sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Blend ver 1.12.

    Scheduled Pinned Locked Moved Plugins
    80 Posts 35 Posters 63.7k Views 35 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • K Offline
      kirill2008
      last edited by

      Hi, Bob.
      Thank's a lot for your feedback, it really helps to improve the script. 👍

      @watkins said:

      Dear Kirill,

      • that the 'undo' doesn't work with your plugin, i.e., I cannot revert back to the drawing before your plugin is used, and

      Well, actually 'undo' works, but yes it sometimes (big steps count value and/or big segments count of initial curves) cannot revert back drawing.
      undodemo.gif
      Animation shows '<Ctrl>+z' combination pressed effect.
      Now (ver 1.3) all steps of Blend command joined to the single command and can be undone as one single action.

      @watkins said:

      • your plugin creates lines (steps) which are outside the group which contains the surface. One has to hide the group and then delete the lines. Is this how the plugin is meant to work?

      Yes, they are supposed to be separated. But now (ver 1.3) I decided to put curves to another separate group.

      @jclements said:

      If you can get two objects to follow and blend along a third, curve (path) as was suggested above, then we've got a nice, easy-to-use taper tool.

      Well, the final destination is an interactive blended object, that consists of 2 initial curves/faces and maybe a path. Interacting with initial curves and/or path has to affect the whole object. Sounds like a kind of challenge for me...

      1 Reply Last reply Reply Quote 0
      • mitcorbM Offline
        mitcorb
        last edited by

        Very interesting tool, kirill:
        Seems to have qualities of Skin.rb and Simple Loft.rb but on steroids.
        Excellent work!
        mitcorb

        I take the slow, deliberate approach in my aimless wandering.

        1 Reply Last reply Reply Quote 0
        • K Offline
          kirill2008
          last edited by

          Little bonus video:
          [flash=480,385:2yb89gf7]http://www.youtube.com/p/910E7CBB59CD05F8&amp;hl=ru&amp;fs=1" type="application/x-shockwave-flash" width="480" height="385" allowscriptaccess="always" allowfullscreen="true"[/flash:2yb89gf7]
          Ver. 1.4 is able to process more or less complex geometry.

          1 Reply Last reply Reply Quote 0
          • D Offline
            Daniel S
            last edited by

            This plugins looks great!
            What about blend colors too?
            Here an example that creates intermediate faces and colors from two existing ones (2 steps).

            colorblend.gif
            Of course this is not sketchup, is only a simulation.

            Daniel S

            1 Reply Last reply Reply Quote 0
            • C Offline
              cosycat
              last edited by

              Great script, i've been waiting for something like this for ages. Couple of odd bugs with circles (v1.4)

              1. seems to miss out a segment when doing a blend
                circles2.jpg

              2. if you create the second circle with a move copy, you often get something like this
                circles1.jpg

              1 Reply Last reply Reply Quote 0
              • kenK Offline
                ken
                last edited by

                Note sure if it me or note. But I tried V3 and was pleased with the results, however, V4 does not seem to display the same results. Note, I dont' have V3 any more, as I copied over the script, so this is from memory.

                I particular like how if blended a square to a circle, now every time the output has folds or is not a straight blend from the square to the circle.

                Ken

                Fight like your the third monkey on Noah's Ark gangway.

                1 Reply Last reply Reply Quote 0
                • mitcorbM Offline
                  mitcorb
                  last edited by

                  yeah, I had a gap between the originating curve and the next intervening step toward the destination curve. Easily knitted together with line tool, and so forth, but just mentioning.

                  I take the slow, deliberate approach in my aimless wandering.

                  1 Reply Last reply Reply Quote 0
                  • utilerU Offline
                    utiler
                    last edited by

                    This is a nice plugin, mate! I'm going to play!!!!

                    purpose/expression/purpose/....

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      tomot
                      last edited by

                      Nice plugin! but still needs some tweaking.
                      I find it first works with a new fresh startup screen. but then the more experimenting I do with Blend the more inconsistant the results become, finally the Bend of the left Y's in the picture did not take place at all.

                      Error; #<NoMethodError; undefined method `vertices' for nil;NilClass>
                      C;/Program Files (x86)/Google/Google SketchUp 7/Plugins/sublend.rb;45;in `blend'
                      C;/Program Files (x86)/Google/Google SketchUp 7/Plugins/sublend.rb;174
                      C;/Program Files (x86)/Google/Google SketchUp 7/Plugins/sublend.rb;153;in `call'
                      
                      

                      please don't give up!


                      y.png

                      [my plugins](http://thingsvirtual.blogspot.ca/)
                      tomot

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kirill2008
                        last edited by

                        Color blending demo video (for Daniel S 😉 😞
                        [flash=425,344:1ki2zgl4]http://www.youtube.com/v/CqqRssCqONk&hl=ru&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:1ki2zgl4]

                        cosycat, please try ver. 1.5. I tried to solve the problem of missing mesh pieces.

