map, but VRayForSketchUp doesn't have a specific slot for this type of image. As it's a variation of the bump map, will it work if it's applied in the Bump Slot? Did anybody tried this?

      Thanks!

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      • R Offline
        RustyShack
        last edited by

        Give it a try and you'll see it works.

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        • N Offline
          nomeradona
          last edited by

          yes it works..

          visit my blog: http://www.nomeradona.blogspot.com

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          • L Offline
            lexqui
            last edited by

            Well, so that's great. I'll try it in a few models.

            Thanks!

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            • thomthomT Offline
              thomthom
              last edited by

              VfSU doesn't make use of Normal maps. You can load it into the bump map slot - but it won't treat it as a proper normal map.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • T Offline
                tomot
                last edited by

                does the new version of Vray now include normal maps, in order to produce results similar to the attached pic?


                chain.png

                [my plugins](http://thingsvirtual.blogspot.ca/)
                tomot

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                • dkendigD Offline
                  dkendig
                  last edited by

                  Unfortunately, we were not trying to add more complexity to the rewrite of our plugin, so normal map support was not added.

                  Devin Kendig
                  Developer

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                  • G Offline
                    g.moggel
                    last edited by

                    does this work already? i've got some mapping methods that say

                    bump
                    normal map (Tangent space)
                    normal map (Object space)
                    normal map (Camera space)
                    normal map (World space)
                    bump map (Local space)
                    Explicit normals

                    WHAT DOES IT MEEEEAAAN?

                    ☀ Double Rainbow...

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                    • V Offline
                      valerostudio
                      last edited by

                      Normal maps are now in the current version of VR4SU. It's been in there since 1.6 I beleive.

                      There is a little bit of info here about some the object spaces.

                      Link Preview Image
                      Object Space Normal Mapping Tutorial

                      favicon

                      (www.3dkingdoms.com)

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                      • P Offline
                        pipinek
                        last edited by

                        Greetings,

                        Is there any possibility to add bum, normal map (edit difuse) to vrmesh materials in SU?
                        I have got some vrmesh component in SU and I would like to add some visual value to them.

                        Thank you in advance.

                        PS
                        Or should I adjust all material setting to a component before converting it into vrmesh?

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