                        tomot, I'll try to find out, what's the problem with rotated Y's...

                        And speaking about the 3'd curve (the path): looks like, it demands a kind of major refactoring 😕 It is more complex task than I thought and it will take a little time...

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          tomot
                          last edited by

                          I don't want you to misunderstand. This is not only related to the "y" shape. Other shapes have produced the same inconsistent results in SU 7.
                          another example:
                          make 2 identical closed shapes, scale one larger, apply bend, same code error occurs

                          cheers.

                          [my plugins](http://thingsvirtual.blogspot.ca/)
                          tomot

                          1 Reply Last reply Reply Quote 0
                          • K Offline
                            kirill2008
                            last edited by

                            @tomot said:

                            I don't want you to misunderstand. This is not only related to the "y" shape. Other shapes have produced the same inconsistent results in SU 7.
                            another example:
                            make 2 identical closed shapes, scale one larger, apply bend, same code error occurs

                            Looks like it is SU7 issue... SU6 processes correctly:
                            [flash=425,344:1p1mvbbo]http://www.youtube.com/v/1D8WUYsS9hw&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:1p1mvbbo]
                            When processing faces it is necessary to select them by single click (not a fence).

                            1 Reply Last reply Reply Quote 0
                            • majidM Offline
                              majid
                              last edited by

                              woooow...it would be a dreamy plugin if no bugs!!..I gave it a try , but it seems that previous versions were better on freehand lines, while the last version doesn't works fine... also on closed line doesn;t works at all (su 6)..seeing forward to see the improvements mate btw thanks thanx thanx! 👍

                              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                              1 Reply Last reply Reply Quote 0
                              • Dave RD Offline
                                Dave R
                                last edited by

                                This is a useful plugin. Well, for me it was until I installed the latest version (1.5). Now I get what you see in the attached screen shot. Unfortunately I installed over the previous version. Keep working at it. I'm sure you'll get it all working.

                                Thank you.
                                Blend.jpg

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  Daniel S
                                  last edited by

                                  Thank you for adding color blending 😍 😍 😍

                                  I have problems with this new version too (I use SU7).

                                  Sometimes work with results like the ones Dave R post above.
                                  In other cases the plugin dosen´t do anything and prints this in the ruby console:

                                  Error: #<NoMethodError: undefined method back_material' for #<Sketchup::Edge:0x67b7f70>> C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:68:in blend'
                                  C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:270
                                  C:/Archivos de programa/Google/Google SketchUp 7/Plugins/sublend.rb:248:in `call'

                                  Daniel S

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    watkins
                                    last edited by

                                    Dear Kirill,

                                    It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

                                    Kind regards,
                                    Bob

                                    1 Reply Last reply Reply Quote 0
                                    • W Offline
                                      watkins
                                      last edited by

                                      Dear Kirill,

                                      Version 5 doesn't seem to work in SU Pro 7, even for simple shapes, but don't give up.


                                      Blending two circles.jpg


                                      Blending two squares.jpg

                                      1 Reply Last reply Reply Quote 0
                                      • W Offline
                                        watkins
                                        last edited by

                                        Thanks for posting versions 1.2 and 1.4. I will test them out with areas. Previously, I only tested this plugin with arcs, and that still works in V1.5.

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          blajnov
                                          last edited by

                                          @watkins said:

                                          Dear Kirill,

                                          It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

                                          Kind regards,
                                          Bob

                                          There are three previous versions:
                                          v 1.2
                                          v 1.3
                                          v 1.4
                                          Rename files in sublend.rb


                                          sublend__1.2.rb


                                          sublend_1.4.rb


                                          sublend_1.3.rb

                                          1 Reply Last reply Reply Quote 0
                                          • K Offline
                                            kirill2008
                                            last edited by

                                            Guys, I don't know yet how to prevent skin (mesh) turning inside out 😞 The point is that script processes vertices with corresponding indices: so maybe flipping normal or 180 degrees rotation (or 90) of one of 2 faces may help.
                                            Missing triangles (they vanished after color blending feature addition) have come back now 😄 (ver. 1.6)
                                            Error messages kind of "undefined method `back_material' for... " debugged (I guess 😄 ).

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 3 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement